Pre-screened and vetted.
Mid-level Game Designer & Lead Level Designer specializing in Unreal and Unity
“Game designer/technical designer with hands-on Unreal Engine 5 Blueprint implementation, specializing in horde/wave modes, spawn systems, and live-service progression/economy. Shipped a limited-time Horde Event Mode under a ~6-week constraint by reusing existing content and focusing on systemic tuning (pacing, spawn budgeting, difficulty curves), reporting improved engagement/retention and reduced early drop-off.”
Senior Unity/XR Developer specializing in VR/AR apps, games, and SDK integrations
“Unity developer with hands-on Meta Quest VR experience across two distinct domains: an ASD-focused therapeutic experience (shopping scenario and calming room) and an escape-room game designed to train students’ soft skills. Also customized a Scrabble-style word game plugin with multilingual support and English dictionary selection, and leverages Claude Code/Copilot to implement and debug unfamiliar networking features.”
“Unity mobile game developer with ~1 year as Unity Lead, focused on implementing meta mechanics and UI while collaborating closely with design/UX and backend. Has hands-on ownership of iOS porting and App Store build/release management, plus experience onboarding and mentoring two junior programmers. No shipped VR/Meta Quest titles yet, but interested in leveraging AI tools like ChatGPT to speed up development.”
Senior UX/UI & Product Designer specializing in brand-led digital experiences
“Product designer with 6 years of fully-remote experience who has designed data-heavy products across music analytics (Tracks—multi-platform song performance tracking, TestFlight-ready) and iGaming/sports betting (Oddsscanner). Known for building scalable Figma design systems and translating complex, high-volume data into clean, fast, user-friendly experiences through research and close dev collaboration.”
Mid-level Baseball Coach and Recruiting Coordinator specializing in player development
“Former AAA travel and prep hockey player (Baystate Breakers, South Shore Kings) with connections across junior and college levels. Evaluates players through film review and coach feedback, runs weekly goal-setting calls, and has experience mentoring players through next-step placement (e.g., helping an age-out find a fitting junior program). Comfortable creating social content highlighting player advancement and commitments.”
Executive Strategy & Systems Consultant specializing in digital transformation and organizational design
“Longtime entrepreneur building an augmented/virtual reality company with MVPs already in production; raised just under $100K over the past year via SAFE notes. Uses market and competitive analysis (including Meta/Apple ecosystem moves) and partner-driven go-to-market planning, and is currently focused on validating content and completing development with additional technical collaborators.”
Senior Front-End Developer specializing in React, TypeScript, and accessible web apps
“Senior frontend developer with end-to-end ownership of modernizing a legacy Laravel/PHP product into a Next.js 14 + React + TypeScript stack, using TurboRepo for incremental integration. Emphasizes quality and scale through unit testing, Datadog monitoring, and performance-focused UI work (dashboards with charts/usage analytics, minimizing re-renders).”
Senior Unity XR Developer specializing in VR/MR immersive experiences
“Unity/VR developer who has shipped games for Meta Quest and built a game (Remix Heroes) largely solo, handling everything from game design and UX/UI to level backgrounds, gameplay, and backend networking features like social events and leaderboards. Experienced with Quest 2/Quest 3 testing and uses AI tools to review system designs and evaluate solution options.”
Mid-level E-commerce Operations Manager specializing in Amazon fulfillment and inventory
“Former hockey player with experience across juniors, NCAA Division III (UNE), and three years of pro hockey in Germany and the U.S., including championship wins at both the college and pro levels. Brings firsthand understanding of player development pathways plus experience evaluating players in-game, mentoring athletes on-ice (skills/skating), and creating social media content (videos/testimonials) for hockey families.”
Senior Unity Developer specializing in games, mobile apps, and immersive XR
“UK-based Unity developer who has shipped three Meta Quest VR simulation applications as the sole developer/lead at Atticus Digital (clients include PASMA, Welsh Water, and Saudi Aramco). Also built and shipped a fully solo 3D action-adventure platformer for Nintendo Switch (The Bee Hive, Nov 27, 2025), demonstrating end-to-end ownership across engineering and design under tight hardware constraints.”
Senior Game Developer specializing in Unity, multiplayer systems, and AR/VR
“Unity/VR developer who previously built games largely from the ground up and delivered a standout immersive VR experience by synchronizing a real CNC-cut Browning M2 physical prop with an in-game mounted weapon. Has multiplayer/networking experience with UNet, FishNet, and a more advanced custom MST framework implemented for a startup, and uses AI tools to speed up debugging and complex feature work like root-motion locomotion.”
Senior Full-Stack Developer specializing in JavaScript, cloud microservices, and scalable web apps
“Frontend engineer who has led end-to-end warehouse and support tooling products, including a Raspberry Pi/Arduino-driven sorting UI that guides staff via bin LEDs. Built a React+TypeScript internal support dashboard with real-time order/shipping updates and AI-assisted ticket response suggestions (integrating models like OpenAI, Grok, Veo, and Google Gemini for image understanding), plus a voice-command workflow to create/search tickets hands-free.”
Mid-level Java Full-Stack Developer specializing in cloud-native microservices
“Full-stack engineer from Clairvoyant who led end-to-end delivery of a cloud-native, event-driven platform: Spring Boot microservices + Kafka real-time streams with an Angular UI, migrated and containerized on AWS, and automated CI/CD with Jenkins/Maven/Git. Demonstrates depth in distributed consistency challenges (partitioning, consumer lag/duplicates) and database performance tuning across SQL/NoSQL under heavy workloads.”
Senior SDET specializing in test automation and CI/CD for web, mobile, and API testing
“Software/automation QA professional with hands-on Oculus VR testing at Telkom, covering controller inputs, tracking reliability, performance/FPS stability, thermal behavior, crash reproduction, and system-level events (standby/resume, low battery, network interruptions, guardian changes). Familiar with the intent and coverage areas of console certification frameworks (Sony TRC/Microsoft XR/Nintendo LOTcheck) and uses AI to speed up log analysis and test case creation.”
Executive Finance & Accounting Leader specializing in accounting transformations and high-growth scaling
“Operations and accounting transformation leader who specializes in reorganizing high-growth and distressed companies using a people/processes/systems framework. Notably helped a distressed mid-stage tech company clean up historical financials, rebuild the accounting function, fix broken operations, and become VC-fundable. Experienced fractional CFO and board advisor who mentors founders/executives and builds scalable hiring plans with clear headcount triggers.”
Mid-Level Full-Stack Software Engineer specializing in AI-enabled web platforms
“Backend/AI engineer in construction tech (HyperWater AI) who delivered major production performance wins (analytics API from ~1 hour to 0.5s) and shipped LLM features for parsing subcontractor manifests into CSI divisions with human-in-the-loop review. Also built a freelance agentic document-verification system using OCR + RAG over pgvector with robust retry/escalation logic and user feedback loops.”
Mid-level Game Economy Designer specializing in F2P monetization and live ops
“Game economy/progression designer based in India with ~4 years experience across ~10 shipped titles, owning end-to-end F2P economies (currencies, sinks/sources, energy gating, ads, and live-ops). Built spreadsheet and Machinations-based models to tune pacing and prevent inflation/mode dominance, and reports improving Sniper War D1 retention from 15% to 24% through multi-cycle telemetry + playtest-driven rebalancing.”
Senior Game Developer specializing in Unreal Engine multiplayer and VR systems
“Unity VR developer with deep hands-on experience optimizing and debugging standalone-headset VR projects (including Android/IL2CPP and XR interaction systems), though not yet credited with a Meta Quest store ship. Built and shipped a mostly solo Unity top-down shooter (Sand Bullet) on Steam, owning core gameplay, AI, UI/input, saves, performance, and an AWS-connected companion app integration.”
Senior Full-Stack Developer specializing in Shopify e-commerce and Web3 integrations
“Frontend engineer with deep Shopify and React/TypeScript experience who has shipped real-time, high-concurrency products—most notably a live auction system on Shopify using pure JavaScript/Liquid with Pusher for instant bid updates. Also built a POS dashboard app with Redux Toolkit for real-time order/cart updates and delivered measurable storefront performance gains (~30–40% faster initial load) through modularization and asset optimization.”
Director-level Creative Design Manager specializing in brand systems and scalable templates
“Design manager who led a full rebrand and owned marketing creative end-to-end (brainstorming, templating, design, delivery), partnering closely with engineers to ensure content accuracy while keeping assets user-focused and CTA-driven. Experienced building scalable Figma component/auto-layout templates for high-volume campaign, social, and advertising output, plus lightweight marketing video workflows emphasizing pacing and legibility.”
Executive Fractional GM & Advisor specializing in venture studios, SaaS, and live events
“Fractional executive (CEO/COO/CRO) who specializes in taking startups from concept to market across entertainment, tech/SaaS, hospitality, and healthcare. Reports scaling an entertainment marketing venture to $15M ARR within two years, using data-driven market analysis, customer discovery, and rapid team buildout, and leverages AI tools to accelerate GTM and investor readiness.”
Senior Full-Stack Engineer specializing in React and Python
“Backend/data engineer focused on production AWS systems: builds multi-tenant FastAPI services on ECS behind API Gateway/ALB with serverless orchestration (Lambda, SQS, Step Functions) and strong reliability practices (JWT/JWKS auth, idempotency, backoff retries, structured logging). Also delivers AWS Glue/PySpark ETL pipelines with schema/data-quality controls and has modernized legacy analytics logic into Python with parity validation; improved a key dashboard SQL query from ~12–25s to ~2–3s.”
Senior Paid Media Lead specializing in Google Ads and Microsoft Ads
“Performance marketer managing a housing fintech’s $1M/month spend across Google, Microsoft, Meta, and TikTok, with deep emphasis on attribution and rigorous A/B testing. Drove a major efficiency gain by cutting MQL cost from ~$700 to ~$489 via event optimization, demographic/income targeting, ad copy overhaul, and landing page tests, and has hands-on experience recovering accounts after tracking breaks during site migrations.”