Pre-screened and vetted.
Senior AI/ML engineering leader specializing in healthcare and life sciences
Senior Graphic Designer specializing in brand identity, presentations, and multimedia
Junior Robotics Engineer specializing in computer vision and autonomous systems
Senior Product/UX Designer specializing in enterprise UX, AI, and modern interfaces
Senior Data Scientist specializing in LLMs, NLP, and anomaly detection
Senior Product & UX/UI Designer specializing in design systems and data-driven digital experiences
Mid-level Product Designer & Engineer specializing in AI-native geospatial and data products
Director-level Visual Designer and Art Director specializing in brand identity systems
Mid-level Software Engineer specializing in Unity game development and graphics engineering
Executive AI Architect specializing in enterprise cloud and FinTech solutions
“Candidate brings an operator-to-founder profile with leadership experience in IT and Business Systems and a strong grasp of how ideas become venture-backable products. They speak fluently about startup evaluation criteria such as TAM, technical defensibility, speed to scale, and AI differentiation, and appear especially motivated by building solutions end-to-end in startup or venture studio environments.”
Mid-level Full-Stack Engineer specializing in AI and FinTech platforms
“Full-stack engineer who built RegArt’s product from 0→1 for enterprise compliance users at clients like HSBC and EY, including the production React frontend, backend APIs, and an LLM-powered search experience. Particularly compelling for startups needing someone who can move across UI, API, and data layers, make pragmatic architecture tradeoffs, and ship fast without over-engineering.”
Mid-level Robotics Planning & Control Engineer specializing in UAV autonomy
“Robotics software engineer focused on autonomy for fixed-wing and quadrotor UAVs, with deep experience in planning and advanced control (geometric control, trajectory optimization, nonlinear MPC). Recently designed an energy-aware NMPC for an autonomous glider, building a custom simulation/visualization framework to tune reward formulations. Has hands-on field deployment experience integrating ROS with PX4, optimizing node architecture for zero-copy performance, and building heterogeneous robot comms using Zenoh.”
Senior Gameplay & UI Programmer specializing in VR game development
“Unity/VR gameplay engineer with shipped Ubisoft experience on Assassin's Creed Nexus VR, improving core interaction systems (doors) for comfort and predictability and iterating mechanics (pickpocketing) using player feedback and analytics. Also prototyped Photon Fusion multiplayer features for a Rainbow Six Siege-related project, focusing on synchronization and tactical-feel networking tradeoffs, and has experience setting up project architecture and collaborating closely with design/UI teams (including at Sumo on a football manager project).”
Mid-level Supply Chain Analyst specializing in logistics optimization and planning analytics
“Supply chain/procurement professional (Maersk) who leads end-to-end freight sourcing initiatives using heavy analytics (SAP/SQL/Python/Excel) to drive measurable savings. Known for automating sourcing workflows (60% faster bid evaluation) and building Power BI dashboards to monitor contract compliance and supplier performance post-implementation.”
Senior Game Designer specializing in AI systems and live ops
“Gameplay/system designer with shipped AAA experience on Far Cry (5/6), including end-to-end ownership of AI NPC class redesigns and a stealth system redesign in a chaotic open-world context. Also designed Dead by Daylight’s winter event centered on snowball mechanics that players adopted for emergent communication and that appealed to casual/new players; experienced with UE Blueprints prototyping and modular, data-tuned systems.”
Staff Technical Artist specializing in character pipelines, rigging, and tools for games
“Lead Tech Artist/animation systems specialist with UE5 locomotion and VR experience, including a complex VR mech setup where player arm motion drove mech arms with intentional lag using IK and follow points. Has shipped experience across Meta Horizon VR (built Unity profiling tooling) and Call of Duty (animation performance fixes for runtime cinematics), plus a strong track record building artist-first pipelines like modular rig builders and an AI skinning framework.”
Junior data and product analyst specializing in machine learning and analytics
“Senior at the University of Michigan who led most of the technical build for a real client-facing Medicare fraud detection system with explainable ML and an analyst-ready Streamlit dashboard. Also builds practical LLM tools independently, including a market sentiment pipeline over Reddit/news data and a resume parser/grader, showing strong product instinct alongside applied ML and data engineering depth.”
Senior AI Product Manager specializing in ML, automation, and generative AI
“AI Product Manager who also operates as a product marketer/CRM lifecycle lead, focused on behavior-driven onboarding and retention. Has delivered measurable growth through segmentation, multi-channel lifecycle programs, and experimentation (e.g., activation +23%, TTFV -30%, retention +14%), and led a cross-functional chatbot integration that improved course completion (+23%) while reducing refunds (-15%).”
Executive SaaS & Operations Leader specializing in global growth, GRC, and enterprise product strategy
“COO experience at an early-stage technology company (CyberAlliance) focused on building scalable operating systems: SMART goal-setting by function, KPI-based performance management, monthly business reviews, and a structured stage-gate product introduction process. Also has hands-on experience rapidly adapting support operations to meet new customer 24x7 monitoring requirements while planning for scale.”
Mid-level Product Manager specializing in data-driven product strategy and analytics
“Procurement/sourcing professional with hands-on experience selecting and rolling out an analytics dashboard vendor end-to-end—using stakeholder discovery, POCs, and a scoring matrix—then negotiating a ~26% cost reduction and waiving implementation fees. Also demonstrates strong trade compliance instincts by catching and correcting an incorrect tariff code that would have increased duties ~18%, and uses structured milestone/risk tracking (RAG) to keep OTD and approvals on track.”
Entry-Level Software Engineer specializing in full-stack web and Android development
“Early-career developer whose experience comes from classroom projects but has completed full end-to-end web app delivery: implemented login/search/favorites, integrated external APIs, and deployed to Google Cloud for multi-device use. Demonstrates user-centered iteration by recruiting friends to test and provide feedback, and has hands-on production-style debugging experience (e.g., resolving CORS issues during deployment).”
Junior Game Designer specializing in AI-driven systems and interactive narrative
“Game economy/progression designer who owned an end-to-end multi-currency economy for a top-down kitchen management sim, balancing cash/reputation/XP with sinks like spoilage, maintenance, and rent. Uses telemetry + structured playtests and spreadsheet simulations to tune pacing, reduce mid-game churn, and prevent late-game inflation by adjusting efficiency/skill curves and phase-based balancing.”
Senior Technical Game Designer specializing in gameplay systems and pipelines
“Modes/progression designer on EA College Football (Dynasty and Road to Glory) who has owned multiple shipped progression systems, including recruiting and Road to Glory progression (meters, in-game reward triggers, and a "coach trust" meta-progression). Focused on modular system design and tuning/balancing for player-facing challenges and rewards, with strong QA-driven iteration and Blueprint-based prototyping practices.”
Senior Design Engineer specializing in AI-powered product experiences and visual systems
“Product designer with hands-on front-end implementation experience who has owned complex flows end-to-end at Wix and Intuit, including a live keynote demo for Wix’s first developer conference and a tournament-based inner-source readiness program across global AI/data teams. Particularly strong at turning ambiguous briefs into structured experiences, using design systems rigor, interaction design, and implementation fluency to ship polished, understandable products.”