Vetted Multithreading Professionals

Pre-screened and vetted.

SG

Saharsha Goud

Screened

Senior Full-Stack Java Developer specializing in microservices and cloud platforms

Denver, CO7y exp
DaVitaUniversity of Central Missouri

Full-stack engineer focused on data-heavy platforms, building Spring Boot microservices and Angular/React dashboards end-to-end. Has hands-on experience improving large-scale API and UI performance (including cutting 8–10s response times) and ensuring cross-service consistency using Kafka, idempotent consumers, and strong validation/transaction patterns on AWS with CI/CD and observability (Prometheus/ELK).

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RK

Entry-Level Software Engineer specializing in AWS data pipelines and AI automation

Texas, USA1y exp
ArcadisUniversity of Texas at Arlington

AI research engineer who has built and tested LLM agents end-to-end, including a Telegram real-time voice-to-typing assistant integrated with calendar scheduling. Emphasizes production concerns (security via mic-triggered activation, multi-model fallbacks, monitoring) and agent predictability using a GPT-3.5-based critic plus structured outputs (Pydantic) and ReAct-style orchestration.

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Raghavendra Dubey - Mid-level Software Engineer specializing in Java microservices and cloud-native systems in CA, USA

Mid-level Software Engineer specializing in Java microservices and cloud-native systems

CA, USA5y exp
DXC TechnologyCalifornia State University, Long Beach

Enterprise workflow/product engineer (DXC) who owned a customer-facing workflow application for 500+ users and improved performance ~30% through API/SQL optimization, caching, and CI/CD-backed iteration. Experienced designing React/TypeScript + Java/Spring Boot systems and operating microservices with RabbitMQ/Kafka-style messaging, emphasizing reliability via DLQs, backpressure, and strong observability. Also built an internal automation dashboard adopted by support/ops teams to cut manual work and reduce SLA misses.

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Likhith Kumar Yaramala - Junior Backend/Cloud Software Engineer specializing in microservices and DevOps in India

Junior Backend/Cloud Software Engineer specializing in microservices and DevOps

India2y exp
Brillquest TechnologiesFlorida State University

Cloud/DevOps-focused engineer with strong Linux production operations experience, deploying microservices to AWS on Docker/Kubernetes. Has built and operated secure CI/CD (GitHub Actions/Jenkins) and Terraform IaC workflows with approvals, remote state, and drift detection, and has hands-on incident recovery experience in containerized environments; limited direct IBM Power/AIX/PowerHA exposure.

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Akhila Chitturi - Mid-level Embedded Software Engineer specializing in real-time control and automated testing in Detroit, MI

Mid-level Embedded Software Engineer specializing in real-time control and automated testing

Detroit, MI3y exp
University of Michigan-DearbornUniversity of Michigan-Dearborn

Master’s thesis researcher building an intelligent fault diagnosis and predictive maintenance stack for autonomous quadcopters—covering simulation-based fault injection, signal processing (Id/Iq), ML fault classification, and real-time edge deployment on Raspberry Pi with Hailo-8 acceleration. Previously delivered production C++ middleware/microservices at Accolite and has hands-on experience with constrained networking via a LoRaWAN IoT communication stack.

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Sam Fish - Senior Full-Stack Engineer specializing in web platforms, cloud infrastructure, and data systems in Culver City, CA

Sam Fish

Screened

Senior Full-Stack Engineer specializing in web platforms, cloud infrastructure, and data systems

Culver City, CA5y exp
Outsmart EducationWestern Washington University

Full-stack/product-leaning engineer who owned an end-to-end AI Tutor feature (Claude-powered) shipped simultaneously to iOS/Android/web via Expo, with Cloudflare Workers backend and PostHog analytics. Built the company’s GitHub-based CI/CD to coordinate app store releases with backend blue/green deployments. Also has significant data engineering experience (including ~8TB/day workloads) using dbt/Fivetran plus sharding and hashing-based diffing for correctness.

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Vinícius Samuel - Senior Unity Game Developer specializing in mobile and VR experiences in Dublin, Ireland

Senior Unity Game Developer specializing in mobile and VR experiences

Dublin, Ireland8y exp
StoryToysUNIFIL

Unity developer with experience building an optimized comic-reader/content delivery system for Marvel HQ using Addressables—avoiding bulk downloads and dynamically loading/unloading pages to reduce mobile memory/disk usage and improve runtime performance. Also has multiplayer experience using server-authoritative Netcode with prediction and deterministic battle behavior, including real-time kinematic body tracking, and leverages AI tools (Cursor/Manus) to speed prototyping and refactoring.

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Jasveer Hira - Mid-level Sales and Business Development leader specializing in financial services in Remote, USA

Jasveer Hira

Screened

Mid-level Sales and Business Development leader specializing in financial services

Remote, USA3y exp
TransamericaSUNY Empire State University

Healthcare-focused B2B seller with experience closing complex enterprise and PE-backed deals for AI-enabled diagnostic solutions. Stands out for building outbound and messaging systems from scratch in low-structure environments, generating $3M+ pipeline and $1M+ in new annual revenue while closing a flagship deal that alone put them at 125% of quota.

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JL

James Lopes

Screened

Mid-level sales representative specializing in client relationships and route sales

New York, NY4y exp
Live Building SystemsSyracuse University

Full-cycle sales candidate in the real estate/multifamily space who has exceeded a $150K monthly net revenue quota for the past 3 months. Stands out for combining high-volume outbound execution with detailed building-operations knowledge, allowing them to tailor messaging to owners, property managers, and operations leaders and win meetings through consultative, highly personalized outreach.

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KR

Senior Unity/C# Engineer specializing in games, AR, and AI systems

San Francisco, CA12y exp
Foundational AI StartupSaint Petersburg University

Unity/C# engineer with hands-on ownership of a server-backed resource loading pipeline that kept build size small, preserved UI responsiveness via parallel services, and handled dynamic asset replacement with ghost objects and memory cleanup. Also brings a pragmatic, architecture-first approach to AI/LLM integration, emphasizing provider abstraction, testing, cost control, and guardrails for hallucinations.

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Garv Goyal - Intern software engineer specializing in AI systems and full-stack development in Vienna, VA

Garv Goyal

Screened

Intern software engineer specializing in AI systems and full-stack development

Vienna, VA1y exp
OpenQQuantifyUniversity of Minnesota Twin Cities

Full-stack/product-minded engineer with a strong infrastructure foundation who has built both cloud automation systems and an AI voice interview coach. Stands out for combining hands-on coding with pragmatic product thinking: they improved user trust through scorecard redesign, built resilient speech handling around flaky browser APIs, and delivered measurable backend performance gains during startup internships.

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SA

Mid-level Software Engineer specializing in cloud-native microservices and AI/ML

4y exp
HumanaUniversity of Central Missouri

Full-stack engineer with healthcare/AI platform experience (Humana), owning an end-to-end high-risk patient prediction feature from React dashboards through FastAPI/TensorFlow real-time inference to AWS EKS operations. Emphasizes production reliability and contract-driven APIs (OpenAPI + generated TS types), plus strong data integration patterns (Kafka, idempotency, DLQs, backfills) in regulated, high-traffic environments.

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ET

Eyup Taskin

Screened

Mid-level Unity & C# Developer specializing in VR and mobile games

Belfast, UK4y exp
RETìniZE Ltd.Darmstadt University of Applied Sciences

Unity/VR developer who shipped the multi-headset project Animotive (primarily on Quest 2/Quest Pro), contributing across design, development, bug fixing, and documentation. Notably tackled a difficult multiplayer problem: synchronizing session restarts for all users and rejoining with identical session data despite 3rd-party networking/API constraints. Also built a mostly solo turn-based strategy prototype for Gamescom 2025 featuring a custom sketch-style full-screen blit shader and pattern-driven AI/UI architecture.

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AM

Mid-level Full-Stack Developer specializing in healthcare and scalable web platforms

USA6y exp
CitiusTechUniversity of Central Florida

Software engineer experienced delivering customer-facing, real-time industrial monitoring dashboards (motors/shafts/turbines) by partnering directly with end users to refine charts, alerts, and performance. Strong in API/platform integrations and production troubleshooting—uses feature flags, logging, validation/mapping, containerization, and performance testing to keep systems stable while iterating quickly.

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Moore Macauley - Intern Backend Developer specializing in AI, multi-agent systems, and computer vision

Intern Backend Developer specializing in AI, multi-agent systems, and computer vision

0y exp
True Harmony AIUC Santa Cruz

Backend-focused Python engineer who built core systems for an AI beauty-advice product: converting facial-recognition landmarks into usable facial measurements and dynamically shaping chatbot context for personalized guidance. Also worked on high-volume data ingestion at AINVESTgroup, improving agent context selection via a RAG database when upstream tags were unreliable, and has strong Git/GitOps + automated testing practices from rapid-deadline delivery environments.

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Mayur Agrawal - Entry-Level Backend Engineer specializing in analytics automation and cloud data pipelines in Bengaluru, India

Mayur Agrawal

Screened

Entry-Level Backend Engineer specializing in analytics automation and cloud data pipelines

Bengaluru, India1y exp
Bicycle AIIIIT Nagpur

Forward Deployment Engineer focused on application security and production integrations, with hands-on experience hardening API-driven ticketing systems (JWT/RBAC/rate limiting/log redaction) and implementing CI/CD security controls (Bandit SAST, SCA, container hardening). Strong in diagnosing peak-load production issues using logs/metrics/infra signals and driving durable fixes like adaptive throttling and backoff, while aligning engineering, business, and leadership stakeholders on risk and SLA impact.

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DB

Dora Bralo

Screened

Mid-level customer support and business operations professional in SaaS and FinTech

Astoria, NY5y exp
SpotHopperUniversity of North Dakota

SMB outbound sales candidate with cold-calling experience focused on restaurants and bars, making roughly 60-80 calls per day across shared markets. Stands out for strong rapport-building with owners and gatekeepers, using personalization and Atlanta market familiarity to win meetings, and shows initiative by applying prospecting tactics to her own job search.

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Meghan Conklin - Senior Sales Leader specializing in SaaS and hospitality growth in Chicago, IL

Senior Sales Leader specializing in SaaS and hospitality growth

Chicago, IL10y exp
TripleseatUniversity of West Florida

Hospitality SaaS sales leader who was a top-performing AE before moving into management in 2025, now leading 9 AEs across SMB and mid-market with the only team to hit or exceed quota for the last two quarters. Stands out as a hands-on player-coach with strong hiring/ramp results and a concrete example of compressing a multi-month sales cycle into a one-month $70K+ ARR close through deep financial and stakeholder-based deal strategy.

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AT

Ayesha Tazeen

Screened

Mid-level Gameplay Programmer specializing in Unreal Engine and Unity

Newcastle Upon Tyne, U.K.5y exp
Red Rover InteractiveNewcastle University

Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.

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Stuart Brooks - Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems in Stockholm, Sweden

Stuart Brooks

Screened

Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems

Stockholm, Sweden10y exp
Resolution GamesUniversity of Bolton

Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.

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HH

Mid-level Software Engineer specializing in full-stack and blockchain systems

Newark, USA3y exp
Zeeve Deep Tech Pvt LtdRutgers University

Full-stack product engineer with strong web3/blockchain experience, having built invoicing/tokenization, transaction explorer, and no-code workflow products across React, Node.js/serverless, and SQL. Stands out for combining deep technical execution with product thinking—improving onboarding completion by ~40%, shipping quickly under ambiguity, and creating reusable platform primitives for auditability and multi-tenant customization.

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PS

Puja Sridhar

Screened

Intern AI/ML Engineer specializing in LLMs, RAG, and agentic automation

Remote0y exp
Pennant EducationRutgers University

Built and deployed production NLP/LLM systems including a multilingual (5-language) health misinformation detection pipeline with latency optimization (batching/quantization/caching) and explainability (gradient-based attention visualizations). Experienced orchestrating end-to-end AI workflows with Airflow and Prefect, and partnering with customer support ops to deliver an AI agent for ticket summarization and priority classification with clear, measurable acceptance criteria.

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JS

James Smyth

Screened

Senior XR/Unity Developer specializing in VR training SDKs and immersive tooling

Bromley, London9y exp
Immerse Learning LimitedUniversity of York

Unity/XR engineer from Immerse Learning’s SDK team who shipped Meta Quest training experiences by building the underlying Unity libraries and editor extensions used by both internal developers and external SDK licensees. Has hands-on experience solving hard multiplayer/physics authority problems with a custom WebSocket relay approach, and is independently building a Unity management/puzzle prototype featuring a runtime level editor and multithreaded, tile-based pathfinding.

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Sai Harsha Kurapati - Mid-level Backend Engineer specializing in distributed systems and industrial IoT in Indianapolis, IN

Mid-level Backend Engineer specializing in distributed systems and industrial IoT

Indianapolis, IN4y exp
Purdue UniversityPurdue University Indianapolis

Backend/Python engineer focused on real-time sensor/IoT analytics: built dashboards and a high-throughput ingestion pipeline (MQTT -> Python worker -> TimescaleDB) with buffering, batch inserts, and validation. Strong Kubernetes + GitOps practitioner (Dockerized microservices, HPA, probes, ArgoCD) who has handled production incidents like CrashLoopBackOff under peak load and supported an on-prem analytics migration to AWS using shadow traffic and rollback plans.

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