Pre-screened and vetted.
Junior Product Designer specializing in design systems and AI-assisted B2B products
“Product designer at early-stage startup Pomu who combines user research, systems thinking, and hands-on implementation to shape product direction—not just screens. She helped redirect the core search experience from keyword-only to image-plus-keyword based on founder interviews, collaborated directly with ML engineering, and also codes polished front-end interactions on her own portfolio site.”
“Unity VR programmer with multiple shipped Meta Quest titles (including Lead Programmer on Infinite Inside), spanning core architecture, interactions, Addressables, and localization. Also independently designed/programmed/directed the commercial Steam release Zellige: The Tilemaker of Granada, managing a 10-person team and earning positive coverage from Rock Paper Shotgun.”
Senior Music Marketing Manager specializing in email/CRM and integrated campaign strategy
“Lifecycle/CRM marketer in the education/music curriculum space who builds segmented nurture programs and tests messaging to drive measurable outcomes. Notably delivered a 70% conversion post-training email sequence to upsell teachers into licensing a full curriculum, and uses tagging/lead magnets to boost opens and event signups by location-based interest.”
Mid-level Marketing & Communications Manager specializing in digital campaigns and content strategy
“Marketing & communications leader in the nonprofit/community ecosystem with hands-on experience closing brand partnerships, running online events, and executing segmented GTM campaigns. Demonstrated measurable impact (e.g., 100% engagement lift from an annual contest partnership; personal network driving 25% of attendees for a SickKids fundraiser) and a data-driven approach to growth via first-party data capture and localized newsletter personalization.”
Senior Lifecycle Marketing Manager specializing in retention and CRM automation
“Lifecycle/CRM marketer with DTC jewelry experience who built a segmented post-purchase workflow targeting engagement-ring buyers and drove repeat purchases from ~2% to ~30% within a 90-day window using personalized recommendations, educational/social-proof content, and incentive testing. Emphasizes rigorous segmentation, ongoing data audits, and continuous A/B testing to improve retention and revenue.”
Mid-level XR/Unity Developer specializing in AR/VR and immersive applications
“Unity developer with hands-on experience across VR, AR, multiplayer, and AI-driven gameplay systems. They’ve owned end-to-end interaction architecture for VR cognitive testing focused on accessibility, integrated Gemini-based command systems into gameplay, and shipped cross-platform immersive applications spanning Magic Leap 2, iOS, and Photon-powered multiplayer experiences.”
Mid-level Growth Marketing Specialist specializing in B2B/B2C GTM and partnerships
“B2B GTM and partnerships professional from Canon Canada who coordinated multi-technology partner ecosystems (IRIS, Therefore, Artsyl) to launch Intelligent Pay, driving a 40% lift in qualified leads and 60% growth in qualified opportunities. Known for tight cross-functional execution and data-driven optimization, including creating a 5-year ROI calculator that improved webinar engagement and post-event demo conversion.”
Senior Performance Marketing Leader specializing in paid media, lifecycle/CRM, and analytics
“Performance marketer managing high-spend, multi-platform paid media for major brands (e.g., Navistar, Buick), with end-to-end ownership from strategy to reporting. Uses multivariate testing and trend-based budget reallocations to drive measurable lifts (27–60% KPI improvements) and significant outperformance (2.8x vs forecast), and has experience removing conversion friction by replacing lead forms with landing page + chat-based flows.”
Senior Ad Campaign Manager specializing in digital ad operations and multi-platform campaign optimization
“Paid media and programmatic marketer who has owned $50K+/month accounts for collegiate recruiting, running large volumes of campaigns across display, search, audio, and CTV using Simpli.fi and Google Ad Manager. Notable for hands-on optimization through geo/targeting and dayparting changes—e.g., repositioning a restaurant lunch campaign to drive sell-outs by adjusting ad timing and targeting higher-value audiences.”
Junior Digital Marketing Strategist specializing in growth marketing and conversion optimization
“Growth-creative lead focused on scaling paid acquisition profitably across Meta and Google (Search/PMax), with a rigorous testing approach that isolates creative impact and uses ROAS/CPA decision rules tied to breakeven thresholds. Strong in translating performance signals (drop-off, hook effectiveness, audience shifts) into concrete edit lists and modular UGC/influencer-driven creative systems for rapid iteration across Meta, TikTok, and YouTube.”
Director-level Media Production leader specializing in video, motion graphics, and digital marketing
“Video editor with hands-on Adobe Premiere + After Effects experience across short-form social (Reels/Shorts) and longer-form YouTube, plus feature/short film and product/explainer/talking-head content. Has led an editing function at Prudential by creating templates and mentoring other editors, and has worked with the YouTube channel CanikUSA.”
Mid-level Product Designer specializing in AI agent UX and B2B SaaS platforms
“Product designer at Felixphere working on a pivot from a SaaS marketplace to a SaaS management platform, designing end-to-end SaaS integrations and an AI concierge/agent experience. Drove a strategic shift from complex custom connectors to standardized connectors through user research and prototyping, aligning executives and reducing development effort; also shipped user-informed features like a contract/payment calendar to reduce operational friction for customers.”
Junior UX/UI and Visual Designer specializing in research-led B2B product design
“UX/Product designer with end-to-end experience on AI-driven products, including EduWave AI (learning platform for kids, parents, and teachers) and FlairX/Flarex AI (interview automation and AI scoring/benchmark reporting). Known for translating complex backend logic into clear, story-driven dashboards and validating designs through rapid prototyping and direct user observation; targeting founding design engineer roles in San Francisco.”
Senior Graphic Designer specializing in brand and performance-driven marketing design
“Brand/marketing designer who led a modern, high-end credit/rewards card launch—owning visual identity, brand guidelines, and a full suite of digital assets (social/email/web) with reusable templates. Also built scalable Figma design-system foundations for a SaaS company and set up CapCut-based video templates/workflows to quickly adapt trade-show content across placements (Stories, YouTube 16:9) in a remote, cross-functional environment.”
Digital Director and Creative Producer/Editor specializing in social, video, and content strategy
Mid-level Motion & Graphic Designer specializing in animation and digital marketing creative
Senior Video Editor specializing in broadcast promos, motion graphics, and post-production
Senior Marketing & Performance Designer specializing in scalable brand systems and growth creative
Junior Product Designer specializing in multi-platform UX for mobility and SaaS
Senior Product & Brand Designer specializing in UX/UI, marketing, and e-commerce
Creative/Design Director specializing in branding, digital campaigns, and UX/UI
Director-level Video Strategy & Production Leader specializing in marketing and DAM/CMS optimization
Senior Motion Designer specializing in motion graphics, video editing, and visual effects