Pre-screened and vetted.
Director-level Aerospace & Aerial Robotics Engineer specializing in eVTOL and drone-enabled agribusiness
Senior Software QA Analyst specializing in streaming, OTT, and mobile platforms
Mid-level QA Automation Engineer specializing in test automation and CI/CD
Senior QA Automation Engineer specializing in regulated healthcare and pharma platforms
Senior QA Engineer specializing in test automation for web, mobile, and APIs
Senior Media Manager specializing in performance marketing and omnichannel paid media
Senior Game Producer & Game Designer specializing in cross-platform mobile and VR titles
Senior Operations & Product Leader specializing in supply chain, procurement, and CPG analytics
Executive Technology Leader specializing in enterprise data, AI, and cloud analytics
“25-year builder/operator who has scaled others' visions and led VC-backed startup incubation work (Saltmines). Built Bridgetree’s AI CoE from 0 to 1 and cites $20M+ measurable customer impact, with experience leading 110-person cross-disciplinary teams. Exploring a new venture idea (gotAgentic.ai) focused on agentic AI solutions such as AI-ready data prep, agentic SDLC teams, and front-office automation (scheduling/invoicing).”
Mid-level DevOps & Cybersecurity Software Developer specializing in IAM/CIAM automation
“Frontend engineer who led the end-to-end UI for an internal employee catalog tool at Genetec, building React/TypeScript dashboards with complex search filters. Emphasizes tight product-owner feedback loops (weekly demos), Figma-based design alignment, and disciplined delivery practices using CI/CD, automated tests, and version tagging for rollouts/reverts.”
Mid-level QA Tester specializing in game and audio quality assurance
“Game QA tester with experience at QLOC (Poland) and EA Burnaby (Canada), focused on audio/commentary quality for the FIFA/FC franchise. Shipped FIFA 23, FC 24, and FC25, including validating a major new commentary team integration and ensuring situational commentary triggers correctly using debug tools, evidence capture, and close collaboration with audio artists/developers.”
Senior Game Designer/Producer specializing in multiplayer F2P live-service systems
“Game designer who led two shipped cross-platform soccer titles (Monkers League / Champs), owning core mode and control design across mobile and PC (controller + mouse/keyboard). Drove a major gameplay pivot from controlling a full team to single-character play and tuned controls via playtests to expand appeal beyond traditional sports fans, while also building engagement systems like season passes, tournaments, and live events amid repeated platform shifts.”
Senior Front-End Developer specializing in React/Next.js and web performance
“Frontend engineer who has led end-to-end builds for Toronto Insights properties, including a City Council voting records site and a business directory dashboard. Uses React/Next.js with TypeScript and Tailwind, sets up CI quality gates with GitHub Actions, and optimizes performance via Next.js caching and server components while collaborating closely with designers to translate Figma into polished, responsive UI.”
Senior Product Owner / QA & Supportability Engineer specializing in SIEM (IBM QRadar)
“Built a live free-to-play web-based financial market simulation game (YouTube-channel stock market) as a hobby project, now serving 3000+ users. Implemented core F2P systems including gacha, timed progression gates, and analytics-driven monitoring of engagement and economy health using a TypeScript/Python stack with Redis and Postgres.”
Principal Product Manager specializing in B2B SaaS, integrations, and analytics
Mid-level QA Engineer specializing in manual and automated testing (web, mobile, API)
“QA professional with 3 years of experience testing complex web and mobile applications, now pivoting into console game testing driven by strong personal passion for gaming. Demonstrates practical triage/prioritization habits for deadline-driven releases and a solid conceptual understanding of console certification requirements (Sony TRC/Microsoft XR/Nintendo LOT), plus uses AI to streamline bug reporting and test planning.”
Senior Game Developer specializing in VR and multiplatform Unity titles
“Unity developer with experience shipping on Meta Quest, tackling VR constraints through disciplined shader/particle usage and a custom rendering approach that only draws visible quads. Builds systems with cross-platform portability in mind via abstraction layers (input/networking/UI) and is currently developing a 2D visual novel/strategy prototype emphasizing decoupled architecture and ScriptableObject-driven events.”
Mid-level Procurement Analyst specializing in strategic sourcing for industrial and semiconductor manufacturing
“Strategic sourcing/procurement professional with experience at Gumpro and Micron leading indirect (MRO/CapEx) and critical component sourcing initiatives. Uses structured category strategy (spend/Kraljic/Pareto), RFX, risk management, and TCO/should-cost models; reports $10M+ savings and lead-time reduction from 60 days to 2 days while mitigating geopolitical/tariff exposure and strengthening supply resilience.”
Executive Operations Leader specializing in scaling high-growth and regulated businesses
“Operator who has repeatedly stepped into high-growth, founder-led agencies to stabilize and scale execution across functions (hiring, GTM, finance, investor comms). Known for building lightweight operating cadences, dashboards, and decision artifacts anchored on leading indicators (time-to-value, unit economics, throughput) to improve margins, delivery speed, and reduce founder dependency.”
Junior Software Engineer specializing in machine learning and data science
“Python backend engineer who built a personal LLM-powered AI code review tool that parses code into context-preserving diff chunks and uses the OpenAI API to analyze and summarize changes. Has hands-on Kubernetes deployment experience (replicas, rolling updates, ConfigMaps/Secrets, health probes) and follows GitOps-style, declarative CI/CD workflows; also has experience designing streaming/event-style processing with attention to reliability and observability.”
“Game QA tester with experience on multiple commercial (non-AAA) titles including Amateur Surgeon 4 (separate iOS/Android test plans), Desync, and Rick and Morty VR. Focuses on gameplay/performance risks and is known for clear, visual bug reporting (screenshots and hand-drawn visuals) to help teams reproduce and understand issues; worked in a structured QA org where supervisors handled developer-facing verification tracking.”
Senior Systems Integration & Test Engineer specializing in avionics and in-flight entertainment systems
“System Engineer with Panasonic Avionics and DIRECTV experience who functions as a software integration focal point, owning system-level QA from requirements and ATP verification through regression and release readiness. Brings rigorous, compliance-driven testing (FAA/ISO) plus strong RCA skills, including reproducing critical UI freezes under high memory conditions and supplying logs/memory dumps to drive engineering fixes.”
Senior QA Automation Engineer (SDET) specializing in mobile and API test automation
“QA engineer with 11+ years (nearly 12) in IT across financial, healthcare, and telecommunications domains, experienced partnering closely with developers throughout Agile delivery. Strong in building/maintaining living test plans, running smoke/regression on new builds, and driving triage with impact-based prioritization using Jira/TestRail/Confluence; targets $100k+ base with standard benefits.”
Mid-level Regulatory Affairs Manager specializing in cosmetics, OTC, and global compliance
“Sourcing/product professional with hands-on experience managing end-to-end contract manufacturing for consumer products (including a pressed eyeshadow palette) from vendor selection and GMP-focused audits through formula approval, pilot batches, claims testing, and launch. Demonstrates strong commercial negotiation (MOQs, tiered pricing, component cost-downs tied to service metrics) and pragmatic risk mitigation, including a COVID-era nutrition drink mix launch pivot to a flavor extension leveraging existing inventory.”