Vetted Mentoring Professionals

Pre-screened and vetted.

Supriya Ray - Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer in Cooch Behar, India

Supriya Ray

Screened References

Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer

Cooch Behar, India6y exp
FreelanceVIT Bhopal University

Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.

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Alishba Ali - Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps in GTA, Canada

Alishba Ali

Screened ReferencesStrong rec.

Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps

GTA, Canada7y exp
EmootHumber College

Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.

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Umair Shamoon - Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps

Umair Shamoon

Screened

Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps

8y exp
Digital Processing SystemsCOMSATS University Islamabad

Frontend engineer with end-to-end ownership of React/Next.js products, focused on scalable component-based architecture and quality via CI/CD, automated testing, and disciplined PR reviews. Built React + TypeScript dashboards with role-based views using Zustand, and improved existing codebases by decoupling components and boosting performance through code splitting, lazy loading, and standardized shared components.

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IC

Israel Campo Santo Tomás

Screened ReferencesStrong rec.

Senior Unity XR Developer specializing in VR optimization and tooling

Alicante, Spain4y exp
Virtual Zone

Unity VR developer with shipped Meta Quest 2/3 titles including "Titanic: Un viaje a través del tiempo" (with Fever), where they led optimization and asset integration and built a custom VAT system to render 400+ animated characters efficiently. Previously served as the sole developer on multiple Siemens VR experiences (e.g., X-Ray Experience), and also builds solo prototypes/game-jam projects featuring procedural generation and gameplay systems.

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MA

Minhal Ayub Vine

Screened ReferencesModerate rec.

Mid-level Product Designer specializing in UX/UI for web and mobile

Chicago, IL4y exp
Career Coaching ProQuaid-i-Azam University

Product designer with experience owning healthcare mobile app redesigns end-to-end, from sketches and user flows through developer handoff and post-launch iteration. Has worked closely with QA, engineering, and customer support to improve engagement and build accessible experiences for both younger and older users, and is currently redesigning event pages in an Agile coaching platform environment.

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Mahad Asif - Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products in Rawalpindi, Pakistan

Mahad Asif

Screened ReferencesModerate rec.

Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products

Rawalpindi, Pakistan4y exp
USquare SolutionsKIPS Preps Academy

Exceptionally young game developer who says he began at age 10 and was employed as a Unity developer at 13. He has hands-on experience building gameplay systems, VR/Web/mobile projects, Photon multiplayer features, and AI/ML experiments—including an open-source protein-model research pipeline reportedly under peer review at PLOS ONE.

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CM

Senior Music Producer and Sound Engineer specializing in Pop, Electronic, Hip-hop and Cinematic

London, UK10y exp
FreelanceBIMM University

Music producer and editor who has composed and structured multi-song soundtracks for fashion week runway shows, timing drops and transitions to key on-screen moments and later adapting the music for full-collection videos. Also creates YouTube content about their own music-making process, focusing on retention through pacing and improved voice clarity using EQ/compression and consistent loudness practices.

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SL

Simon Lesné

Screened

Mid-Level Software Developer specializing in Unity VR training applications

Athenry, Ireland5y exp
Mersus TechnologiesFashion Institute of Technology

Unity/VR developer who shipped and published "Avatar Academy," a VR training software platform, to the Meta Quest Store. Worked on a small team where they owned most of the Unity implementation while teammates handled visuals and the backend/database/web dashboard.

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NK

Junior Game Designer specializing in F2P casual mobile puzzle games

Belgrade, Serbia2y exp
Two DesperadosUniversity of Belgrade

Casual mobile game designer (Unity-focused) with a psychology background who uses player research and BI analytics to drive retention and revenue. Led major difficulty rebalancing across thousands of levels (reported +5–10% retention lift) and partnered with engineering/art to create a parameter-driven level generation pipeline that quadrupled chapter output and increased release cadence.

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Thomas Siscoe - Mid-level Video Editor specializing in production, storytelling, and social content in Covington, KY

Thomas Siscoe

Screened

Mid-level Video Editor specializing in production, storytelling, and social content

Covington, KY3y exp
Crossroads Community ChurchOlivet Nazarene University

Video editor with 10 years of Adobe Premiere/After Effects experience spanning longform YouTube, social ads, and interview-driven storytelling, with a structured post-production process from ingest/sync through graphics, SFX, audio mix, and iterative director reviews. Led and mentored intern editors with daily quality checks and brand consistency standards. Notably created video content for Crossroads Church, reaching hundreds of thousands of viewers weekly across global broadcast channels.

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Kumar Chaitanya - Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems in Remote, USA

Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems

Remote, USA6y exp
Knowledge TokenMaharishi Markandeshwar Engineering College, Ambala

Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).

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Maham Saleem - Senior Game Developer specializing in Unity, multiplayer, and AR/VR in Bahawalpur, Pakistan

Maham Saleem

Screened

Senior Game Developer specializing in Unity, multiplayer, and AR/VR

Bahawalpur, Pakistan8y exp
Void GamesIslamia University of Bahawalpur

Unity/C# gameplay engineer with strong ownership of real-time multiplayer systems, highlighted by building the server-authoritative Photon Fusion architecture for Kawamon.io end-to-end. Brings a useful mix of multiplayer networking, mobile/VR optimization, and AR pipeline experience, plus technical leadership through code reviews, standards, and mentoring.

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Ethan Martin - Senior Unity Developer specializing in desktop and XR simulation apps in Remote

Ethan Martin

Screened

Senior Unity Developer specializing in desktop and XR simulation apps

Remote4y exp
Kaleidoscope InnovationsGameDevHQ

Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.

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Rastko Nozinic - Senior Full-Stack Software Engineer specializing in enterprise web applications in Novi Sad, Serbia

Senior Full-Stack Software Engineer specializing in enterprise web applications

Novi Sad, Serbia18y exp
HSC ItasFaculty of Technical Sciences

Full-stack product engineer who built an AI-powered translation service end-to-end for an enterprise e-learning platform, including Angular/TypeScript frontend, Java/Spring Boot backend, Claude API integration, and a custom cost/usage dashboard. Unusually, they also bring a Master's in Architecture and 10+ years as an architect/interior designer, which they leveraged to lead a full UI/UX overhaul that became the platform's visual identity.

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ZI

Zain Ijaz

Screened

Mid-level Performance Marketer specializing in paid media and social growth

Lahore, Pakistan4y exp
Rex TechnologiesKhawaja Fareed University of Engineering and Information Technology

Performance marketer specializing in high-spend DTC/ecommerce paid media, managing $60K–$100K/month budgets across Meta, Google, and TikTok. Uses a rigorous testing framework (stat sig thresholds, 95% confidence) and a GA4/GTM + Meta Event Manager data loop to scale winning creatives and stabilize blended CAC; cites 30% monthly growth and a 25% CPA reduction with 4x ROAS after resolving creative fatigue and audience overlap.

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AS

Senior Full-Stack Engineer specializing in Spring Boot, React, and Next.js

Tangier, Morocco5y exp
Sumatra IT ServicesNational School of Applied Sciences

Full-stack engineer and Scrum Master who led a major monolith-to-microservices migration, including a micro-frontend Angular architecture using Native Federation and staged integration into the legacy app. Also built a React + TypeScript “Business Risk” product featuring a metadata-driven dynamic dashboard/forms layer backed by Spring Boot + GraphQL, with strong QA practices (unit/integration/E2E via Cypress), CI/CD, and feature toggles.

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JC

Janvi Chauhan

Screened

Mid-level Full-Stack Developer specializing in APIs and React

Moncton, Canada4y exp
JobeyzeConestoga College

Full-stack developer who has led end-to-end delivery of web applications using React/TypeScript with Node/Express and SQL databases. Notably modernized a legacy Java applet ERP system by redesigning it in React, iterating based on user feedback to balance new UX improvements with existing user workflows.

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Kolby Kalafut - Senior Full-Stack Engineer specializing in e-commerce and operations platforms in Dallas, TX

Kolby Kalafut

Screened

Senior Full-Stack Engineer specializing in e-commerce and operations platforms

Dallas, TX8y exp
Beauty & HairBloc

Sole software engineer for an ecommerce operation who ships and operates full-stack products end-to-end. Built a production AI voice agent integrated with Shopify and internal systems that now handles 4,000+ customer calls/month, plus a branded mobile app credited with $4M+ in sales and a self-serve returns/warehouse platform with strong React/TS UX and robust AWS operations.

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Muhammad Hasham - Junior Research Analyst specializing in expert recruitment and market intelligence in Rawalpindi, Pakistan

Junior Research Analyst specializing in expert recruitment and market intelligence

Rawalpindi, Pakistan1y exp
SeersiteThe Millennium Universal College, Rawalpindi

Outbound sales candidate with a structured, metrics-driven prospecting approach across cold calling, email, and LinkedIn. Demonstrated success booking senior-level meetings, including 7 meetings from ~180 dials in Medtech and 11 meetings in a two-week multi-channel campaign, while maintaining strict qualification standards.

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Cameron Gates - Mid-level Production & Post-Production Coordinator specializing in audio and media workflows in Los Angeles, CA

Cameron Gates

Screened

Mid-level Production & Post-Production Coordinator specializing in audio and media workflows

Los Angeles, CA5y exp
Minibop MusicPortland State University

Music editor/mixer specializing in longform branded documentary and YouTube content, using Ableton Live to shape narrative emotion and pacing through precise cue timing, restructuring, and dialogue-first mixing. Comfortable in high-volume, rapid-iteration environments and has used audience retention analytics to guide audio changes that improved engagement without re-cutting picture.

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CK

Mid-level Sales Development Representative specializing in outbound prospecting

New York City, NY8y exp
SalesSprintWilliam Paterson University

Outbound sales candidate with experience selling an AI document management platform into nonprofit organizations nationwide. They run high-volume prospecting motions across calls, email, and LinkedIn, target senior decision-makers like CEOs and COOs, and use customer references plus discovery questions to improve meeting conversion.

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SK

Mid-Level Software Engineer specializing in desktop applications and legacy modernization

Portland, Oregon4y exp
Great Valley TechnologiesKremenchuk Mykhailo Ostrohradskyi National University

Full-stack engineer working on a medical practice SaaS, who owned an end-to-end charge entry module handling patient charges/payment workflows and complex client-side data transformations. Also built a fintech rating platform with real-time WebSocket streaming and TradingView-based charting, and has 10 years of university experience mentoring student "startup" capstone projects under tight deadlines.

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ALEKSANDR BOIARINTSEV - Senior Unity Engineer specializing in mobile game development

Senior Unity Engineer specializing in mobile game development

14y exp
AppfoxTaurida National V.I. Vernadsky University

Unity/C# gameplay engineer with hands-on ownership of AI and multiplayer systems, including a modular ship AI system and a real-time battle flow built with Mirror. Stands out for combining strong gameplay architecture and network debugging with pragmatic AI/LLM-assisted development workflows, plus proven experience collaborating across distributed teams and time zones.

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