Pre-screened and vetted.
Mid-level SDET specializing in embedded firmware validation and test automation
Mid-level Full-Stack Developer specializing in Java microservices, React, and cloud AI platforms
Director-level Video Producer & Content Strategist specializing in digital and branded content
Mid-level Product Manager specializing in customer experience, analytics platforms, and GenAI
Senior Customer Success Manager specializing in enterprise SaaS and talent acquisition platforms
Senior .NET Developer specializing in cloud-native microservices for healthcare and FinTech
Senior Talent Acquisition Operations leader specializing in global recruiting technology and AI enablement
Mid-level AI/ML Engineer specializing in GenAI agents and production ML systems
Director-level Software Architect specializing in cloud observability and network monitoring
Senior Enterprise Account Executive specializing in SaaS and strategic partnerships
Mid-level Technical Artist specializing in real-time VFX, rigging, and procedural workflows
Mid-level Machine Learning Engineer specializing in fraud detection and recommendations
Senior HR Business Partner specializing in global org design, talent management, and workforce planning
Senior Customer Success Associate specializing in SMB SaaS onboarding and retention
Senior Software Engineer specializing in cloud microservices and data pipelines
Senior Video Producer/Editor specializing in tech, social storytelling, and post-production leadership
Senior Corporate Development & M&A Leader specializing in global cross-border transactions
Junior Data Scientist & Data Engineer specializing in ML and scalable data pipelines
Senior Game QA Analyst specializing in Unreal Engine testing and release engineering
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”
Executive Engineering Leader specializing in cloud platforms, DevOps, and security
“Senior engineering/CTO-level leader with hands-on delivery of serverless, event-driven cloud governance platforms (deployed across multiple GE business units) and experience building adaptable usage-based billing at UserTesting. Has advised startups (including CaseText during YC) and supported fundraising and acquisition due diligence, including investor materials for a smart cooler custody management system presented to BARDA during Operation Warp Speed.”