Pre-screened and vetted.
Senior Game & VR Lead Developer specializing in Unity and cross-platform multiplayer
“Lead Unity VR developer who shipped multiple Meta Quest Store releases, including porting Titanic VR and building Rollercoaster Legends titles for Quest 3 (with Quest 2 support). Also independently built and released a multiplayer mobile trivia game using PlayFab, P2P networking with host migration, and encrypted/serverless backend updates to reduce hacking.”
Senior Music Marketing Manager specializing in email/CRM and integrated campaign strategy
“Lifecycle/CRM marketer in the education/music curriculum space who builds segmented nurture programs and tests messaging to drive measurable outcomes. Notably delivered a 70% conversion post-training email sequence to upsell teachers into licensing a full curriculum, and uses tagging/lead magnets to boost opens and event signups by location-based interest.”
Senior Lifecycle Marketing Manager specializing in retention and CRM automation
“Lifecycle/CRM marketer with DTC jewelry experience who built a segmented post-purchase workflow targeting engagement-ring buyers and drove repeat purchases from ~2% to ~30% within a 90-day window using personalized recommendations, educational/social-proof content, and incentive testing. Emphasizes rigorous segmentation, ongoing data audits, and continuous A/B testing to improve retention and revenue.”
Senior Performance Marketing Leader specializing in high-spend paid media
“Performance marketing specialist with hands-on ownership of $50K+/month spend on the AdOn Network at RhythmOne, focused on driving new-user growth and on-site engagement. Known for rigorous, variable-isolated testing across keywords, placements, and ad copy, plus clear client reporting tied to engagement and efficiency metrics.”
Senior Lifecycle & Retention Marketing Manager specializing in CRM and subscriber growth
“Lifecycle/CRM marketer with hands-on Braze automation experience, running cross-channel (email + push) onboarding and milestone campaigns for an app-based content product. Demonstrated strong activation metrics on Day 0 and drove a 10% week-over-week churn reduction by partnering with Customer Service on winback save-rate and scripting tests.”
Senior Bilingual Video Producer/Editor specializing in social and short-form storytelling
“Bilingual video producer/editor with 6 years at The Weather Channel creating YouTube and social content reaching ~8M viewers, and 8+ years of daily Premiere Pro/After Effects use. Has delivered branded content for clients like Barcelona F.C. and IBM, combining retention-focused longform editing with polished motion graphics, templates, and analytics-driven quality control.”
Mid-level Performance Marketing Manager specializing in digital acquisition and analytics
“Performance marketer from Fitbit who owned the highest-funded paid media efforts, managing multi-million-dollar monthly budgets across Meta, Google Search, and Performance Max with a disciplined experimentation framework. Demonstrated impact includes a 25% conversion-rate lift and 10% retention improvement, plus strong marginal-CAC-based budget reallocation and creative-fatigue recovery to protect blended efficiency at scale. Seeking a full-time role with clear ownership of growth levers and fast, data-driven execution.”
Mid-level Product Designer specializing in AI agent UX and B2B SaaS platforms
“Product designer at Felixphere working on a pivot from a SaaS marketplace to a SaaS management platform, designing end-to-end SaaS integrations and an AI concierge/agent experience. Drove a strategic shift from complex custom connectors to standardized connectors through user research and prototyping, aligning executives and reducing development effort; also shipped user-informed features like a contract/payment calendar to reduce operational friction for customers.”
Director-level Talent Operations & Recruiting Operations leader specializing in scalable systems
“Talent/Recruiting Operations leader from high-volume, customer-centric environments who has managed teams of 18–42 and owned workforce planning, QA calibration, onboarding/training, and process optimization. Notable for redesigning a service-coordinator hiring funnel (standardized competency screening + scheduling automation + revamped onboarding) driving 8–10% service-level gains and faster fills, and for leading cross-functional system implementations with strong reporting/analytics rigor.”
Senior SDET specializing in test automation across web, mobile, API, and connected devices
“AAA sports game QA tester who supported full development through launch and live updates, owning gameplay stability/regression risk. Experienced in triage-driven prioritization and in diagnosing complex crash issues (including thread synchronization) using evidence-backed Jira reports, then hardening coverage with stress/concurrency/soak and CI-integrated regression suites.”
Senior Customer Success Manager specializing in enterprise AI-powered SaaS
“Enterprise B2B Customer Success professional who owns complex SaaS accounts end-to-end (onboarding, adoption, renewal, and expansion) across hundreds of users and multiple departments. Demonstrated measurable adoption gains (40–60% advanced feature engagement), early renewal/expansion (120+ days ahead), and strong cross-functional execution to unblock SSO/integration issues while consolidating 20+ subscriptions into a single enterprise contract.”
Senior Technical Support Engineer specializing in enterprise networking and telecom accounts
“Dedicated engineer supporting the T-Mobile enterprise account at Gigamon, leading annual large-scale device upgrade initiatives (2000+ devices in 1–2 months) with an emphasis on zero production traffic disruption and strong stakeholder communication. Known for consistently high CSAT (4.8+) and for driving operational improvements in Salesforce that cut support Time to Close by 50%.”
Senior XR/Game Engineer specializing in VR multiplayer and AI systems
“Unity VR developer who has shipped on Meta Quest, including Metro Awakening (Steam Awards 2024 VR Game of the Year) as an AI Programmer, focusing on performance-critical multi-agent AI optimization (EQS/HTN) for Quest 2. Also shipped Final Fury, taking ownership across gameplay, UI, networking (sync mechanics), and AI on a small team, and built a data-driven gesture/move system for VR fighting prototypes.”
Senior Graphic Designer specializing in brand and performance-driven marketing design
“Brand/marketing designer who led a modern, high-end credit/rewards card launch—owning visual identity, brand guidelines, and a full suite of digital assets (social/email/web) with reusable templates. Also built scalable Figma design-system foundations for a SaaS company and set up CapCut-based video templates/workflows to quickly adapt trade-show content across placements (Stories, YouTube 16:9) in a remote, cross-functional environment.”
Senior Paid Social Manager specializing in full-funnel digital strategy and campaign optimization
Digital Director and Creative Producer/Editor specializing in social, video, and content strategy
Mid-level Motion & Graphic Designer specializing in animation and digital marketing creative
Senior Full-Stack Engineer specializing in e-commerce and FinTech platforms
Senior Marketing & Performance Designer specializing in scalable brand systems and growth creative
Mid-level CRM Analyst specializing in segmentation, data hygiene, and reporting
Director-level Lifecycle & Retention Marketing leader specializing in luxury and wellness
Senior Retention & CRM Marketing Manager specializing in eCommerce lifecycle growth
Senior QA Analyst specializing in manual testing and test case design for web, cloud, and enterprise systems
Senior Visual Designer specializing in brand, marketing, and product visual systems