Pre-screened and vetted.
Director-level Video Editor & Producer specializing in longform YouTube storytelling
“Video editor/producer with a storytelling-first approach to longform YouTube, spanning both documentary-style musician content (travel/writing songs) and punchy corporate marketing for startups. Has led and mentored remote overseas freelance editors as a marketing content manager at BCG Attorney Search using rubrics/style guides, and has on-set experience as camera operator/DP for The Shade Room and Viacom YouTube content.”
Executive Technology & Governance Leader specializing in cybersecurity, risk, and enterprise architecture
“Operations-focused leader/advisor who repeatedly helps growing organizations design and implement scalable internal structures using a People-Process-Technology framework, process mapping, and KPI-driven management. Notable wins include building a delivery operations function after a multi-million-dollar bespoke sale and cutting customer service effort by 30% in a month by shifting from email to structured intake and measurement. Also coaches executives (including remote-management capability) and runs quarterly continuous-improvement cycles to keep ops aligned as companies evolve.”
Mid-level AI/ML Engineer specializing in GenAI, RAG pipelines, and agentic workflows
“Applied AI/ML engineer with hands-on production experience building a RAG-based AI assistant for pharmaceutical maintenance troubleshooting using LangChain + FAISS/Pinecone, including a custom normalization layer to handle inconsistent terminology and duplicate document revisions. Also built Airflow-orchestrated pipelines for document ingestion/embeddings and predictive maintenance workflows (SCADA ETL, drift-based retraining), and partnered closely with production supervisors/quality engineers via Power BI dashboards and real-time alerts.”
Executive Board Director & Healthcare/AI Strategy Leader
“Operator-advisor with deep healthcare/pharmacy leadership: CEO of MedQuest Pharmacy for over a decade and cofounder/CEO of Vibrix Pharmacy and Vibrix Technologies. Known for architecting scalable operating models (decision rights, role scorecards, workflow mapping, communication cadences) and aligning cross-functional teams—including product/engineering/compliance—while mentoring founders through practical, low-bureaucracy systems.”
Executive Construction & Program Management Leader specializing in large-scale infrastructure and development
“Operations and program management advisor with 40 years of experience mentoring ~100 early-stage and growing companies, emphasizing business planning, SOPs, and financial/GAAP-driven operational diagnostics. Helped a small construction management firm professionalize (banks/bonding readiness) and scale to $200M+ in annual revenue, and has supported private development initiatives from initial concept through multi-billion-dollar project execution.”
Senior XR Engineer specializing in spatial computing and cross-platform Unity systems
“XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.”
Mid-level Gameplay Programmer specializing in Unreal Engine and Unity
“Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.”
Senior Frontend/Full-Stack Developer specializing in React and Next.js
“Frontend engineer who has led architecture and delivery of large, data-driven React/TypeScript interfaces used by thousands of users, with strong emphasis on scalable structure, performance, and automated quality gates (CI/CD, Jest/Cypress). Recently building a resume screening application for McMaster University students and has experience shipping role-based (RBAC) features with tight cross-functional collaboration and PR-based QA deployments.”
Director-level Recruiting Team Lead specializing in pharma commercial operations & analytics
“Recruiting leader who manages a team of 3 and remains hands-on with high-impact executive searches. Experienced as a client-facing TA partner to HRBPs, hiring managers, and C-suite stakeholders, using talent mapping, competitive intelligence, and compensation/offer consulting to close critical roles. Drove measurable process improvement by streamlining an interview loop from 7 rounds to 3 to reduce candidate drop-off and improve time-to-fill.”
Senior DevOps Engineer specializing in cloud infrastructure and CI/CD
“IBM Power/AIX engineer who has owned a 150+ LPAR AIX 7.x estate with VIOS/HMC/vHMC and PowerHA in production, including real outage and failover recoveries. Also brings modern DevOps/IaC experience—built Jenkins pipelines deploying to AKS and implemented Terraform on AWS with remote state, locking, and drift management.”
Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2
“Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.”
Senior Video Editor & Producer specializing in social media and broadcast content
“Video editor and post producer with ~10 years of extensive Adobe Premiere and After Effects experience, including documentary work for an Abu Dhabi media company (UAE National Day) blending archival footage, live footage, and graphics. Experienced in end-to-end longform YouTube post-production workflows and retention-focused storytelling techniques.”
Junior Full-Stack Engineer specializing in web apps, cloud services, and data migrations
“Built SparkyAI, a gamified college-essay writing assistant (hackathon project at ASU in 2025) using React/styled-components, Firebase (OAuth/DB), and OpenAI APIs, with concrete scalability and performance measures like rate limiting, indexed queries, code splitting, and conversation caching. Also designed a global low-latency voice-to-LLM architecture leveraging WebRTC, regional containerized services, global load balancing, streaming STT/TTS, and end-to-end encryption with minimal logging.”
Executive CTO / Full-Stack Web Developer specializing in digital marketing platforms and fraud mitigation
“Engineering leader who modernized infrastructure by migrating a ~100-server co-location setup to AWS/GCP with IaC, auto-scaling, and fault-tolerant design, reducing hardware upgrade burden. Also led a key analytics architecture shift from MySQL to ClickHouse to enable highly granular ad revenue attribution and profitability insights, while scaling the dev org from 2–3 to ~12 with stronger CI/testing and review processes.”
Mid-level Full-Stack Developer specializing in cloud-native microservices and AI/ML
“Full-stack/AI engineer who has shipped production systems spanning real-time analytics dashboards and an internal LLM-powered knowledge assistant. Experienced with RAG pipelines (embeddings/vector DB, semantic retrieval, query rewriting) plus evaluation loops and guardrails, and builds observable Kafka-based data pipelines monitored with Prometheus/Grafana.”
“Backend engineer focused on real-time, event-driven systems (Java microservices) handling high-frequency data with low-latency and reliability requirements. Strong in Kafka-based asynchronous architectures, Redis caching, JVM/query tuning, and scalable deployments on Docker/Kubernetes with Jenkins CI/CD; no direct ROS/robotics experience but has closely related distributed communication patterns.”
Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications
“Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.”
Senior Game Programmer specializing in multiplayer and cross-platform gameplay systems
“Unity gameplay/networking engineer who built a data-driven 3D auto-chess grid system with strong designer-facing configurability and decoupled event-bus integration. Previously worked on Stranded Deep using Photon Bolt, fixing multiplayer synchronization issues affecting millions of PC/console players (reliable RPC approach). Also brings VR/mobile optimization experience (reported ~10x FPS gain via baked lighting) and mentors juniors on MVP/reactive UI patterns.”
Mid-level UX/HCI & Game Designer specializing in VR and interactive experiences
“Early-career UK-based game developer with extensive Unity experience and a postgraduate engineering project involving a Meta Quest prototype built in Godot. Built a solo first-person puzzle/exploration game with FromSoftware-inspired ambiguous narrative, and uses AI workflows for concept visualization and for validating/prototyping gameplay logic before implementing in C#.”
Executive Finance Leader specializing in FP&A, BI, and cash flow optimization
“Founder and financial-operations-focused consultant who builds FP&A/BI frameworks for early-stage and legacy businesses, including KPI systems tied to month-end close and integrated manufacturing/distribution datasets (BOM, PPV, rolling forecasts). Drove a 400% cash-position increase for a distribution client by redesigning collections analytics (customer-level DSO + proprietary PTC ratio) and has coached PE-installed executives through U.S. operational/legal and cultural nuances.”
Senior 3D Animator specializing in mocap cleanup and keyframe character performance
“Gameplay-focused animator with shipped experience on Fortnite Festival, specializing in mocap cleanup, contact accuracy, and seamless stitched transitions (including timing to varying song BPM). Also delivered UE5-based commercial work (Google basketball spot featuring Steph Curry) using MetaHuman Control Rig and Sequencer, with a strong emphasis on clean, organized Maya-to-UE handoff and retargeting across different character rigs.”
Director-level Software Development Leader specializing in FinTech, Blockchain, and AI
“Bootstrapped founder with a technical background who has already built an MVP SaaS loyalty and referral platform plus a tablet/mobile POS companion product, leveraging Azure and Google Cloud support rather than outside capital. Focused on learning-by-building, resource-efficient execution, and forming highly motivated, equity-aligned teams.”
Senior Engineering Manager specializing in distributed systems and Kubernetes
“India-based engineering leader/player-coach managing ~20 people and three products, while still shipping hands-on in Python/Golang across 8–10 microservices deployed on GCP (Kubernetes) and AWS (ECS). Has led end-to-end delivery (design through QA) and owned production reliability improvements (including building a Slack alerting bot). Strong domain exposure in utilities (MDM/meter readings, billing/rate calculations) and financial integrations (GL code tagging), plus side projects in Golang around LLM API cost-optimization.”