Pre-screened and vetted.
Senior Video Editor specializing in social media, documentary, and podcast content
Senior Motion Graphic Designer specializing in broadcast 2D/3D animation and real-time graphics
Mid-level AI/ML Engineer specializing in LLM training, evaluation, and applied mathematics
Senior Apparel & Materials Developer specializing in PLM, trims R&D, and color management
Senior Frontend Engineer specializing in web, mobile, and UX-driven product development
Senior Video Editor and Post-Production Generalist specializing in advertising and film/TV
Executive Film Trailer Editor/Producer specializing in motion picture marketing campaigns
Senior QA Specialist/QA Project Manager specializing in video and mobile games
Senior Brand & Marketing Designer specializing in scalable design systems
“Marketing creative designer focused on high-polish, high-volume output through systems thinking—built cohesive campaign frameworks (e.g., 50+ asset "Refer Olympics") and component-driven Figma files to enable bulk edits and prevent style drift. At Morty, combined After Effects/Premiere with AI tools (Screen.Studio, Synthesia) to ship clear, consistent training/marketing videos faster, cutting timelines by days and reducing stakeholder revision cycles.”
Senior Unity/3D Engineer specializing in real-time 3D, WebGL, and AR/VR/XR
“Unity/C# AR developer who built a Pokemon Go-like location-based gameplay system end-to-end, spanning backend geospatial filtering (bounding box + Haversine), native iOS location/heading plugins, and Unity AR/UI/spawn logic, with a strong focus on real-world reliability issues like GPS drift. Also prototyped an AI pipeline combining on-device Core ML image segmentation with cloud-hosted PiFU HD (Docker/Kubernetes on GCP with GPU provisioning), ultimately shelving it due to cost/latency and model reliability constraints.”
Director-level Creative Services Manager specializing in brand identity and design systems
“Marketing designer/art director with hands-on motion design (After Effects) who built high-polish social and podcast creative, including defining a podcast brand end-to-end. Experienced creating scalable, high-volume report and event branding systems, evolving agency templates into in-house frameworks while serving as the quality gatekeeper across stakeholders from SMEs to C-suite.”
Director-level performance marketing leader specializing in paid media and growth acquisition
“Digital Marketing Director with 15+ years in marketing and 6 years at National Safety Commission, personally owning strategy, execution, and accountability for roughly $1.8M-$2M in monthly paid media spend across search and social. Particularly notable for adapting large-scale PPC programs to AI-driven changes in Google Ads, restructuring campaigns and pricing/messaging strategy to drive an 8% ROAS lift and 10-12% sales growth.”
Senior Motion Designer & Video Editor specializing in high-impact animated marketing content
“Marketing creative/motion designer focused on mobile game UA ads, producing high-polish short-form video creatives end-to-end (animation + sound) in After Effects/Cinema 4D. Experienced building Figma-based scalable systems and After Effects templates to generate high-volume variations, and iterating based on performance metrics (CPI/CTR/retention) with an 80/20 experimentation framework in a fully remote workflow.”
Executive Film Producer specializing in feature films and end-to-end production
“Entrepreneurial film producer with 30+ years creating award-winning media who has raised capital for multiple feature-length projects and navigated film-finance realities (escrow funding timelines, investor commitment risk). Applies a business lens to ventures (market sizing, scalability, differentiation) and builds cost-effective GTM using Meta/Facebook ads backed by strong creative storytelling and a broad creative network.”
Junior Product Designer and UX Engineer specializing in AI-native digital products
“Startup product designer with a CS background who operates at the intersection of UX, product strategy, and implementation. They have owned 0-to-1 design systems, led a research-backed pivot of Fluffle from a solo job tracker to a multiplayer productivity app, and specialize in trust-building UX for AI-native products while working closely enough with engineers to influence production quality.”
Senior Software Engineer specializing in Unity, VR, and simulation training
Junior Full-Stack Application Developer specializing in internal web portals
“Frontend engineer experienced delivering React + TypeScript dashboards end-to-end, including real-time updates via WebSockets and scalable component architecture. Has improved inherited codebases by building shared component libraries and performance optimizations (lazy loading/memoization), reporting ~20% faster feature delivery, and ships major features with QA rigor and feature-flagged rollouts driven by analytics and user feedback.”
Senior Backend Software Engineer specializing in automation microservices
“Backend Python engineer who built core services for a telecom automation engine monitoring thousands of routers in real time and auto-generating support tickets. As the sole Intelygenz engineer on the project, they diagnosed a costly Terraform/GitLab CI/CD resource-leak issue in AWS and implemented a cleanup redesign that eliminated orphaned resources and reduced client cloud spend. Also shipped applied-AI ticket triage suggestions via API integration and built an end-to-end Gmail-to-ticket ingestion workflow.”
Director-level Graphic Design Lead specializing in branding, illustration, and print/digital production
“Marketing designer and project manager with real-estate/leasing creative experience, leading cohesive brand systems across web, print, email, and social for a property portfolio. Builds scalable Figma-based report templates for regional/national teams with very fast update cycles (often <15 minutes) and produces platform-specific marketing videos in Premiere Pro.”
Staff Colorist & Finishing Artist specializing in trailer, episodic, and feature finishing
“Experienced editor with many years using Adobe Premiere Pro and After Effects alongside high-end finishing tools (Flame, Avid DS, Resolve). Has worked on feature film conform/online for Beerfest and on trailer/promotional work for The Terminal List, and cites Disney as a notable YouTube channel/client. Emphasizes strong organizational workflows, act-based storytelling for retention, and consistent standards through presets and review-driven collaboration.”
Senior Marketing Coordinator specializing in go-to-market content and sales enablement
“IT-industry partnerships professional focused on sourcing and negotiating vendor relationships based on customer needs, using quoting workflows to structure mutually beneficial deals. Has leveraged vendor relationships to generate inbound client requests and used email + LinkedIn outreach to reach target audiences; no direct experience in gaming or creator ecosystems.”
Executive CTO / Software Architect specializing in GenAI, FinTech, and PropTech
“Entrepreneur/fintech product builder who raised a $100K pre-seed from ex-Google/Microsoft execs and built a real-time, direct-to-vendor bill pay micropayments platform. Previously helped scale Norton LifeLock to 1M users (2003) and also created Karma LA, a fraud-resistant, verified donation system (including VA veteran verification) aimed at improving trust and conversion in giving.”