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Vetted Unity Professionals

Pre-screened and vetted.

AM

Entry-Level Game Designer specializing in level design and UI/UX

Sneads Ferry, NC1y exp
Full Sail UniversityFull Sail University
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JS

Mid-level Unity Game Developer specializing in UI and multiplayer features

Bogota, Colombia5y exp
Mad BricksEscuela de Artes y Letras
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MA

Mid-level IT Staff & Software Developer with graphic design and AR/Unity experience

Surabaya, Indonesia4y exp
PT AgrindoUniversitas 17 Agustus 1945 Surabaya
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MP

Intern Gameplay Programmer and QA Analyst specializing in game development and UX

1y exp
EGD CollectiveColumbia College Chicago
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RX

Entry-Level Game Developer specializing in Unity and C#

Remote, UK1y exp
Anglia Ruskin UniversityAnglia Ruskin University
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CH

Senior Sound Designer specializing in game audio and engine implementation

Milwaukee, WI8y exp
McKinley MarinaColumbia College Chicago
UnityJiraGoogle WorkspaceMicrosoft OfficeSound DesignAudio Editing+12
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NY

Mid-level QA Tester specializing in game testing across mobile, PC, console, and VR

Hyderabad, India6y exp
GOC ProductionsFull Sail University
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JW

Mid-level Unity Developer specializing in mobile AR applications

Toruń, Poland3y exp
VobacomPoznań University of Technology
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EC

Entry-Level Game Systems Programmer specializing in Unity and C#

Tallmadge, Ohio1y exp
Flaming Acorn GamesLaunch School
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SR

Senior Unity & Backend Systems Engineer specializing in multiplayer and cloud backends

Istanbul, Turkey10y exp
UpworkIslamic Azad University
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YL

Mid-level Unity Developer specializing in VR and technical art for games

Lima, Peru4y exp
Singularis PerúSagrado Corazón de La Molina School
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GV

Mid-level Software Engineer specializing in Unity AR/VR and synthetic data generation

Belfast, UK8y exp
Saucon TechnologiesKing Ferdinand High School
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SL

Santiago Llamosas

Screened ReferencesModerate rec.

Junior VFX Artist specializing in real-time game effects and environments

CABA, Buenos Aires, Argentina3y exp
Escuela DaVinciEscuela Da Vinci

Real-time VFX artist working in Unity with experience shipping and optimizing effects for mobile (and some VR), including post-process speed-boost effects and a feature-rich hexagonal barrier shader. Demonstrates practical performance tuning via texture/particle budgeting and shader-instruction reduction without sacrificing visual quality.

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LP

Leo PHAM-VU

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Junior Game Developer / QA Tester specializing in Unity and console QA

1y exp
Balio StudioGaming Campus

Unity developer with VR experience from a student-built virtual escape game on Meta Quest 2, where they owned core gameplay mechanics (bow/arrow and bot mechanics) and tackled VR-specific challenges like preventing real-world movement exploits. Also built a small 2D platformer featuring a platform-manipulation pathway mechanic and resolved controller/character issues; seeking a sustainable 9–5 environment.

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PM

Pedro Motta

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Mid-level Visual Effects Artist specializing in Unity VFX and shaders

Montenegro, Brazil6y exp
ForkantPé na Porta, Escola Arte Revide

Technical artist/VFX developer focused on Unity mobile game effects, with hands-on experience shipping and optimizing an always-on environmental sand/wind VFX (overdraw, emitter count, and texture memory). Also built a spline-driven footsteps path effect using Unity’s Spline package, combining scripting, mesh generation, and shaders, and uses Copilot to speed up shader debugging and API discovery.

C#UI/UX DesignUnity2D Asset DesignArt DirectionCG+30
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SR

Sarthak Rawal

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Junior Game Developer specializing in Unity/Unreal and blockchain gaming

Remote1y exp
SolmechCMR University

Game designer/economy-focused builder with multiple blockchain game projects, including a hackathon-winning PvP robot-collection game where player progression is stored and updated on-chain via NFTs. Has also designed tournament-based reward pacing for a card/combat simulation and explored altruism-driven economies that convert in-game help into real-world rewards (gift cards/donations). Prefers remote work and is compatible with European time.

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OF

Mid-Level Game Designer specializing in gameplay prototyping and level design

Renton, WA6y exp
Overcif StudioCentral American Technological University (UNITEC)

Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.

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PA

Pablo Amador

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Junior Game Developer specializing in Unity and Unreal gameplay systems

Bs. As., Argentina
ADVAUniversidad Tecnológica Nacional

Game designer/developer who built and tuned an RPG prototype economy and progression loop end-to-end (two-currency system, exploration-driven rewards, and difficulty tiers based on exploration). Uses quick playtesting-driven iteration plus basic quantitative modeling (minimum economy to clear) and implemented probabilistic drop systems to prevent runaway rewards. Based in Buenos Aires and open to remote or local on-site work.

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RC

Mid-level Unity Game Developer specializing in prototype production and gameplay systems

Rzeszów, Poland4y exp
BurningAs Studio

Unity game developer in Poland who builds 2D/3D prototypes and has shipped sports-simulator-style projects, including a powerlifter sim enhanced with a life-management/tamagotchi layer that improved retention metrics. Also created an Itch.io multiplayer card game (Fool) using Photon and leverages AI tools to design procedural systems like auto-generated player routes (e.g., in the board-game project Vulvanji).

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GS

Junior Game QA Tester and Gaming Content Creator specializing in gameplay analysis

North Carolina, United States2y exp
Highbrow TechnologyCounty College of Morris
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EU

Mid-level Gameplay Programmer specializing in maintainable gameplay systems

Edirne, Turkey3y exp
FreelanceTrakya University
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JP

Mid-level Unity XR Developer specializing in multiplayer VR/AR applications

5y exp
Box Bear Digital LtdUniversity of Northampton
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JM

Intern Software Engineer specializing in Java/Spring Boot and REST APIs

Lake Success, NY0y exp
LIJMCBrooklyn College (CUNY)
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JE

Intern Game Designer specializing in Unity, 3D asset creation, and data-driven systems

St Louis, MO0y exp
Graphite LabMaryville University
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