Pre-screened and vetted.
Mid-level Product Designer & Design Technologist specializing in design systems and GenAI UX
“Enterprise/industrial UX designer focused on making complex, real-time automated systems feel trustworthy and predictable. Has hands-on experience observing operators in logistics/automation environments, building shared interaction models to unify fragmented products, and collaborating tightly with engineers using component-system thinking (HTML/CSS/TypeScript) to ship resilient UIs that handle partial failures.”
Junior Software Engineer specializing in Python, SQL, and technical support
“Frontend-focused early-career developer who led a student club web app from stakeholder discovery and Figma UX/UI through a scalable React + TypeScript build, emphasizing accessibility, reusable components, and tight API alignment with backend. Also has freelance experience translating non-technical client needs into polished sites (including Wix) and has refactored/optimized an existing codebase for maintainability and performance.”
Mid-Level Software Engineer specializing in game development and full-stack systems
“Backend-focused developer who built a Python 4v4 matchmaking system using win/loss history plus an Elo rating model, validating and tuning it against a dataset of ~50 real games. Previously worked at Advanced Logistics Management building time-sensitive agriculture-site modules in a small dev team, coordinating work via Jira/Git and drafting documentation for a potential migration from XAMPP/CodeIgniter/Bluehost to Azure.”
Junior Full-Stack Developer specializing in GenAI-powered web and mobile apps
“Web3 creator-led growth and community builder who frames crypto as infrastructure and designs content to drive measurable on-chain behavior. Uses X-native distribution (threads, replies, quote-tweets) paired with interactive CTAs and on-chain dashboards to convert attention into trust and product usage, with a structured 90-day plan for launching and scaling protocol communities.”
Junior Game Designer specializing in level design and competitive multiplayer systems
“Game designer specializing in multiplayer mode and systems design across casual party and vehicular hero-shooter projects (Oink Splash Party, Rivals Hover League), with hands-on UE5 Blueprint prototyping for a Souls-like combat loop (Medieval Silence). Known for playtest-driven iteration that fixes degenerate strategies and improves pacing/teamplay (e.g., core-meltdown, kill-confirmed/resurrection events, radar/minimap disruption), plus designing non-predatory progression systems blending battle pass, contracts, and level-up rewards.”
UX/UI Designer specializing in inclusive, research-driven digital products
“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”
Mid-level Python Developer specializing in backend microservices and distributed systems
“Python backend developer from Larix Technologies who built and scaled microservice APIs for an omnichannel messaging SaaS (WhatsApp/Instagram/Facebook) and led production performance fixes during peak traffic, cutting webhook latency ~50%. Also shipped applied AI products end-to-end: a RAG-based PDF assistant (LangChain + Mixtral via Groq + React) and a BI agent that plans/executes/verifies multi-step analytics with strong guardrails and auditability.”
Junior Frontend Software Engineer specializing in React, Next.js, and TypeScript
Intern UX/Product Designer specializing in human factors and interaction design
Mid-level UX/UI Designer specializing in web & mobile product design
Mid-level Product Manager & Scrum Master specializing in SaaS product delivery
Mid-level Game Designer specializing in Unity/Unreal gameplay systems
Junior Full-Stack Developer specializing in AI-enabled web and mobile applications
Junior UX/UI Designer specializing in accessible, responsive digital experiences
Senior UX/UI & Product Designer specializing in AI and Healthcare SaaS
Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals
Intern Mechanical Design Engineer specializing in CAD/CAE, HVAC/MEP design, and industrial automation
Mid-level Product Designer specializing in UX/UI for mobile and web products
Senior UI/UX & Product Designer specializing in design systems and high-craft visual experiences