Vetted Adobe Photoshop Professionals

Pre-screened and vetted.

DT

Principal Unity Developer specializing in real-time 3D, AR/VR, and multiplayer systems

Matlock, UK19y exp
Pixelfat
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AS

Staff UX/Product Designer specializing in enterprise cloud and AI-driven experiences

California, USA13y exp
Oracle
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LD

Lew Donley

Screened ReferencesStrong rec.

Senior Creative Design & Innovation Leader specializing in brand strategy and human-centered design

Normal, IL18y exp
TriMasIllinois State University

Creative director/designer spanning high-polish marketing brand work and enterprise innovation: built a full podcast brand ecosystem and a cinematic historical visualization using Google Veo 3. Also led an AR/VR-assisted remote troubleshooting initiative at TriMas (HoloLens-style workflows), delivering a 40% MTTR reduction and cutting expert travel by 50%+ while standardizing reusable interaction components for global teams.

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Miguel Ángel Hoyos Ramírez

Screened ReferencesStrong rec.

Mid-level Unity/XR Developer specializing in AR/VR training and WebAR experiences

Medellín, Colombia5y exp
PublicisCESDE

Unity/OpenXR VR developer who largely solo-built a Cabin Crew Member VR training simulator at Nediar, including custom two-hand interactions and complex UI on grabbable/moving objects. Demonstrates strong Quest performance optimization (Quest 1-focused culling/LOD/texture scaling) and clear knowledge of Meta Quest release requirements (AAB/ARM64, VRC/content compliance, alpha/beta channels and continuous deployment).

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Greg Kissner - Senior Multimedia Producer specializing in marketing, promotions, and training content in Columbus, OH

Greg Kissner

Screened ReferencesStrong rec.

Senior Multimedia Producer specializing in marketing, promotions, and training content

Columbus, OH18y exp
Defense Logistics AgencyColumbus College of Art and Design

Experienced editor/motion graphics professional with deep Adobe Premiere Pro and After Effects expertise spanning broadcast TV spots, music videos, social/web content, and feature-length films. Notably worked on the YouTube channel Black20—nominated for Best Web Series and awarded G4TV's "Kings of DotComedy"—with videos reaching millions of viewers.

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Emilie DeMun - Senior Brand Designer specializing in multi-channel campaigns and visual identity systems in Seattle, WA

Emilie DeMun

Screened ReferencesStrong rec.

Senior Brand Designer specializing in multi-channel campaigns and visual identity systems

Seattle, WA12y exp
PopSocketsWestern Washington University

Marketing creative/designer who helped lead the PopSockets brand refresh and owned the digital campaign rollout by translating new brand guidelines into scalable templates and a campaign guideline book. Built a collaborative Figma template system (design libraries + stakeholder feedback boards) to support high-volume output without quality drift, and uses Claude for structured ideation on partnership campaigns like Electric Picks x PopSockets.

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ES

Edward Spangenberg

Screened ReferencesStrong rec.

Director-level Brand & Motion Designer specializing in SaaS, healthcare, and AI video

Bryn Mawr, PA16y exp
Best EggThe Art Institute of Philadelphia

Marketing motion/video creative with end-to-end ownership (storyboards, design, motion, edit) and a strong performance mindset (first-frame hooks, pacing, above-benchmark watch time). Built a scalable, compliance-safe Figma design system for a Merck vaccine website with locked components and medical/legal sign-offs, and produces high-volume multi-format social video via modular CapCut/After Effects templates in a fully remote, async workflow.

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AY

Aaron Yaspan

Screened

Senior Marketing Manager specializing in digital marketing, PPC/SEO, and multi-channel campaigns

16y exp
Unibail-Rodamco-WestfieldNortheastern University

Brand and growth marketer with experience refining Unibail-Rodamco-Westfield’s brand across 62+ mall locations, using family-focused event programming to increase attendance and tracking results via ticket sales and website sign-ins. Brings 15 years in the entertainment/music/creator ecosystem, including artist representation and label deal experience, and applies that partnership mindset to multi-channel campaigns (owned web + third-party sites) and SEO-driven acquisition.

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Lachlan Hunt - Junior Game Programmer specializing in Unity and Unreal Engine

Lachlan Hunt

Screened

Junior Game Programmer specializing in Unity and Unreal Engine

2y exp
Electronic ArtsAberystwyth University

Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.

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Ivan Pavkovic - Senior Paid Ads Specialist specializing in multi-platform performance marketing in Remote

Ivan Pavkovic

Screened

Senior Paid Ads Specialist specializing in multi-platform performance marketing

Remote9y exp
KPMGUniversity of Zagreb

Performance marketer focused on e-commerce growth, managing $120K/month in spend across Google and Meta with reported 5x+ ROAS. Emphasizes full-funnel structure and creative iteration (copy, hooks, UGC) in collaboration with in-house creative teams, and prioritizes client reporting around sales/profit outcomes.

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Dylan Zhu - Mid-level Machine Learning Engineer specializing in computer vision and generative AI in Hoboken, NJ

Dylan Zhu

Screened

Mid-level Machine Learning Engineer specializing in computer vision and generative AI

Hoboken, NJ7y exp
Stevens Institute of TechnologyPurdue University

Built and deployed an LLM/RAG system that uses differential privacy and distributional similarity checks to transform private data into a non-sensitive knowledge base while preserving utility. Also has experience demonstrating adversarial ML concepts (FGSM) to non-technical audiences by focusing on observable model behavior rather than implementation details.

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LG

Senior Video Editor specializing in social-first, branded, and documentary storytelling

Brooklyn, NY15y exp
Food52Rutgers University

Longform YouTube editor currently serving as Food52’s sole editor for YouTube episodes, with prior experience at Maul Media, PES Group/Skypunch Creative, Tubi, and Food52. Has led consistency and quality across series by managing and giving notes to an overseas postproduction agency, and brings a retention-driven approach (cold opens, pacing, music, b-roll, and motion/typography) through final color, mix, and QA.

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Michael Cortez - Senior Designer specializing in digital, print, and campaign creative for gaming and brands in Remote

Senior Designer specializing in digital, print, and campaign creative for gaming and brands

Remote18y exp
Blizzard EntertainmentAmerican Academy of Art

Marketing designer on Blizzard's World of Warcraft team creating high-polish social media launch/beta/early-access banners and other digital assets at scale. Experienced building template frameworks to support ~60+ resizes per design and maintain brand/style-guide consistency across expansions; also has some basic UI work from Halo Infinite promo microsite mobile screens. Limited Figma and no video editing experience, but explicitly interested in learning Figma.

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Hetvi Shah - Mid-Level Full-Stack Software Developer specializing in React/Angular and Node.js in Toronto, Ontario

Hetvi Shah

Screened

Mid-Level Full-Stack Software Developer specializing in React/Angular and Node.js

Toronto, Ontario6y exp
TELUSConcordia University

Frontend lead who owned architecture and quality for TELUS’s Next Generation Sales Platform, building a modular React+TypeScript experience that scaled across wireline/wireless products and channels. Experienced in hardening UIs against unreliable backend integrations (API abstraction, retries/fallbacks, caching, logging) and delivering real-time dashboards via WebSockets, with strong CI/CD testing and blue-green release practices for high-stakes launches like Black Friday.

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Rich Wojcicki - Senior Video Producer/Editor specializing in digital content, post-production, and illustration in New York, NY

Rich Wojcicki

Screened

Senior Video Producer/Editor specializing in digital content, post-production, and illustration

New York, NY20y exp
AvroKOPratt Institute

Post supervisor and editor with 10 years of solo editing experience and 5+ years deep in Adobe Premiere, plus After Effects for light character animation, motion graphics, and title work. Created event-based video introductions for large crowds (e.g., Shoptalk) by integrating Premiere and After Effects, and has worked on widely reached content at Hyve. Known for a structured, client-collaborative multi-pass workflow and for mentoring editors using shared standards and color/FX libraries.

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AS

Intern-level software and AI analyst specializing in full-stack development and predictive modeling

Raleigh, NC2y exp
InfosysUNC Chapel Hill

Analytics-focused candidate with hands-on experience across SQL data preparation, Python modeling, chatbot evaluation, and engagement metric design. They’ve worked on projects ranging from real estate deal analysis using 17,500+ Zillow listings to unemployment modeling, YETI chatbot performance analysis, and a generative-AI museum exhibit focused on participation and retention.

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PI

Pranav Iyer

Screened

Mid-level UX Engineer specializing in B2B SaaS, FinTech, and healthcare products

Chicago, IL5y exp
HGS DigitalArizona State University

Product/UX designer with hands-on front-end implementation experience who has worked across both consumer and enterprise contexts, including a veterinary hospital funnel redesign and an AML fraud detection system. Stands out for tying UX decisions to measurable business outcomes, including a 17% reduction in dropoff after redesigning package selection and validating changes through usability testing.

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SB

Soraya Basrai

Screened

Intern Mechanical/Human Factors Engineer specializing in human-centered product design

2y exp
StealthTufts University

Product/UX designer with academic HCI experience (CMU HCII) and Tufts coursework who has built research-driven products ranging from a fiber-focused community wellness app to a VR emotion-inducing gamified experience. Also completed a product design internship at a stealth consumer robotics startup in the beauty industry, conducting in-salon field research and prototyping human touchpoints, and has led a website team bridging UX and engineering with hands-on coding knowledge.

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FA

Fnu Arsh

Screened

Intern UX/UI Designer specializing in product design and data-driven UX research

Tempe, AZ1y exp
RelaytoArizona State University

Design engineer blending UX/product design with hands-on technical implementation and analytics. Built a full-stack restaurant web app (Node.js/MongoDB) and improved conversion via instrumentation (sensors/heatmaps) and UX changes; also designed a smart-meter anomaly triage dashboard using Python + Power BI to make complex data usable for non-analysts. Led trust-focused conversational UI direction for an AZ water chatbot based on deep user interviews.

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GS

Grant Snyder

Screened

Senior Game Designer specializing in live-service systems and multiplayer

9y exp
Turn 10 StudiosColumbia College Chicago

Game designer from Turn 10 Studios who owned major Forza Motorsport multiplayer features end-to-end, including a refreshed competitive multiplayer mode built for live service (skill/safety ratings, rotating events, telemetry-driven tuning) and the post-launch return of Public Meetups shipped for the 20th Anniversary update under proprietary-engine/UI constraints. Also builds UE5 Blueprint prototypes (third-person action-adventure) with animation blueprints and data-table-driven randomized loot systems.

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Dallas Grimm - Mid-level QA Tester specializing in video game testing and bug management in Woodland Hills, CA

Dallas Grimm

Screened

Mid-level QA Tester specializing in video game testing and bug management

Woodland Hills, CA4y exp
Infinity WardThe Art Institute of California - San Diego

Game designer with shipped experience on MLB The Show 20 (Road to the Show mode) and Call of Duty: Modern Warfare II (2019) campaign NVG feature, with a focus on progression tuning and realism/authenticity constraints. Currently building an Unreal Engine 5 game using Blueprints for level/VFX/interactions and C++ for scripting, iterating on exploration features like entering buildings.

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Quentin Veron - Senior Game Economy Designer specializing in live-ops economies and monetization systems

Quentin Veron

Screened

Senior Game Economy Designer specializing in live-ops economies and monetization systems

8y exp
UbisoftISART Digital Montréal

Game economy designer with experience on live F2P mobile titles including Jurassic World: The Game and Ubisoft’s NFL Primetime Fantasy. Built and tuned virtual currency/market systems end-to-end, using Excel simulations and analytics dashboards to forecast progression, prevent inflation, and iteratively improve engagement, retention, and player satisfaction in live ops contexts. Based in Montreal (East Coast) and seeking ~80k CAD; not able to relocate to the Pacific.

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RG

Junior Bilingual Case Planner specializing in family services and community-based prevention

New York, NY3y exp
Graham WindhamNYU

Master’s-trained music technologist and audio editor who works across Ableton, Pro Tools, Audition, and Premiere to deliver music edits and polished mixes for video. Has hands-on experience producing a music video with custom pacing/SFX integration and producing a history-focused podcast for 4A Alliance, including heavy dialogue cleanup and cutting multi-hour interviews down to YouTube-friendly runtimes.

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Mo Qian - Senior Digital Designer specializing in game UI, animation, and performance marketing creatives in New York, NY

Mo Qian

Screened

Senior Digital Designer specializing in game UI, animation, and performance marketing creatives

New York, NY17y exp
High 5 GamesPratt Institute

Marketing designer for a game creating weekly promotional wall posts, static ads, and lightweight videos. Uses After Effects templates and CapCut for fast turnaround, iterating from art director briefs and competitor research to produce variations of top-performing ad concepts.

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