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Vetted Blender Professionals

Pre-screened and vetted.

JZ

Senior Game Designer specializing in systems design and UGC platforms

Los Angeles, CA8y exp
GarenaUSC
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LS

Mid-level Motion Designer specializing in broadcast graphics, 3D animation, and VFX

Los Angeles, CA6y exp
NFLPratt Institute
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CJ

Senior Virtual Production & VR Technical Designer specializing in mocap and Unreal Engine

Tualatin, OR8y exp
Lam ResearchUSC
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SS

Simon Sikora

Screened ReferencesStrong rec.

Director-level XR/Unity Application Development Manager specializing in training simulators

Warsaw, Poland13y exp
AccenturePoznań University of Technology

Unity XR/VR developer with extensive Meta Quest experience who shipped a high-performance Quest 2 training simulation for a major pharmaceutical manufacturer, emphasizing 90 FPS optimization and highly accessible, low-UI interaction design validated by elderly user testing. Built a largely solo VR game end-to-end (assets, UI, audio, optimization, input) and standardized on OpenXR with custom solutions to stay future-proof amid changing VR SDKs; has also served as lead developer and service delivery manager.

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LH

Lachlan Hunt

Screened

Junior Game Programmer specializing in Unity and Unreal Engine

2y exp
Electronic ArtsAberystwyth University

Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.

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KB

Junior Software Engineer specializing in AI, computer vision, and medical imaging

Istanbul, Turkey2y exp
Osteoid Medical TechnologiesKing's College London

Unity developer with deep GPU compute experience who shipped a web-deployed CAD-style app requiring real-time mesh manipulation, solving performance and browser memory-limit issues via compute shaders and mesh chunking. Built an independent Unity gravity simulation using Schwarzschild approximation and geodesic integration, and has also worked on game-engine threading/job-queue architecture using AI-assisted workflows.

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SB

Soraya Basrai

Screened

Intern Mechanical/Human Factors Engineer specializing in human-centered product design

2y exp
StealthTufts University

Product/UX designer with academic HCI experience (CMU HCII) and Tufts coursework who has built research-driven products ranging from a fiber-focused community wellness app to a VR emotion-inducing gamified experience. Also completed a product design internship at a stealth consumer robotics startup in the beauty industry, conducting in-salon field research and prototyping human touchpoints, and has led a website team bridging UX and engineering with hands-on coding knowledge.

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RG

Junior Bilingual Case Planner specializing in family services and community-based prevention

New York, NY3y exp
Graham WindhamNYU

Master’s-trained music technologist and audio editor who works across Ableton, Pro Tools, Audition, and Premiere to deliver music edits and polished mixes for video. Has hands-on experience producing a music video with custom pacing/SFX integration and producing a history-focused podcast for 4A Alliance, including heavy dialogue cleanup and cutting multi-hour interviews down to YouTube-friendly runtimes.

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AM

Alex Manni

Screened

Senior Agile/Product Delivery Leader specializing in enterprise transformation, data and cybersecurity

London, UK39y exp
OfcomPolitecnico di Milano

Built a web-based online Sudoku game in JavaScript (multiplayer format supporting up to 6 teams with up to 5 players each) and demonstrates strong product/analytics orientation. Uses a KPI-driven approach (DAU/WAU, ARPU, session duration, LTV) and structured prioritization methods (MoSCoW, story mapping, cost of delay, DFV) to iterate toward targets; seeking a remote role around $70k/year.

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SL

Steven Lee

Screened

Mid-Level Software Engineer specializing in Robotics, AI/ML, and XR

New York, NY4y exp
Engineering ServicesDrexel University

Candidate states they have worked on many robotics software system projects and has overcome many technical challenges, but declined to provide any project details during the screening and ended the interview early.

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MQ

Mo Qian

Screened

Senior Digital Designer specializing in game UI, animation, and performance marketing creatives

New York, NY17y exp
High 5 GamesPratt Institute

Marketing designer for a game creating weekly promotional wall posts, static ads, and lightweight videos. Uses After Effects templates and CapCut for fast turnaround, iterating from art director briefs and competitor research to produce variations of top-performing ad concepts.

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ZM

Senior Software Engineer specializing in systems and workflow architecture

8y exp
Accenture

Computer science capstone project: built a UE5 VR campus virtual-tour simulator using Blueprint scripting, including trigger-box interactions that display building/department info. Spent significant time in QA/playtesting to reduce motion sickness and improve UX, and handled a challenging asset pipeline by converting/optimizing high-detail AutoCAD/scan-derived building models via Blender—ultimately creating a custom plugin to help with conversion.

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JN

Mid-level Videomaker & Video Editor specializing in Motion Design and VFX

São Paulo, SP4y exp
LGAnhembi Morumbi University
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MG

Senior Motion Designer and Video Editor specializing in brand storytelling and social video

Portland, OR11y exp
CheilUniversity of Oklahoma
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AU

Senior Research/Data Engineer specializing in AR/VR telepresence and healthcare AI

Gainesville, FL10y exp
University of FloridaVanderbilt University
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KO

Senior Digital Marketing & Social Media Manager specializing in SEO, paid media, and content

Remote, United Kingdom9y exp
AmazonUniversity of Ilorin
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AP

QA Tester specializing in video game testing and hardware compatibility

Richardson, TX
id SoftwareUniversity of Texas at Dallas
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RS

Senior Video Producer & Multimedia Editor specializing in documentary and broadcast storytelling

Ann Arbor, MI8y exp
University of MichiganWake Forest University
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AM

Senior Unreal Engine 5 Generalist specializing in GAS, AI, and modular gameplay systems

Prescott, Arizona5y exp
Embry-Riddle Aeronautical UniversityAcademy of Art University
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NM

Senior QA/Development Test Engineer specializing in VR and game platforms

Burlingame, CA5y exp
HCLTechRensselaer Polytechnic Institute
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NO

Entry-Level Robotics Software Engineer specializing in ROS 2 controls and simulation

Boston, MA1y exp
Chewy RoboticsNortheastern University
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AA

Mid-level Software Engineer specializing in XR/AR platforms and real-time 3D

London, United Kingdom6y exp
XYZ RealityGoldsmiths, University of London
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TT

Senior Machine Learning Engineer specializing in computer vision and deep learning

13y exp
GreensightUniversity of Waterloo
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GM

Software Engineering Manager specializing in .NET WPF and Unreal Engine tools

Remote12y exp
Hamar Laser InstrumentsPenn State University
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