Pre-screened and vetted.
Senior Unity/XR Developer specializing in VR/AR training and WebAR
“Unity VR/AR developer with industrial training simulation experience (heavy machinery, electrical panel, arc welding) who improved user completion and retention by shipping a context-aware AI instructor. Uses Unity Analytics and in-game feedback to pinpoint drop-offs and drive measurable gains (e.g., 30%→75% completion; 60% drop-off fixed to reach 85%). Has also built multiplayer collaborative training prototypes with Photon PUN2 and strong Git/Unity workflow practices to reduce scene conflicts and technical debt.”
Director-level Talent Operations & Recruiting Operations leader specializing in scalable systems
“Talent/Recruiting Operations leader from high-volume, customer-centric environments who has managed teams of 18–42 and owned workforce planning, QA calibration, onboarding/training, and process optimization. Notable for redesigning a service-coordinator hiring funnel (standardized competency screening + scheduling automation + revamped onboarding) driving 8–10% service-level gains and faster fills, and for leading cross-functional system implementations with strong reporting/analytics rigor.”
Senior QA Engineer specializing in web, mobile, and API testing for FinTech
“QA tester/engineer with Android multiplayer racing game testing experience focused on synchronization accuracy, UI responsiveness, and real-time ranking integrity. Has executed platform compliance testing using TRC checklists and collaborates with developers on TRC documentation, while leveraging AI to speed up QA documentation and regression triage (20+ issues consolidated).”
Principal Architect & Construction Project Manager specializing in restoration and transit facilities
“Operations-focused advisor with experience helping small and growing businesses implement structured management frameworks (Balanced Scorecard, Value Chain Analysis) and select supporting systems like CRMs. Notably modernized an architectural firm's outdated hardware/software environment through license consolidation, phased replacement planning, and server re-organization—improving morale and speeding drawing production while reducing man-hours and payroll load.”
“Software engineer with healthcare domain experience (patient monitoring and provider systems) who improves reliability and performance in complex React/Flask applications. Led API standardization for shared internal React utilities using an RFC + deprecation strategy, and optimized a live WebSocket dashboard to handle 3000+ concurrent clinics while reducing client CPU usage. Strong in production debugging, data ingestion validation, and operational improvements like structured logging and alerting.”
Junior QA Manual Tester specializing in game and console testing
“Console game QA tester with direct experience supporting game ports to Nintendo Switch and Xbox, including performance testing, test case creation/execution, and certification compliance (Nintendo LOT Check and Microsoft XR). Used to multi-platform release cycles with last-minute critical bug checks and re-running cert/performance passes before store submission; open to learning Sony TRCs from scratch.”
Senior QA Engineer specializing in software testing for banking and insurance products
“Mobile game QA tester (1 year on iOS/Android) eager to transition into console testing, with a strong grasp of console certification concepts (Sony TRC, Microsoft XR, Nintendo Lot Check) and a showstopper-first triage mindset. Experienced with TestRail/Zephyr, regression cycles, and leveraging AI for log analysis and report tagging to speed up QA workflows.”
Director-level Customer Support Manager specializing in video games and player support operations
“Game industry QA and customer support professional with experience at Zynga (QA tester in a small, highly collaborative studio) and 505 Games (customer support manager). Has supported live-service operations and major releases for 8+ years, combining community-driven bug triage/regression with strong cross-team reporting and player communication to drive fixes through verification.”
Mid-level Project & Digital Transformation Specialist with Web3 and analytics experience
Director of Engineering specializing in cloud-native SaaS and distributed systems
“Engineering leader for a facial-recognition edge platform who drove a full-stack modernization to scale from ~100 edge devices to thousands of locations. Led a major distributed-systems re-architecture (NATS streaming), database migration (MongoDB to PostgreSQL + TimeScaleDB), and UI/API modernization (React), while scaling the team 5→15 and implementing CI/CD + automated QA to improve release velocity and reliability.”
Senior QA Automation Lead specializing in DevSecOps, API validation, and performance/security testing
Senior QA Tester specializing in ETL, data validation, and test automation
Junior QA/Game Tester specializing in live-service and multi-platform gameplay testing
Director-level QA Leader and Game Design Director specializing in games, AI, and mortgage-tech
Executive Software Engineering Leader (CTO/VP) specializing in SaaS, AI/ML, and cloud platforms
Senior Full-Stack Engineer specializing in e-commerce and FinTech platforms
Mid-level DevOps/Cloud Engineer specializing in AWS, Kubernetes, and CI/CD automation
Mid-level CRM Analyst specializing in segmentation, data hygiene, and reporting
Senior QA/Test Engineer specializing in console, PC, and VR game testing
Senior Systems & QA Engineer specializing in hardware validation and lab operations
Senior Unity Developer specializing in VR and mobile multiplayer gameplay
Senior QA Analyst specializing in test automation and Section 508 accessibility compliance
Mid-level QA Analyst specializing in healthcare software testing and API/backend validation