Vetted Unity Professionals

Pre-screened and vetted.

HL

Harrison Leon

Screened

Senior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences

Los Angeles, CA8y exp
Capsule VideoUSC

Gameplay engineer with deep Unreal Engine multiplayer/VR experience, including end-to-end implementation of replicated physics for a co-op VR FPS (Final Space: The Rescue) optimized for Meta Quest constraints using profiling-driven network and simulation throttling. Also built physics-driven projectile systems with predictive arcs and tuned hand-tracked vehicle controls for an Apple Vision Pro project using playtest analytics to improve feel.

View profile
Chris Ferrario - Principal Gameplay/AI Programmer specializing in game AI and gameplay systems in London/Zurich

Principal Gameplay/AI Programmer specializing in game AI and gameplay systems

London/Zurich18y exp
Straight4In'Tech INFO

Gameplay/AI engineer with end-to-end ownership of racing-sim AI (fair physics parity, competitive overtaking) and strong iteration tooling (live tuning + config). Has shipped networked VR multiplayer work at Ready At Dawn, including a consensus-style goal validation approach to reconcile non-deterministic replication/smoothing discrepancies, plus experience with Havok/Bullet, spline math (Catmull-Rom), and complex creature/boss animation behaviors.

View profile
William Freeling - Principal Software Engineer specializing in game engines, simulation, and cross-platform systems in Shattuck, OK

Principal Software Engineer specializing in game engines, simulation, and cross-platform systems

Shattuck, OK40y exp
Apex SystemsValley Forge Christian College

Principal-level Unity engineer who has led cross-platform social and multiplayer feature development for Epic Games, including Unity native plugin work spanning PC, mobile, and major consoles. Also brings specialized VR/MR experience for government clients like the EPA and Homeland Security, with a strong track record in reusable architecture, platform integrations, and engineering team leadership.

View profile
LC

Lex Chesler

Screened

Senior Game Systems & Engine Engineer specializing in C++/Unity/Unreal

San Francisco, CA24y exp
Boss Fight Entertainment

Game engineering leader/player-coach who recently shipped Netflix/Boss Fight’s mobile hit Squid Games Unleashed, owning live ops scheduling (XML/JSON to C# in Unity) and storefront integrations while reviewing 6–8 engineers’ code. Experienced in client-server reliability work (The Sims 4 time-sync incident) and in speeding delivery via process redesign (gated approvals), with a coaching style informed by 6 years teaching improv theater.

View profile
RF

Ron Friedman

Screened

Senior Character Animator specializing in games, VFX, and real-time Unreal Engine animation

Los Angeles, CA33y exp
Super 78

Gameplay/mocap animator with acting/performance background who has owned high-fidelity mocap cleanup/polish and helped build a weapons/combat animation system across multiple character types on a Star Wars title for Disney Interactive. Established a standardized anchor/zero-pose capture protocol to streamline engine integration and cleanup, and has experience optimizing animation/VFX for low-bandwidth 3D Facebook deployments; some relevant mocap work is under NDA for private review.

View profile
Carlos Morales - Director-level QA Manager specializing in AAA game testing, live services, and VR worlds in San Francisco, CA

Director-level QA Manager specializing in AAA game testing, live services, and VR worlds

San Francisco, CA16y exp
Meta

Game QA professional with ~5 years in embedded QA roles across major studios (Experis Game Solutions, Activision, Ubisoft, Meta), including ownership of the Weapons feature area on Ubisoft’s XDefiant and feature testing on Warzone. Known for risk-based, cross-system test coverage (matchmaking/party, progression, entitlements/MTX, performance across PC/console, live-service integrations) and for leading cross-discipline meetings and release readiness reviews.

View profile
LJ

Senior QA Lead specializing in AAA and mobile game testing automation

Mobile, AL10y exp
Big Fish GamesLouisiana State University
View profile
Erik Behar - Senior Software Engineer & Technical Artist specializing in simulation, Unity, and real-time 3D in Palo Alto, CA

Senior Software Engineer & Technical Artist specializing in simulation, Unity, and real-time 3D

Palo Alto, CA19y exp
The Virtual WildThe Art Institute of California - San Francisco
View profile
Asim Mughal - Senior Animator & VFX Artist specializing in 3D animation and game/advertising content

Senior Animator & VFX Artist specializing in 3D animation and game/advertising content

18y exp
BBDOLahore School of Information Technology
View profile
JM

Senior Producer/Editor specializing in broadcast, live events, and multi-platform storytelling

15y exp
A+E NetworksDrexel University
View profile
JS

Senior Software Engineer specializing in machine learning and backend microservices

Sunnyvale, CA8y exp
AmazonDrexel University
View profile
Chad Thomas - Senior QA Lead specializing in AAA game testing and open-world quality

Senior QA Lead specializing in AAA game testing and open-world quality

6y exp
Electronic ArtsHigh Point University
View profile
Brendan Scharer - Senior QA Analyst and Software Test Engineer specializing in video games in Oak Harbor, WA

Senior QA Analyst and Software Test Engineer specializing in video games

Oak Harbor, WA9y exp
AmazonFull Sail University
View profile
Jack Phillips - Senior Video Editor & Post-Production Supervisor specializing in longform YouTube and branded content in New York, NY

Senior Video Editor & Post-Production Supervisor specializing in longform YouTube and branded content

New York, NY19y exp
FreelanceColumbia University
View profile
JA

QA & Localization Leader specializing in AI-driven test automation and game/mobile releases

Remote19y exp
Amira LearningUCLA
View profile
Astha Kapila - Mid-level XR/UX Engineer specializing in prototyping input and interaction systems in Playa Vista, CA

Mid-level XR/UX Engineer specializing in prototyping input and interaction systems

Playa Vista, CA6y exp
GoogleSouthern California Institute of Architecture
View profile
Jenny Hou - Junior Robotics & Software Engineer specializing in ROS 2 automation and interactive UIs in Atlanta, GA

Junior Robotics & Software Engineer specializing in ROS 2 automation and interactive UIs

Atlanta, GA2y exp
Georgia Tech Research InstituteGeorgia Tech
View profile
LC

Senior Full-Stack Engineer specializing in cloud platforms and AI automation

Los Angeles, CA12y exp
Universal Music GroupNew England Institute of Art
View profile
PD

Intern Robotics Engineer specializing in autonomous systems and control

Decatur, IL1y exp
CaterpillarNorthwestern University
View profile
Aleksandr Karamyshev - Mid-level QA Engineer specializing in hardware/software validation and graphics testing in Santa Clara, California

Mid-level QA Engineer specializing in hardware/software validation and graphics testing

Santa Clara, California6y exp
NVIDIANovosibirsk State Technical University
View profile
Romy A Aboudarham - Mid-level Creative Technologist specializing in XR and interactive prototyping in San Francisco, CA

Mid-level Creative Technologist specializing in XR and interactive prototyping

San Francisco, CA4y exp
California College of the ArtsTufts University
View profile
Dimitri Wasilevsky - Senior QA Analyst specializing in video game testing and project support in San Francisco, CA

Senior QA Analyst specializing in video game testing and project support

San Francisco, CA13y exp
Industrial Light & Magic
View profile
Zuzanna Kucharska - Senior 3D Animator specializing in real-time, cinematic, VR/AR production in Los Angeles, US

Senior 3D Animator specializing in real-time, cinematic, VR/AR production

Los Angeles, US8y exp
Argon
View profile

Need someone specific?

AI Search