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Vetted Unity Professionals

Pre-screened and vetted.

CC

Senior QA Specialist in Video Games and VR

Burlingame, CA18y exp
MetaCalifornia State University, East Bay
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RP

Senior Full-Stack Engineer specializing in FinTech and DevOps

Whippany, NJ3y exp
BarclaysUSC
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YY

Junior UX Researcher specializing in privacy, trust, and human-centered AI

Ann Arbor, Michigan2y exp
Handshake AIUniversity of Michigan
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YI

Senior Electronics Engineer specializing in aerospace embedded systems and FPGA/SoC integration

San Francisco, CA6y exp
Lockheed MartinGeorge Washington University
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RD

Senior QA Analyst specializing in mobile, web, and game testing

Pittsburgh, PA13y exp
AlightCarnegie Mellon University
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YC

Junior Multimodal AI & Systems Engineer specializing in robotics and cloud infrastructure

Taichung, Taiwan2y exp
Shin-Da Information Co., Ltd.UCLA
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SZ

Senior Game Designer & Systems Designer specializing in progression and economy design

Cupertino, CA9y exp
Starward Game StudiosUC Santa Cruz
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AK

Intern Software Engineer specializing in systems programming and game development

New Haven, CT1y exp
MinnapadYale University
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CT

Mid-level Game Designer specializing in live service sports games

Austin, TX7y exp
Electronic ArtsChamplain College
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DS

Senior Game Designer specializing in systems, live ops, and monetization

Emeryville, CA10y exp
A1 Trading Academy
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EA

Senior Technical Artist specializing in XR, game engines, and generative/agentic AI

Los Angeles, CA32y exp
Meta
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JD

Joseph D’Alessandro

Screened ReferencesStrong rec.

Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning

Los Angeles, CA10y exp
Replay11Florida State University

UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.

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RA

Junior Robotics Software Engineer specializing in embedded radar and ROS2 autonomy

Mountain View, CA2y exp
SonatusJohns Hopkins University

Robotics software engineer who has built full ROS 2 stacks for both a semi-automated robotic ultrasound system (UR5e + depth camera) and a quadrotor planning/MPC pipeline in Gazebo. Strong in integrating major ROS 2 frameworks (MoveIt/Nav2/RTAB-Map), writing custom packages (URDF, ACADOS-based MPC, laser landmark detection), and optimizing real-time behavior via GPU parallelization and distributed multi-threaded ROS 2 architectures; also contributes to ROS 2 core (structured parameters).

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SA

Junior Backend/Full-Stack Software Engineer specializing in cloud and Web3

Remote, New York1y exp
ZenZieeUSC

Backend-focused engineer who built a hackathon trading vault (AntiSwan) integrating the Polymarket CLOB client and applying the Kelly Criterion for allocation decisions. In an internship at StartupU, owned pre-launch monitoring by building Azure dashboards and Terraform/KQL-driven alerts with Microsoft Teams webhook routing, and previously automated a DynamoDB cross-region migration with integrity checks.

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BH

Bo Hu

Screened

Junior Game Designer specializing in level and encounter design

Beijing, China2y exp
BilibiliUC Santa Cruz

Game designer focused on mobile/PC action gameplay who owned end-to-end mode design and tuning on "Thrud: Broken Heaven" (3rd-person aerial shooter). Notable for telemetry-driven iteration across CBT1-3, rapid UE5 Blueprint prototyping, and building a reusable in-battle tutorial framework that improved onboarding clarity and reduced frustration while preserving challenge.

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JG

Mid-Level Software Development Engineer specializing in DevOps and Kubernetes on AWS

Pleasanton, CA3y exp
WorkdayUC Santa Cruz
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BY

Junior Software Engineer specializing in full-stack web and Android development

Fremont, CA3y exp
Cornell DEFT LabUSC
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AS

Senior Video Editor & Motion Graphics Designer specializing in game trailers and sound design

Seattle, WA19y exp
MetaUC San Diego
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FW

Staff-level Robotics & Computer Vision Software Engineer specializing in real-time GPU/ROS systems

Orlando, FL12y exp
Electronic ArtsClemson University
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SP

Junior Robotics & Controls Engineer specializing in state estimation, simulation, and ROS2

Tucson, AZ1y exp
PTCNortheastern University
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EO

Senior Software Engineer specializing in distributed systems and cloud infrastructure

U.S.A., U.S.A.12y exp
ElasticUniversity of Georgia
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BH

Mid-level Full-Stack Engineer specializing in Python, FastAPI, and cloud-native systems

San Diego, CA4y exp
DynataGeorgia Tech
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SK

Senior Product/UX Designer specializing in enterprise UX, AI, and modern interfaces

Santa Clara, California8y exp
AryakaUniversity of Colorado Boulder
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