Pre-screened and vetted.
Senior Customer Success Leader specializing in SaaS and e-commerce retention
Junior communications and marketing professional with retail, tutoring, and insurance experience
Senior Media Buyer specializing in performance marketing for DTC e-commerce
Mid-level Data Analyst specializing in business intelligence and marketing operations
Mid-level Client Success & Project Management professional specializing in SaaS implementations
Senior 3D Visualization Artist specializing in architectural and product rendering
Director-level Operations & Communications Leader in Live Production and Media
Executive Full-Stack & DevSecOps Engineer specializing in blockchain and distributed systems
Executive staffing and workers’ compensation leader with private lending and real estate investing focus
Senior Software Engineer specializing in R&D, visualization, and game development
“Unity developer with hands-on experience adapting an AR game from PC/mobile to legacy Vuzix smart glasses, focusing on UI/UX redesign and rigorous usability testing (recordings, interaction metrics, Likert surveys) to preserve game feel on constrained hardware. Brings a cross-functional, inventive mindset—e.g., proposing an art-department-driven approach to generate training data for a computer vision defect-detection effort.”
Senior Creative Technologist specializing in interactive digital experiences
“Unity VR developer with shipped Meta Quest experience who has led and built immersive industrial applications, including a life-size diesel engine visualization POC for Harmony Mine and a manufacturing labeller maintenance/operation training simulator with guided/unguided modes plus scoring and timing. Leverages AI tools to speed up iteration, storyboarding, and coding support, and prefers a balanced, cross-functional team environment.”
Mid-level Software QA specializing in manual, API, and UAT testing for web and WordPress apps
“Not a console game tester and unfamiliar with Sony/Microsoft/Nintendo certification requirements, but has experience in website feature development (redeem points flow) and prioritizing backend vs frontend work under pressure. Prefers structured Agile/Scrum teams and uses ChatGPT to brainstorm and gather examples for workflows/testing.”
Entry-Level Graphic Designer specializing in digital and print marketing assets
“Marketing/graphic designer with portfolio work spanning medical sales materials and food brand posters/sell sheets, emphasizing high-polish layouts, typography, and clear hierarchy for fast comprehension. Has built scalable, consistency-driven production files in InDesign/Illustrator (styles, master pages, grids) and has basic Figma exposure from Arizona State University; also works across WordPress/Squarespace/Wix and edits video in iMovie/Final Cut Pro.”
Mid-level Game Developer specializing in player-focused gameplay and Unity development
“Game developer with hands-on Unity/C# experience who built a horror gameplay system around Slenderman teleport/chase behavior, using health, camera shake, audio, and escalating power to drive player tension. Also stands out for pragmatic use of AI tools across both engineering and art pipelines, including code assistance and texture upscaling, plus some Unreal/VR modding experience.”
Senior Cinematographer/Camera Operator specializing in corporate, product, and social video
“South Florida-based Director of Photography with recent work spanning a Baptist Health TV commercial, social spots for a law firm (Instagram Reels/TikTok), and award/event videos for nonprofits (AFP, Rales JFS). Operates Sony/Canon/Blackmagic (plus Panasonic) and handles lighting design, stabilization (sliders/gimbals/EasyRig), and on-set audio (shotgun/lavs); can operate drones and is pursuing US licensure. Open to travel, non-traditional hours, and relocation.”
Junior Growth & B2B Marketer specializing in SaaS, EdTech, and revenue operations
“Growth/partnerships-focused operator with experience in early-stage B2B GTM and creator/education-adjacent ecosystems. Helped increase brand credibility by bringing a psychiatrist on as a pedagogic consultant and launching a learning-disabilities podcast, contributing to 2 new B2B partnerships in a year and opening sponsorship opportunities; also uses LinkedIn warm outreach and cold outbound (email/calling) to reach decision makers.”
Junior Unity Game Developer specializing in Android games and Firebase-backed apps
“Unity/C# student developer (IST) who built a networking simulation to reduce transmitted movement data and improve perceived smoothness/stability. Has hands-on experience integrating LLM-driven NPC dialogue via API/JSON prompting with token/cost controls, plus AI navigation work using NavMesh baking and snapping; also tested Unity UI/canvas scaling issues on Meta Quest vs Android.”
Junior Full-Stack Developer specializing in GenAI-powered web and mobile apps
“Web3 creator-led growth and community builder who frames crypto as infrastructure and designs content to drive measurable on-chain behavior. Uses X-native distribution (threads, replies, quote-tweets) paired with interactive CTAs and on-chain dashboards to convert attention into trust and product usage, with a structured 90-day plan for launching and scaling protocol communities.”
Mid-level QA Engineer specializing in automation, performance testing, and GovTech
“QA Engineer with 3 years of experience and hands-on performance testing on a cloud gaming platform, with a strong understanding of how latency and responsiveness impact player experience. Actively aiming to pivot into game/console testing, bringing solid fundamentals in test case design, automation/API testing, defect documentation, and deadline-driven bug triage.”
“Unity developer with VR and multiplayer experience (Netcode and Photon), including a 4-player VR team-building training project, a 2D top-down tanks game, and a VR ping-pong game. Built a data-driven spaceship weapon/shooting system using ScriptableObjects and designed a clean per-player projectile pooling approach to avoid mismatched networked projectiles. Prioritizes VR/mobile performance optimization and prefers a 9–5 schedule; relocating to Poland and targeting €30–40k net annually.”
Mid-level 2D Artist and Graphic Designer specializing in game art and UI
Mid-Level Software Engineer specializing in TypeScript/React, interactive experiences, and integrations
Senior Full-Stack Software Engineer specializing in Python microservices and cloud platforms