Pre-screened and vetted.
Entry-level Robotics Engineer specializing in SLAM, sensor fusion, and embedded avionics
“Robotics software engineer focused on perception/SLAM and systems integration, recently built a quasi-dynamic mapping pipeline to track and reconstruct articulated objects (e.g., drawers) from RGB video using SAM2, COLMAP SfM, and 3D Gaussian Splatting. Also has strong ROS2 sensor-pipeline experience (custom messages, MCAP rosbag deserialization, tf2) and demonstrated real-time performance tuning by accelerating an ICP-based LiDAR SLAM component ~30x (from ~3s to <100ms per frame).”
Mid-level AI/ML Engineer specializing in Generative AI and LLM-powered NLP
“LLM/AI engineer who built a production automated document-understanding pipeline on Azure using a grounded RAG layer, designed to reduce manual review time for unstructured financial documents. Demonstrates strong real-world scaling and reliability practices (Service Bus queueing, Kubernetes autoscaling, observability, retries/circuit breakers) plus rigorous evaluation (shadow testing, replaying traffic, multilingual edge-case suites) and stakeholder-friendly, evidence-based explainability.”
Mid-Level Software Engineer specializing in backend, cloud, and scalable APIs
“Backend Python engineer who has built an LLM agentic tutoring/assignment helper with a custom pipeline for parsing visually complex textbooks (integrating AlibabaResearch VGT and implementing missing preprocessing from the paper), improving RAG grounding with ~90% cleaner extracted text. Also led major platform scaling work by refactoring monolithic image processing into Celery-based async microservices on AWS (GPU/CUDA + S3), and implemented Kafka streaming for payment webhooks with strict ordering, idempotency, and multi-zone fault tolerance.”
Senior Backend Developer specializing in AWS cloud-native systems and data pipelines
“Backend/data engineer with aerospace telemetry and reporting experience across RTX and other orgs, spanning Python/FastAPI microservices, AWS serverless/containers, and AWS Glue-to-Redshift analytics pipelines. Has led legacy modernization with parallel-run parity validation and incremental rollout, and demonstrates strong operational ownership (monitoring, incident response, and cost optimization).”
Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer
“Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.”
“Built and deployed a production LLM-powered internal AI assistant using a RAG pipeline to help teams search internal PDFs/knowledge bases and generate grounded summaries/answers. Demonstrates strong end-to-end ownership (ingestion through APIs) plus production rigor (monitoring/logging/CI-CD, evaluation metrics) and practical optimizations for hallucination, latency, and answer quality (thresholding, fallbacks, caching, async, re-ranking, two-tier model routing).”
Junior Machine Learning Engineer specializing in LLMs, NLP, and MLOps
“Developed and productionized VL-Mate, a vision-language, LLM-powered assistant aimed at helping visually impaired users understand their surroundings and query internal knowledge. Emphasizes reliability and safety via confidence thresholds, uncertainty-aware fallbacks, hallucination grounding checks, and rigorous offline + user-in-the-loop evaluation, with experience orchestrating multi-step LLM pipelines (LangChain-style and custom Python async) and deploying on containerized infrastructure.”
Mid-level AI Systems Engineer specializing in agentic evaluation and multimodal voice agents
“Co-founder at Skoolive who built a multi-agent LLM application to help users understand complex research papers (including PDF interaction and flowchart-style representations), moving from prototype to production using Gemini SDK and deployment to Runway. Also developed and demoed a web-agent benchmarking framework, running hands-on sessions with customer-facing teams to improve agent reliability and drive adoption.”
Mid-level AI/ML Engineer specializing in NLP, computer vision, and MLOps
“Built and deployed a production LLM/RAG intelligent document understanding platform for healthcare clinical documents (notes, discharge summaries, diagnostic reports), integrating spaCy entity extraction, Pinecone vector search, and a Spring Boot API on AWS with monitoring and guardrails. Demonstrates strong MLOps/orchestration (LangChain, Airflow, Kubeflow/Kubernetes) and a metrics-driven evaluation approach, and partnered with a healthcare operations manager to cut manual review time by 80%.”
Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices
“Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.”
Director-level Head of Technology specializing in e-commerce platforms and digital transformation
“B2B product builder with prior experience taking products from 0-1 and scaling to revenue; previously implemented e-commerce search and turned it into a monetized paid-results/bidding platform requiring architectural changes and GTM alignment. Now exploring a startup idea focused on retention and upsell for B2B companies, targeting the underserved long-tail partner segment and already validating the gap with industry leaders and POC conversations.”
Junior Robotics Engineer specializing in AI, perception, and autonomous navigation
“Robotics software engineer with 2+ years of ROS/ROS2 experience who built a mobile robot stack from scratch (Fusion 360 → URDF → ROS) and integrated teleop, SLAM, and navigation. Worked in an ASU lab applying deep learning for person tracking on a TurtleBot setup, and solved real deployment issues like Raspberry Pi video-stream latency via compression and on-board processing. Also reports experience with CI/CD tooling (Jenkins) and Kubernetes.”
Junior Software Engineer specializing in cloud administration and Python/ML
“Backend/data engineer with hands-on production experience across Azure and AWS: built FastAPI + PostgreSQL services with Azure AD OAuth2/JWT auth and strong reliability patterns (timeouts, retries, correlation IDs). Delivered AWS Lambda/ECS solutions with Terraform/CI-CD and cost controls (SQS buffering, reserved concurrency), and built/operated AWS Glue ETL pipelines into Redshift while modernizing legacy SAS reporting into Python microservices with parity testing.”
Intern AI/ML Engineer specializing in LLMs, RAG, and agentic automation
“Built and deployed production NLP/LLM systems including a multilingual (5-language) health misinformation detection pipeline with latency optimization (batching/quantization/caching) and explainability (gradient-based attention visualizations). Experienced orchestrating end-to-end AI workflows with Airflow and Prefect, and partnering with customer support ops to deliver an AI agent for ticket summarization and priority classification with clear, measurable acceptance criteria.”
Senior Game Developer specializing in Unity/Unreal, networking, and AR/VR
“Unity game developer with hands-on experience implementing NPC AI via behavior trees to create more diverse and engaging opponents. Has worked with multiple Unity networking stacks (Photon, Mirror, FishNet) and can articulate practical tradeoffs like Photon’s relay layer reducing NAT traversal complexity; prefers an initial ramp-up period followed by strict working hours.”
Junior Software Engineer specializing in AI and full-stack web development
“Junior web developer turned applied AI builder who has shipped both user-facing web UX improvements (Vue.js + Drupal/Twig) and production LLM systems. Built a Google Cloud-hosted Llama/Ollama RAG customer-service chatbot with citation-based guardrails and a metrics-driven eval loop, and also delivered a large-scale Python pipeline analyzing 14M Amazon consumer reviews for flavor-trend detection.”
Senior Unity & Frontend Developer specializing in mobile multiplayer games
“Unity engineer with experience dating back to 2011 who has taken multiple company games from prototype and architecture through delivery and years of maintenance. Built a dynamic AssetBundle system to optimize memory and loading for a high-fidelity mobile title, and delivered end-to-end multiplayer/social systems (clans/leaderboards) using Firebase (Firestore, Functions, Hosting). Also leverages AI tools to rapidly generate and integrate C# frameworks like ECS to speed up development.”
Entry-Level AI Engineer specializing in AI agents and RAG systems
“Built and showcased a self-made "Scholar AI" education web app that answers student queries and uses a RAG pipeline to ingest PDFs and generate MCQs for exam prep. Also delivered an AI solution for generating ad creatives and ad copy from keywords, emphasizing clear communication with non-technical stakeholders.”
Director-level Digital Marketing & Paid Media leader specializing in SEM and growth strategy
Mid-level Software Engineer specializing in AI/ML and Data Engineering
Entry Robotics & AI Engineer specializing in autonomous manipulation and vision-based robotics
Mid-Level Software/ML Engineer specializing in NLP, OCR, and fraud detection in FinTech
Director-level Growth Marketing Leader specializing in paid media and lifecycle optimization
Mid-level Full-Stack Software Engineer specializing in scalable web platforms on AWS