Vetted Mentoring Professionals

Pre-screened and vetted.

KP

Junior Full-Stack Software Engineer specializing in Python/React and AI-powered web apps

San Diego, CA2y exp
San Diego State UniversitySan Diego State University
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OS

Mid-level Software Engineer specializing in Python automation and GenAI on AWS

Dublin, OH4y exp
Columbus Technology SolutionsUniversity of Texas at Arlington
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MA

Senior Full-Stack Software Engineer specializing in MERN

6y exp
THD InfinityUniversity of Engineering and Technology
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AR

Mid-level Customer Support Specialist transitioning to Software QA

4y exp
Mitracomm EkasaranaUniversitas Dian Nuswantoro
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GP

Senior Game Programmer specializing in Unreal Engine multiplayer

Porto Alegre, Brazil9y exp
Big Moxi GamesFATEC Sorocaba
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MR

Mid-Level Software Engineer specializing in mobile and web applications

Calgary, AB6y exp
Moonshot Partners
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AS

Abdelrhman Samy

Screened ReferencesStrong rec.

Mid-Level Full-Stack Developer specializing in React, Next.js, and Ruby on Rails

Damietta, Egypt6y exp
InbotsMicroverse

Senior frontend engineer who led the end-to-end build of ConvoCore’s AI agent stress-testing UI, handling non-deterministic AI outputs and high-frequency streaming logs. Emphasizes quality and scalability through schema-driven module contracts (Zod), shared hook/component libraries, and Playwright E2E tests, plus performance work like virtualization and code-splitting. Ships quickly with feature-flag rollouts, Sentry monitoring, and tight user-feedback loops (contextual bug reports with attached logs).

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HI

Haeshitha Indukuri

Screened ReferencesStrong rec.

Entry AI/ML Engineer specializing in Generative AI, LLMs, and MLOps

Denton, TX1y exp
University of North TexasUniversity of North Texas

Built and productionized a MediCloud/Medicoud LLM microservice platform that lets clinicians query medical data in natural language, orchestrating multi-step RAG-style workflows with LangChain and evaluating/debugging with LangSmith. Delivered measurable gains (consistency ~70%→90% / +20%; latency ~2.0s→1.1s / -40%) by implementing structured prompts, fallback logic across multiple LLMs, hybrid retrieval tuning, and AWS Lambda performance optimizations (package size, async, caching).

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FD

Felicia Dooley

Screened ReferencesStrong rec.

Senior Logistics & Operations Professional transitioning into Technology Sales

Audubon, NJ15y exp
Sen Han TransitBorough of Manhattan Community College

Former transportation business owner who built a client base entirely through outbound sales (cold calling and email cadences), closing $60K in the first 30 days and driving an additional $120K in annual revenue. Uses urgency/pain-point based prospecting and has leveraged AI for research, outreach email drafting, and operational tracking (scheduling, loads, broker conversations).

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Supriya Ray - Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer in Cooch Behar, India

Supriya Ray

Screened References

Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer

Cooch Behar, India6y exp
FreelanceVIT Bhopal University

Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.

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Alishba Ali - Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps in GTA, Canada

Alishba Ali

Screened ReferencesStrong rec.

Senior Full-Stack Software Developer specializing in React/Node and cloud-native apps

GTA, Canada7y exp
EmootHumber College

Frontend engineer who launched Emoot (app.emoot.io) end-to-end and recently shipped the "My Savings Goal" feature from UI through production. Emphasizes scalable React + TypeScript architecture (Storybook-driven component library, strict typing, performance profiling/memoization) and pragmatic delivery in tight timelines by reusing existing components/logic and iterating screen-by-screen.

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Umair Shamoon - Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps

Umair Shamoon

Screened

Mid-level Full-Stack Developer specializing in MERN/MEAN and cloud-native web apps

8y exp
Digital Processing SystemsCOMSATS University Islamabad

Frontend engineer with end-to-end ownership of React/Next.js products, focused on scalable component-based architecture and quality via CI/CD, automated testing, and disciplined PR reviews. Built React + TypeScript dashboards with role-based views using Zustand, and improved existing codebases by decoupling components and boosting performance through code splitting, lazy loading, and standardized shared components.

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IC

Israel Campo Santo Tomás

Screened ReferencesStrong rec.

Senior Unity XR Developer specializing in VR optimization and tooling

Alicante, Spain4y exp
Virtual Zone

Unity VR developer with shipped Meta Quest 2/3 titles including "Titanic: Un viaje a través del tiempo" (with Fever), where they led optimization and asset integration and built a custom VAT system to render 400+ animated characters efficiently. Previously served as the sole developer on multiple Siemens VR experiences (e.g., X-Ray Experience), and also builds solo prototypes/game-jam projects featuring procedural generation and gameplay systems.

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MA

Minhal Ayub Vine

Screened ReferencesModerate rec.

Mid-level Product Designer specializing in UX/UI for web and mobile

Chicago, IL4y exp
Career Coaching ProQuaid-i-Azam University

Product designer with experience owning healthcare mobile app redesigns end-to-end, from sketches and user flows through developer handoff and post-launch iteration. Has worked closely with QA, engineering, and customer support to improve engagement and build accessible experiences for both younger and older users, and is currently redesigning event pages in an Agile coaching platform environment.

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Mahad Asif - Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products in Rawalpindi, Pakistan

Mahad Asif

Screened ReferencesModerate rec.

Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products

Rawalpindi, Pakistan4y exp
USquare SolutionsKIPS Preps Academy

Exceptionally young game developer who says he began at age 10 and was employed as a Unity developer at 13. He has hands-on experience building gameplay systems, VR/Web/mobile projects, Photon multiplayer features, and AI/ML experiments—including an open-source protein-model research pipeline reportedly under peer review at PLOS ONE.

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CM

Senior Music Producer and Sound Engineer specializing in Pop, Electronic, Hip-hop and Cinematic

London, UK10y exp
FreelanceBIMM University

Music producer and editor who has composed and structured multi-song soundtracks for fashion week runway shows, timing drops and transitions to key on-screen moments and later adapting the music for full-collection videos. Also creates YouTube content about their own music-making process, focusing on retention through pacing and improved voice clarity using EQ/compression and consistent loudness practices.

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SL

Simon Lesné

Screened

Mid-Level Software Developer specializing in Unity VR training applications

Athenry, Ireland5y exp
Mersus TechnologiesFashion Institute of Technology

Unity/VR developer who shipped and published "Avatar Academy," a VR training software platform, to the Meta Quest Store. Worked on a small team where they owned most of the Unity implementation while teammates handled visuals and the backend/database/web dashboard.

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NK

Junior Game Designer specializing in F2P casual mobile puzzle games

Belgrade, Serbia2y exp
Two DesperadosUniversity of Belgrade

Casual mobile game designer (Unity-focused) with a psychology background who uses player research and BI analytics to drive retention and revenue. Led major difficulty rebalancing across thousands of levels (reported +5–10% retention lift) and partnered with engineering/art to create a parameter-driven level generation pipeline that quadrupled chapter output and increased release cadence.

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Thomas Siscoe - Mid-level Video Editor specializing in production, storytelling, and social content in Covington, KY

Thomas Siscoe

Screened

Mid-level Video Editor specializing in production, storytelling, and social content

Covington, KY3y exp
Crossroads Community ChurchOlivet Nazarene University

Video editor with 10 years of Adobe Premiere/After Effects experience spanning longform YouTube, social ads, and interview-driven storytelling, with a structured post-production process from ingest/sync through graphics, SFX, audio mix, and iterative director reviews. Led and mentored intern editors with daily quality checks and brand consistency standards. Notably created video content for Crossroads Church, reaching hundreds of thousands of viewers weekly across global broadcast channels.

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Kumar Chaitanya - Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems in Remote, USA

Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems

Remote, USA6y exp
Knowledge TokenMaharishi Markandeshwar Engineering College, Ambala

Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).

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Maham Saleem - Senior Game Developer specializing in Unity, multiplayer, and AR/VR in Bahawalpur, Pakistan

Maham Saleem

Screened

Senior Game Developer specializing in Unity, multiplayer, and AR/VR

Bahawalpur, Pakistan8y exp
Void GamesIslamia University of Bahawalpur

Unity/C# gameplay engineer with strong ownership of real-time multiplayer systems, highlighted by building the server-authoritative Photon Fusion architecture for Kawamon.io end-to-end. Brings a useful mix of multiplayer networking, mobile/VR optimization, and AR pipeline experience, plus technical leadership through code reviews, standards, and mentoring.

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Ethan Martin - Senior Unity Developer specializing in desktop and XR simulation apps in Remote

Ethan Martin

Screened

Senior Unity Developer specializing in desktop and XR simulation apps

Remote4y exp
Kaleidoscope InnovationsGameDevHQ

Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.

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Rastko Nozinic - Senior Full-Stack Software Engineer specializing in enterprise web applications in Novi Sad, Serbia

Senior Full-Stack Software Engineer specializing in enterprise web applications

Novi Sad, Serbia18y exp
HSC ItasFaculty of Technical Sciences

Full-stack product engineer who built an AI-powered translation service end-to-end for an enterprise e-learning platform, including Angular/TypeScript frontend, Java/Spring Boot backend, Claude API integration, and a custom cost/usage dashboard. Unusually, they also bring a Master's in Architecture and 10+ years as an architect/interior designer, which they leveraged to lead a full UI/UX overhaul that became the platform's visual identity.

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