Pre-screened and vetted.
Senior Software Engineer / DevOps specializing in cloud-native distributed systems
Senior Marketing Specialist specializing in integrated media and performance analytics
Senior QA Engineer specializing in automation, accessibility, and cross-platform testing
Executive Engineering Leader (CTO/SVP) specializing in high-load platforms and GenAI/LLM systems
Senior Brand Designer specializing in B2B SaaS brand systems and UI/UX
“Marketing/brand designer with end-to-end ownership experience, including leading a full Boost Insurance brand redesign as the sole designer and updating all existing collateral on a tight deadline. Built a scalable Figma design system/marketing kit supporting high-volume output across paid social, landing pages, email, sales collateral, and website UI, and also produces lightweight marketing videos in Canva/After Effects for social and conference placements.”
Executive Recruiting & Staffing Leader specializing in Healthcare IT and professional services
“Operations leader with 15 years of experience managing teams up to 15 across IT, healthcare, accounting, and financial domains. Focused on KPI-driven performance, revenue/new client development, and process improvements (including implementing communication touchpoints) and has led a Bullhorn implementation with recruiters and account managers.”
Senior Performance Marketing Leader specializing in Financial Services and Real Estate
Staff Software Engineer specializing in web platforms and engineering leadership
Senior Data Scientist / AI-ML Engineer specializing in LLMs, NLP, and MLOps
Director-level AI Engineering Leader specializing in LLMs, ML platforms, and cloud transformation
Executive CTO/CIO specializing in AI-driven digital transformation and SaaS platforms
Executive Sales Leader specializing in digital marketing, media sales, and IT staffing growth
Executive HR Leader (CPO/VP) specializing in PE-backed transformation and people strategy
“People/operations leader who builds scalable HR and operating infrastructure for growing companies, including greenfield HR buildouts, HRIS/people analytics, compensation and career-path frameworks, and operating model redesign. Drove measurable impact at DCM Services by breaking down silos to support expansion into three new states and improving retention by 30%+, and has advised a startup CEO at Cerulean Sonar for six years to translate innovation into execution.”
Senior Technical Artist specializing in real-time XR performance and rendering systems
“UE5 gameplay/tech designer focused on VR and performance, with shipped systems spanning networked energy-driven Niagara VFX for a mobile VR live-concert MMO and an end-to-end performer avatar builder supporting editor/runtime and JSON-serialized UGC workflows. Known for deep profiling/debugging (Unreal Insights, Niagara CPU vs GPU emitter behavior) and for refactoring/optimizing animation and rendering across PC and mobile VR constraints.”
Mid-level Generative AI Engineer specializing in LLM agents and RAG applications
“GenAI builder and technical lead with ~2 years of hands-on production experience, including GENIE (a GenAI sandbox for ~44,000 Massachusetts public-sector employees) and A-IEP, a multilingual platform helping parents understand complex IEP documents (cut processing from ~15 minutes to ~2 and used by 1,000+ parents). Strong in RAG/agentic architectures, AWS serverless + Step Functions orchestration, and rigorous evaluation/guardrails for reliable real-world deployments.”
Staff Software Engineer specializing in distributed systems, cloud platforms, and IoT
“CTO/Chief Architect who rebuilt an IoT platform from a fragile legacy stack into an AWS-based, multi-tenant cloud-native system supporting 50k+ connected devices and 10M+ monthly events, then layered in real-time data pipelines and ML anomaly detection. Known for tightly aligning roadmaps and OKRs to business KPIs (onboarding speed, uptime, velocity) and for scaling teams into domain-focused pods; previously led a shift from LAMP to event-driven Node.js microservices using MQTT and message queues.”
Executive Content Strategy & Thought Leadership Leader specializing in B2B growth
“Chief-of-Staff / operations leader who has scaled creative and production organizations through hyper-growth, including growing a creative team from ~30 to 200+ while improving turnaround times and protecting margins. Acts as a founder force-multiplier by installing operating cadences, dashboards, and decision systems, and has built scalable editorial and motion-graphics pipelines tied to growth metrics (e.g., ~$2 CPI and seven-figure media spend scaling).”
Senior Game Developer specializing in Unity/Unreal and XR (VR/AR)
“Unity developer who built a physics-driven city traffic AI system for a car driving simulator, including modular managers/handlers to enforce traffic lights and speed-limit zones around the player. Also has prior Photon PUN multiplayer experience implementing matchmaking/rooms, movement sync, and RPC-based actions for simple competitive games.”
Junior XR Developer specializing in AR/VR training simulations and immersive applications
“Unity/C# VR developer with shipped Meta Quest experience across multiplayer VR simulations, haptics-driven maze navigation, and VR interior walkthroughs. Built a solo sound-based sandbox VR game ('Alchemix'd') and demonstrates strong hands-on debugging of XR rig collisions, multiplayer sync, and URP performance issues.”
Mid-level Full-Stack Engineer specializing in data automation, cloud & AI
“JavaScript engineer who effectively "maintains" an internal open-source-style React/Node.js shared library used by multiple teams—owning API stability, semantic versioning, CI/testing, logging, and documentation. Demonstrates strong cross-team debugging and change-management skills (schema-driven refactors, feature flags, validation layers) to ship new features without breaking existing workflows, plus a profiling/benchmarking-driven approach to performance.”
Entry IT Testing Automation Engineer specializing in banking QA and Google Cloud
“QA professional with a web and backend API testing background pivoting into console game QA; brings strong exploratory/regression testing, test case creation, and detailed bug reporting. Familiar with PlayStation/Nintendo UI patterns and gameplay flows as a long-time player, and is proactively preparing to learn console certification standards (Sony TRC, Microsoft XR, Nintendo LOT).”