Pre-screened and vetted.
Mid-level Full-Stack Developer specializing in scalable web and SaaS applications
Mid-level Quality Assurance Analyst specializing in video game testing and compliance QA
Mid-level Sales Development Representative specializing in outbound prospecting and pipeline generation
Mid-level QA / Software Test Engineer specializing in video game testing and certification
Mid-level Full-Stack Developer specializing in React and modern JavaScript web apps
“Senior frontend engineer focused on building and scaling React + TypeScript dashboard products with real-time data. Emphasizes pragmatic architecture (feature-based modules, local-first state), performance optimization (lazy loading/code splitting/throttling), and safe delivery practices (incremental refactors, tests, feature-flagged rollouts with QA and metrics-driven iteration).”
Mid-level Quality Assurance & Trust & Safety professional
“QA tester focused on sports apps and websites, combining detailed visual/content checks with regression testing and live soccer event monitoring. Experienced coordinating urgent incident response (e.g., black screen during live events) and documenting issues in Jira/Trello, including using AI to write clearer steps-to-reproduce.”
“Game QA tester with experience supporting two university-alumni indie teams (adventure combat/parkour and horror projects), contributing to shipped demos. Uses structured test plans, regression, and detailed defect evidence (screenshots/video, streamed gameplay) and leverages Unreal Engine editor/debug tools to help teams diagnose and fix UI/gameplay issues.”
Mid-level QA Tester specializing in proprietary game software and data quality
Senior Sales Development Representative specializing in outbound pipeline generation
Junior QA Engineer specializing in manual and API testing with growing automation skills
Entry-Level Sales Development Representative specializing in B2B prospecting and pipeline management
Mid-level QA Tester specializing in game testing across mobile, PC, console, and VR
Senior Social Media Video Content Creator specializing in gaming and UA advertising
Junior Frontend Developer specializing in React and TypeScript
“Frontend engineer who led end-to-end development of a role-based React + TypeScript dashboard (hotel booking management) with deep linking and complex workflows. Emphasizes scalable architecture, strict quality gates (TypeScript strict mode, ESLint, testing, code review), and rigorous state separation (server/URL/local) to prevent stale or mixed-up UI. Proven at performance-focused refactors and fast-paced feature rollouts with tight cross-functional collaboration.”
Mid-Level Game Designer specializing in gameplay prototyping and level design
“Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.”
Junior QA Engineer / Systems Analyst specializing in test automation and ERP implementations
Mid-level QA Analyst specializing in web, mobile, and test automation
Mid-level Software QA Tester specializing in web and mobile testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Entry Technical Designer specializing in Unreal Engine gameplay systems
“UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.”
Entry-level Full-Stack Software Engineer specializing in web and real-time applications
“Frontend-focused developer who built Brick-Verse, a React/TypeScript CRUD app combining Spring Boot, Spring Security, JWT auth, PostgreSQL, and the Rebrickable API. Stands out for handling multi-source data flow, protected user features like favorites, and practical React performance and responsive CSS challenges in a production-style project.”