Vetted Artificial Intelligence Professionals

Pre-screened and vetted.

DC

Mid-level B2B SaaS Account Executive specializing in full-cycle sales and revenue analytics

Bangalore, India4y exp
Wyzmindz SolutionNortheastern University

Sales professional at AutoSherpa who partners closely with product/engineering to resolve CRM data-sync issues affecting pipeline accuracy and sensitive customer data handling. Experienced running multiple customer onboardings in parallel using structured tracking (CRM/project boards), early risk logging, and weekly stakeholder syncs; targeting $100k base and open to equity.

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KC

Intern Full-Stack Engineer specializing in AI-powered products

San Jose, CA0y exp
EvovanceSanta Clara University

Software engineer (internship experience) who built and owned an AWS serverless multi-user “challenge” feature end-to-end (UI + REST APIs + DynamoDB + deployment), delivering measurable gains in latency (-30%), debugging time (-50%), and join drop-offs (~-30%). Also productionized a multilingual RAG-based QA system with vector retrieval and guardrails, improving accuracy to ~85% and driving ~20% DAU growth.

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Michael Dominise - Senior Unity Developer specializing in game systems, AR, and Web3 integration in County Wicklow, Ireland

Senior Unity Developer specializing in game systems, AR, and Web3 integration

County Wicklow, Ireland11y exp
Stratton StudiosTechnological Institute of the Philippines

Senior game developer with ~10+ years of experience who has authored a core Unity turn-based skill system (VFX, projectiles, status effects, async sequencing) and implemented Photon Fusion networking for an iOS simulation game with 6-player lobbies, dedicated servers, RPCs, and reliable data synchronization.

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Vishnu Priyan Sellam Shanmugavel - Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction in Arlington, VA

Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction

Arlington, VA4y exp
HealthLab InnovationsIllinois Institute of Technology

Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.

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Tanvi Kulkarni - Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems in Santa Clara, CA

Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems

Santa Clara, CA1y exp
SmartPathSanta Clara University

Frontend-focused engineer with startup experience (SmartPath, OPC AI) who owned and evolved an internal React/TypeScript component library treated like OSS—refactoring core form and API wrapper modules for stability, type safety, and smaller bundles. Comfortable diagnosing production issues via logs/API traces and shipping end-to-end fixes with tests and documentation, including internal workshops to drive adoption.

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Kenan Aydin - Senior Game Designer and Software Engineer specializing in Unity, AR/VR, and interactive systems in Atlanta, GA

Kenan Aydin

Screened

Senior Game Designer and Software Engineer specializing in Unity, AR/VR, and interactive systems

Atlanta, GA15y exp
AGSIstanbul Kültür University

Unity/C# game developer with hands-on experience shipping VR, mobile, and multiplayer systems, including a synchronized VR experience across 120 headsets. Stands out for solving unusual cross-platform interaction problems with AR image tracking/fiducial markers and for building internal tooling that reduced testing time and improved delivery speed.

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SS

Sam Sharif

Screened

Senior AI Engineer specializing in machine learning, GenAI, and MLOps

Drexel Hill, PA8y exp
Tech PrysmTemple University

Built an end-to-end agentic population health strategy copilot for healthcare leadership, turning broad chronic disease questions into structured, evidence-backed strategy briefs. Stands out for combining healthcare domain knowledge with production-grade GenAI implementation, including LangGraph orchestration, Databricks/MLflow deployment, human review, and quality gates focused on citations, metrics, risks, and safety.

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GH

Mid-Level Software Engineer specializing in backend microservices, payments, and ML pipelines

Scottsdale, AZ4y exp
BLUSVN TechnologiesArizona State University

Backend engineer who has led redesigns and migrations for a real-time logistics platform, improving scalability and resilience while managing eventual consistency tradeoffs. Demonstrates strong distributed-systems rigor (idempotency, transactions, async queues, monitoring) and builds secure, versioned FastAPI APIs with JWT/OAuth2, RBAC, and database row-level security.

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MS

Senior Unity Game Developer specializing in multiplayer, gameplay systems, and optimization

Rajkot, India10y exp
Narqubis Games Private LimitedSaurashtra University

Unity gameplay programmer focused on improving moment-to-moment combat feel through performant feedback systems (object-pooled floating damage numbers with tweened animations). Has hands-on multiplayer networking experience using Photon PUN for real-time syncing/combat events and Socket.IO for custom client-server features like matchmaking and game state updates.

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MC

Marco Carloni

Screened

Senior XR Solution Architect & Unity Developer specializing in AR/VR applications

Remote18y exp
Ambiens VRITIS Antonio Pacinotti

Unity VR developer who has shipped Meta Quest titles both independently (handling art, engineering, marketing, and self-publishing) and on teams focused on architecture and code. Recently worked on a multi-user VR experience using haptic gloves and holopotation, solving Photon multiplayer bandwidth issues by compressing high-volume data and implementing custom sync strategies. Also experiments with integrating LLMs into Unity for NPC interaction and uses AI tools pragmatically for straightforward tasks.

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RF

Roxy Flores

Screened

Senior Graphic Designer & Multimedia Artist specializing in motion graphics and brand content

San Diego, CA11y exp
MGN OnlineMonteavila University

Marketing creative with 11 years of experience spanning high-polish print catalogues and scalable digital/video campaigns. Has led fashion catalogue shoots through to print-ready layouts, and also builds Figma design systems and modular template frameworks to produce high-volume assets without brand drift. Comfortable collaborating remotely with UA/growth/product teams and delivering cross-platform video using CapCut, After Effects, Blender, and Premiere.

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BN

Balaji Namala

Screened

Junior AI Engineer specializing in LLM systems, RAG, and scalable cloud AI

Seattle, WA2y exp
Sparrow VisionUniversity of Colorado Denver

Built and shipped production LLM agents for real-time, high-concurrency conversational systems, including a RAG-based pipeline with dynamic multi-provider routing and failover that achieved 99.99% reliability and sub-800ms latency. Also architected a UAV telemetry chatbot with tool-calling (anomaly detection/summarization), strict schema validation, and robust eval/monitoring loops, cutting tool-call errors by 30% and reducing operational costs by 90%.

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Riya Stanly - Intern Data Scientist specializing in machine learning, NLP, and LLM fine-tuning

Riya Stanly

Screened

Intern Data Scientist specializing in machine learning, NLP, and LLM fine-tuning

2y exp
SmollanGeorge Mason University

Built a production-style AI meeting summarization and action-item extraction system (Azure Speech-to-Text + transformer summarization/NER) exposed via a Flask REST API, with explicit guardrails to prevent hallucinated tasks. Strong focus on reliability: modular agent/workflow design, precision-first evaluation with human-validated golden notes, and practical orchestration patterns (tool-augmented agents; ready to scale into Airflow/LangGraph/Prefect).

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Vitor Souza - Senior Game Developer specializing in multiplayer, XR/VR, and real-time networking in Lynchburg, VA

Vitor Souza

Screened

Senior Game Developer specializing in multiplayer, XR/VR, and real-time networking

Lynchburg, VA8y exp
Virtual Immersions StudiosInstituto Federal Catarinense

Unity/C# gameplay engineer who has owned end-to-end systems for live-service AR and shipped VR (Meta Quest) and mobile titles. Built a hybrid LLM-driven real-time NPC interaction pipeline (STT/LLM/TTS) with streaming SSE, strict JSON contracts, and state-machine execution for stability, plus a custom UDP/TCP authoritative multiplayer stack deployed on AWS EC2 with live monitoring and rapid hotfix capability.

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Farhad Poorsolaymani - Senior Unity Developer specializing in mobile multiplayer games in Munich, Germany

Senior Unity Developer specializing in mobile multiplayer games

Munich, Germany14y exp
MegaZebraLiverpool John Moores University

Unity engineer with experience dating back to 2011 who has taken multiple company games from prototype and architecture through delivery and years of maintenance. Built a dynamic AssetBundle system to optimize memory and loading for a high-fidelity mobile title, and delivered end-to-end multiplayer/social systems (clans/leaderboards) using Firebase (Firestore, Functions, Hosting). Also leverages AI tools to rapidly generate and integrate C# frameworks like ECS to speed up development.

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Stan Caramalac - Executive CEO specializing in transportation, operations, and growth strategy in San Diego, CA

Executive CEO specializing in transportation, operations, and growth strategy

San Diego, CA19y exp
Move Central, Inc.Technical University of Moldova

Founder building a multimodal AI startup to clone top-performing sales personas from text, audio, and video into adaptive AI sales agents. They appear to be in the product development stage, with a disciplined focus on algorithm performance, proof of concept, repeatable output quality, ICP definition, and clear market differentiation before raising capital.

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HS

Harmeet Singh

Screened

Senior AI/ML Engineer specializing in NLP, computer vision, and cloud ML systems

Princeton, NJ10y exp
Glorium TechnologiesUniversity of North Texas

AI/ML engineer with 9+ years of experience building production recommendation and LLM systems end-to-end, from experimentation through deployment, monitoring, and retraining. Stands out for combining strong MLOps discipline with practical GenAI/RAG implementation, including measurable impact such as ~25% higher engagement on an e-commerce recommender and nearly 30% faster knowledge retrieval from internal documents.

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AS

Entry-level NLP and machine learning student specializing in computational linguistics

Chicago, IL1y exp
Monterrey SecurityUniversity of Illinois Chicago

Early-career candidate with academic data science and machine learning project experience, including a YouTube comment sentiment analysis project comparing LSTM and GRU models. Demonstrates a collaborative working style, structured task planning, and careful review of final deliverables in team-based project settings.

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ES

Ed Sheldon

Screened

Senior Game Developer specializing in gameplay, AI, and multiplayer systems

London, United Kingdom12y exp
SMG

Unity developer with 12+ years spanning the early Oculus Rift era through modern VR/MR, including HoloLens and Magic Leap. Has delivered client-facing immersive experiences for brands like Pfizer and H&M/Moschino, and built reusable XR UI/tooling to speed up cross-platform VR/MR production. Also capable of full-stack solo game creation, winning awards for a self-built survival puzzle game made in a 48-hour game jam.

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SN

Sam Nick

Screened

Senior AI/ML Engineer specializing in Generative AI, LLMs, and NLP

Dallas, TX10y exp
Rexus Group

ML/AI engineer with hands-on experience building healthcare and fraud-detection systems from experimentation through deployment, monitoring, and retraining. Stands out for combining real-time IoT pipelines, cloud-native MLOps, and GenAI/RAG in regulated healthcare settings, with reported impact including reduced emergency response times and a 25% reduction in manual diagnosis time.

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IA

Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems

6y exp
Grip StudiosThe Informal School of IT
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YM

Mid-Level Full-Stack Software Engineer specializing in cloud web apps and Microsoft Dynamics 365

Dallas, TX5y exp
CompunnelUniversity of Texas at Dallas
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JD

Intern Software Developer specializing in Java, APIs, and web development

Dalton, GA0y exp
Affordable Sales and RentalsUniversity of Georgia
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SV

Junior Full-Stack Software Engineer specializing in Java/Spring Boot, React, and cloud microservices

San Jose, CA3y exp
Progrite Systems, Inc.George Mason University
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