Pre-screened and vetted.
Mid-level IT Quality Assurance Engineer specializing in financial systems testing
Junior QA Tester and Front-End Developer specializing in web testing and automation
Junior SaaS Implementation & Support Specialist with Generative AI and API integration experience
Entry Game Designer specializing in Unity and Unreal Engine gameplay and level design
Intern-level marketing and management professional specializing in retail and nonprofit operations
Intern Data Science and Web Development student specializing in machine learning
Director of Operations specializing in screen printing and branded merchandise
Mid-level Video Editor & Social Media Specialist in digital marketing
Junior Computer Engineering student specializing in embedded systems and software development
Junior UI/UX Designer specializing in mobile and web app design
Mid-level Data Analyst specializing in BI dashboards, cloud data platforms, and ML analytics
Junior Sales Development Representative specializing in tech sales and cybersecurity
Junior Video Editor & Cinematographer specializing in YouTube and social content
Mid-level Sales Manager specializing in solar and outbound pipeline generation
Mid-level Graphic Designer specializing in brand identity and digital design
Junior Game Designer specializing in level design and sound design
“Game design-focused candidate with hands-on Unity scripting and debugging experience, including building trigger/animation interactions (e.g., chest activation) and physics-driven movement for a multi-part submarine using Rigidbody and parenting. Has designed a MOBA-style level in Unreal Engine 5 using research and iterative complexity to create multiple paths and objective-based progression, and frequently applies math/kinematics to size spaces and tune realistic motion.”
Entry Python Backend Engineer specializing in AI automation and scalable APIs
“Built a solo full-stack equipment manager app for the game Dragon's Dogma, scraping a wiki with Beautiful Soup, transforming data to JSON, modeling armor/weapon schemas, and integrating everything into a PostgreSQL-backed API with caching. Dockerized and deployed the application to the web.”
Junior QA & Technical Writer specializing in manual testing and UAT
“Web and mobile application tester who is a console gamer and has some theoretical familiarity with console certification concepts (TRC/XR/LOT), including stability/performance, compatibility, UI, and content checks. Emphasizes structured ownership in team environments and prioritizes issues around critical user flows like account creation and form validation.”
Mid-level Technical Artist specializing in Unity AR/VR and real-time VFX
“Real-time VFX artist with experience shipping portal-style effects for mobile/VR using custom 3D assets, fresnel/swirl shaders, and particle systems. Has hands-on AR optimization experience, diagnosing CPU/FPS drops and improving performance by replacing flipbook texture sheets with single textures and adjusting material transparency.”
Junior Player Support & Operations Specialist focused on athlete wellbeing
“Psychology- and care-management-trained candidate pivoting into hockey player representation/advising, with hands-on experience supporting people through high-pressure transitions (relocation, schedule changes, performance stress). Builds trust-based relationships through consistent communication and creates educational content (website/LinkedIn) focused on athlete wellbeing and navigating Prep/AAA/NCAA/pro pathways.”
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”