Pre-screened and vetted.
Junior Game Designer specializing in AI-driven systems and interactive narrative
“Game economy/progression designer who owned an end-to-end multi-currency economy for a top-down kitchen management sim, balancing cash/reputation/XP with sinks like spoilage, maintenance, and rent. Uses telemetry + structured playtests and spreadsheet simulations to tune pacing, reduce mid-game churn, and prevent late-game inflation by adjusting efficiency/skill curves and phase-based balancing.”
Senior Technical Game Designer specializing in gameplay systems and pipelines
“Modes/progression designer on EA College Football (Dynasty and Road to Glory) who has owned multiple shipped progression systems, including recruiting and Road to Glory progression (meters, in-game reward triggers, and a "coach trust" meta-progression). Focused on modular system design and tuning/balancing for player-facing challenges and rewards, with strong QA-driven iteration and Blueprint-based prototyping practices.”
Senior Graphic Designer specializing in branding, advertising, and digital/print design
“Marketing-focused visual designer/art director with portfolio work spanning a large-scale nonprofit fundraising campaign (Operation Smile), an automotive proposal campaign (Nissan) with static + motion concepts, and a corporate internal campaign (Millicom/Tigo). Builds scalable Figma design systems and modular video templates (Premiere/After Effects) to support high-volume output while maintaining strict brand consistency in fully remote, async collaboration.”
Senior Graphic Designer specializing in visual communication, branding, and presentations
“Marketing designer focused on modern, high-polish creative across direct mail, responsive web, and lightweight social video. Builds scalable Figma design systems and modular template frameworks to support high-volume campaign output with bulk-edit efficiency and minimal quality drift, and collaborates closely with UA/growth and product partners in fully remote, async workflows (Slack/Figma/Loom).”
Senior Creative & Brand Designer specializing in brand systems, digital marketing, and UI/UX
“Brand/marketing designer with experience modernizing a SaaS company’s identity (Hudson MX) and improving external perception through cohesive brand systems and asset libraries. Also supported American Express by building a scalable Figma component library to rapidly recreate UI screenshots with high fidelity using in-product access and Chrome DevTools for exact specs, and produced stakeholder interview videos for LinkedIn/Vimeo in Adobe Premiere.”
Junior Product/UX Designer specializing in AI-powered experiences and human-centered research
“Product/UX designer building an end-to-end startup MVP for small banks/credit unions to benchmark against regional competitors, including a custom design system and working prototypes created with Cursor/v0 and prompt engineering. Has experience translating complex finance analyst workflows into intuitive UX and running structured moderated usability tests with quantitative metrics; also led sensitive health research (20+ users) that shifted direction away from AI chatbot replacement.”
Mid-level AI Researcher specializing in LLMs, developer tools, and human-centered AI
“Research-focused AI engineer who built an agentic pipeline to automatically extract Sphinx-based API documentation/changelogs and generate synthetic tasks for a dynamic LLM code benchmark targeting real-world API evolution and deprecations. Experienced with multi-agent orchestration (AutoGen, LangChain, CrewAI) and rigorous evaluation methods, and has prior multi-agent work from a Microsoft Research internship.”
Engineering Leader specializing in cloud modernization and AI/ML integration
“Player-coach engineering leader focused on buyer/distribution product lines, building scalable purchasing/planning frameworks and modernizing workflows. Drove performance and reliability improvements via queue-based async architectures, external API redundancy, and CI/CD automation, and has led production incident response (cache-related) with follow-up playbooks and monitoring. Experienced in high-growth/startup environments, combining hands-on delivery with mentoring, 1:1s, and performance coaching.”
Senior UX Engineer specializing in AI-native workflows and design-to-dev automation
“UX/product designer in a medical laboratory B2B portal context who prototypes beyond Figma—built a GPT-based settings chatbot to address findability and low settings adoption, iterating through 11 tested versions with regression safeguards and structured prompts to mitigate instruction truncation/hallucinations. Also redesigned clinic order management by separating doctor vs assistant experiences and introducing step-based status views for a long, multi-stage lab order lifecycle; former full-stack engineer who improves design-to-dev handoffs via templates and readiness rituals.”
Mid-level Unity Developer specializing in VR/AR/XR training and WebGL experiences
“Unity/C# XR developer with hands-on experience building Meta Quest VR training modules and walkthroughs for non-technical users, emphasizing intuitive interaction design and performance on standalone hardware. Also built a room-scale treasure hunt game largely solo, owning the full lifecycle from design through optimization and polish, and uses AI assistants to accelerate debugging and refactoring while validating results via profiling and testing.”
Mid-level Software Developer specializing in full-stack engineering and game development
“Unity gameplay/AI engineer with driving-simulator experience who re-architected state-based AI using multithreading (including a threaded 2D collision/location checker) to nearly double AI traffic while improving frame rate. Has shipped on a Photon-networked title (Frankie's Revenge / RoboRevengeSquad) and is comfortable debugging tricky multiplayer spawning/movement issues with practical client-server test setups.”
Director-level Product & AI Platform Leader specializing in Enterprise SaaS and IT governance
“UC Berkeley CS–trained hands-on engineering leader with executive experience spanning fundraising and board/customer communication. Led architecture and roadmap for AI-driven fintech platforms (including portfolio data, market signals, document processing, and Bitcoin trading), scaling global orgs (~100 people) and driving modular API-based designs that improved reliability, onboarding speed, and customer retention.”
Mid-level GNC Software Engineer specializing in robotics, autonomy, and controls
“Robotics software engineer with hands-on sim-to-real experience: built and deployed a reinforcement-learning vision policy at The Boring Company to align a robot end effector to tunnel lining engagement holes, owning the full pipeline (SolidWorks/URDF modeling, PyBullet + Stable-Baselines3 training, and on-machine deployment). Also modified ArduPilot and tested custom drone algorithms via ROS/Gazebo using MAVROS and VICON-based localization.”
Mid-level Data Scientist specializing in predictive and generative AI
“AI/ML engineer with production LLM experience in regulated financial services (J.P. Morgan Chase), building a customer response engine to automate first-contact resolution while addressing privacy, bias, compliance, and scale. Strong MLOps/orchestration background (Airflow, Docker/Kubernetes, AWS Step Functions, Azure ML/SageMaker) plus proven ability to integrate with legacy systems and drive stakeholder adoption through dashboards, auditability, and training.”
Mid-level UI/UX & Product Designer specializing in e-commerce and enterprise SaaS
“Product/UX designer with large-scale consumer and omnichannel experience across Nykaa and Swiggy (100M+ users), combining deep research with high-polish UI and scalable design systems. Demonstrated measurable business impact across ops efficiency (1500 hrs/year saved), app quality (4.3→4.8 rating), and e-commerce conversion (48% uplift), and has owned a growth pod while collaborating closely with UA/growth and engineering.”
Senior Brand & Product Designer specializing in UX for AI and FinTech
“Senior/brand designer with portfolio work spanning fintech and AI SaaS, including leading the Daylight Grow launch for an LGBTQ+ audience across multiple channels (web, social, email, events, merch, OOH). Expanded Cleanlab’s Figma design system in close partnership with engineering and led visual QA to support fast, high-volume iteration without quality drift; also drove direct mail + landing page redesigns for Happy Money to improve acquisition performance.”
Director of Enterprise Architecture specializing in digital transformation, AI, and API strategy
“Hands-on architect/technology leader who builds prototypes (including Agentic AI wellness/biomarkers) and then scales teams to execute. Led a ~$400M global e-commerce transformation spanning 95 countries with active-active US/EU multi-region resilience, microservices/MFE (MACH), and strong security patterns (service mesh + API gateway + Ping Identity), plus modern data foundations (customer hub/MDM/Snowflake, data fabric/medallion).”
Junior Graphic & Interaction Designer specializing in UX/UI and digital branding
“Product/marketing designer with portfolio work spanning a nonprofit-focused mobile app concept (SecondLife) and a sustainability/human-connection rebrand of an e-commerce experience ("Amado" campaign). Experienced building scalable Figma design systems for high-volume output, producing modular templates for a local music venue’s concert graphics, and collaborating asynchronously with growth and creative leadership during an internship at The Bakery Atlanta (e.g., Atlanta Streets Alive).”
Senior Game Designer specializing in systems, progression, live ops, and AI
“Level designer/gameplay systems designer who shipped on Squid Game Unleashed, taking ownership of bot navigation and a dynamic bot-profile system to keep matches flowing and bots feeling human via telemetry-driven tuning (Tableau/heatmaps). Also built a lightweight minigame variant/rules framework to rapidly ship fresh live-service content with minimal engineering/art overhead, and has live-ops economy/event design experience from MyVegas Bingo.”
Senior Brand Designer specializing in SaaS, B2B marketing, and design systems
Senior Product Manager specializing in growth, onboarding, and retention for consumer and SaaS products