Pre-screened and vetted.
Executive Startup Founder & Chief Architect specializing in AI, cloud platforms, and security
Senior Software Engineer specializing in game development and real-time XR systems
Principal UI/UX & Product Designer/Developer specializing in SaaS and data-intensive web apps
Executive Engineering Leader specializing in data platforms and SaaS
Senior Project Manager specializing in FinTech, Healthcare IT, and E-commerce
Executive engineering leader specializing in AI, FinTech, and cloud platforms
Senior Unity/XR Engineer specializing in VR games, multiplayer, and serious simulations
“Unity VR senior developer with ~8 years in VR and ~3 years focused on Meta Quest, building multiplayer training/digital-twin style experiences. Strong Photon (PUN/Fusion) background, including solving tricky networked object attachment/jitter issues via ownership and local-physics strategies. Demonstrated hands-on performance turnarounds in VR scenes using Mesh Baker, LODs, and impostors, plus experience shipping social multiplayer VR activities with Photon Voice.”
Senior Front-End Developer specializing in Angular and React web applications
“Frontend-focused engineer (~8 years) with strong React/TypeScript and Angular experience who leads end-to-end UI architecture, performance budgets, and quality practices at scale. Known for restructuring large, tightly coupled codebases into feature-based domains to eliminate UI freezes and improve team throughput, and for tight Product/Design/QA alignment via a “3 Amigos” process that catches workflow gaps early. Currently seeking a new frontend role due to GE Vernova outsourcing; has been acquired twice by large companies.”
Senior Full-Stack Engineer specializing in Healthcare IT
“Founding/sole engineer who has built multiple healthcare products from scratch, spanning medical billing, cardiology triage, and cardiac device monitoring. Particularly compelling for healthtech and AI roles: they combine full-stack TypeScript/AWS execution with strong product judgment in regulated settings, including shipping voice-enabled RAG workflows and rejecting unsafe AI automation when simpler human-in-the-loop UX was the right answer.”
Mid-level AI Engineer specializing in LLM systems and GenAI products
“AI-focused product engineer working on LLM routing, prompt engineering, and multimodal API integrations at production scale. They describe improving system accuracy, latency, and token usage, fine-tuning an internal model to reduce third-party API dependence, and adding safety guardrails through prompt-injection testing and red-team evaluation.”
Executive technology leader specializing in AI/ML, SaaS, and cloud architecture
“Hands-on CTO and player-coach engineering leader from MindShow who led a 10-person team, transformed a services business into a licensable product sold to Fortune 500 customers, and stayed deep in architecture, AI, and UI work. Particularly notable for combining microservices/system design leadership with practical AI product delivery in speech and media workflows, including a phoneme-generation system the candidate says achieved 99.9%+ accuracy.”
Senior Creative Design & Innovation Leader specializing in brand strategy and human-centered design
“Creative director/designer spanning high-polish marketing brand work and enterprise innovation: built a full podcast brand ecosystem and a cinematic historical visualization using Google Veo 3. Also led an AR/VR-assisted remote troubleshooting initiative at TriMas (HoloLens-style workflows), delivering a 40% MTTR reduction and cutting expert travel by 50%+ while standardizing reusable interaction components for global teams.”
Director-level Product Management leader specializing in AI, GenAI, and SaaS
“Product leader and former co-founder with hands-on experience shipping enterprise AI products, including Llama-based internal agents, RAG chat interfaces, and workflow automation tools. Has led product, engineering, and data science teams across startups and larger organizations, with a strong track record of mentoring talent and using AI to improve human efficiency rather than replace people.”
Senior Product Manager specializing in AI, data analytics, and enterprise SaaS
“AI product leader with experience at Bloomberg Tax and Sun Automation, focused on turning complex enterprise workflows into approachable, human-in-the-loop AI experiences. Notable for redesigning a technical data integration product around natural language and guided validation, driving a 72% reduction in onboarding/adoption time while emphasizing trust, transparency, and user control.”
Intern Software Engineer specializing in full-stack development and applied AI
“Internship experience building an end-to-end medical AI pipeline that extracts and normalizes messy medical PDFs, fine-tunes BioBERT to classify tumor-related statements (including negation/ambiguity handling), and integrates image-model outputs (MedSAM/GroundingDINO) for tumor localization and classification. Also worked on an LLM/RAG system to draft IPO prospectuses using retrieved regulatory/financial sources (including SEC EDGAR) with structured prompts to reduce hallucinations.”
Director-level Brand & Motion Designer specializing in SaaS, healthcare, and AI video
“Marketing motion/video creative with end-to-end ownership (storyboards, design, motion, edit) and a strong performance mindset (first-frame hooks, pacing, above-benchmark watch time). Built a scalable, compliance-safe Figma design system for a Merck vaccine website with locked components and medical/legal sign-offs, and produces high-volume multi-format social video via modular CapCut/After Effects templates in a fully remote, async workflow.”
Junior Software Engineer specializing in AI, LLM systems, and full-stack development
“Product-focused full-stack engineer at startup (Zippy) who shipped a production multi-agent AI system for restaurant operations plus payments workflows. Built end-to-end: RAG grounded on a Notion knowledge base, structured function-calling task routing, FastAPI/JWT multi-tenant backend, and a polished React+TypeScript owner dashboard. Has real production incident experience (duplicate Stripe webhooks) and reports ~94% task-routing accuracy under load.”
Senior Full-Stack Java Developer specializing in cloud-native microservices and real-time web apps
“Full-stack engineer/product owner who built and scaled a customer-facing job application portal (Skillbridge) using TypeScript/React and Spring Boot/MongoDB, optimizing search performance with indexing, caching (Redis), and payload/lazy-loading improvements. Also built an internal AI-driven analytics dashboard for Salesforce operations using OpenAI sentiment analysis, achieving 70% reduction in manual analysis and driving adoption through demos and iterative feedback.”
Junior Full-Stack Engineer and Product Manager specializing in mobile apps and ML analytics
“Cofounded a travel app and built a production place recommendation + review system end-to-end using Next.js App Router and TypeScript, including Postgres-backed APIs and post-launch monitoring. Uses structured logging with Sentry and Vercel Analytics to diagnose issues and validate performance improvements, and has some exposure to Temporal-based workflow orchestration with retries/idempotency.”
Junior Game Designer specializing in Unreal Engine systems and level design
“Game developer/team lead on the FPS zombie project "Dreadful" who wore many hats (project management, systems/level/UI design, AI assist, QA) and iterated heavily via playtests and heatmap data. Built and tuned UE5 Blueprint-based crowd-control/gravity abilities with cooldowns and actor filtering, and made scope-smart feature swaps by reusing existing systems to hit deadlines.”
Senior Full-Stack Software Engineer specializing in Frontend (React/JavaScript)
“Frontend-focused engineer with full-stack experience who modernized a legacy HR platform (CoffeeScript/Marionette) by migrating key UIs to React/Redux and adding TypeScript for robustness. Built an internal client monitoring tool end-to-end with a microservices-oriented approach and strong testing practices (Jest/Selenium), and also led a major GraphQL v1→v2 migration delivered incrementally over ~6 weeks while optimizing Django/MySQL/DynamoDB performance.”
“Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.”