Pre-screened and vetted.
Entry-level Software Developer specializing in full-stack web and machine learning applications
“Early-career candidate with a thoughtful, engineering-first approach to AI-assisted development: they use AI to accelerate implementation while retaining human ownership of architecture and final code quality. They recently built a speech-to-text workflow using Groq Whisper and showed practical judgment by designing around imperfect transcription accuracy with checks and fallback handling.”
Intern Mechanical/Human Factors Engineer specializing in human-centered product design
“Product/UX designer with academic HCI experience (CMU HCII) and Tufts coursework who has built research-driven products ranging from a fiber-focused community wellness app to a VR emotion-inducing gamified experience. Also completed a product design internship at a stealth consumer robotics startup in the beauty industry, conducting in-salon field research and prototyping human touchpoints, and has led a website team bridging UX and engineering with hands-on coding knowledge.”
Intern UX/UI Designer specializing in product design and data-driven UX research
“Design engineer blending UX/product design with hands-on technical implementation and analytics. Built a full-stack restaurant web app (Node.js/MongoDB) and improved conversion via instrumentation (sensors/heatmaps) and UX changes; also designed a smart-meter anomaly triage dashboard using Python + Power BI to make complex data usable for non-analysts. Led trust-focused conversational UI direction for an AZ water chatbot based on deep user interviews.”
Director-level Engineering & Technology Leader specializing in digital transformation and enterprise platforms
“Providing technical guidance to a small team exploring a biomedical startup focused on earlier disease detection, including for remote/underserved areas. The venture is in ideation with initial research completed and is moving toward prototyping while exploring initial investment/support.”
Senior Game Designer specializing in live-service systems and multiplayer
“Game designer from Turn 10 Studios who owned major Forza Motorsport multiplayer features end-to-end, including a refreshed competitive multiplayer mode built for live service (skill/safety ratings, rotating events, telemetry-driven tuning) and the post-launch return of Public Meetups shipped for the 20th Anniversary update under proprietary-engine/UI constraints. Also builds UE5 Blueprint prototypes (third-person action-adventure) with animation blueprints and data-table-driven randomized loot systems.”
“Unity/gameplay engineer (Playtika) who built a state-machine/ECS-driven slot/bonus engine in a client-server setup, focusing on consistent outcomes under latency and highly engaging reward sequences. Also implemented server-authoritative real-time challenges/contests via an event-driven messaging system (SignalR-like) across iOS/Android/WebGL/UWP, and validates impact through retention/session/engagement analytics.”
Senior Game Economy Designer specializing in live-ops economies and monetization systems
“Game economy designer with experience on live F2P mobile titles including Jurassic World: The Game and Ubisoft’s NFL Primetime Fantasy. Built and tuned virtual currency/market systems end-to-end, using Excel simulations and analytics dashboards to forecast progression, prevent inflation, and iteratively improve engagement, retention, and player satisfaction in live ops contexts. Based in Montreal (East Coast) and seeking ~80k CAD; not able to relocate to the Pacific.”
Senior Design Engineer and Front-End Developer specializing in interactive data experiences
“Lead engineer/designer behind The Washington Post's internal live-tracker tooling and election coverage interfaces. They combine cloud architecture, frontend/data-viz craftsmanship, and close newsroom stakeholder collaboration to ship real-time, high-traffic journalism products that improved internal efficiency and supported major audience and subscriber outcomes.”
Director-level product and UX leader specializing in digital products and enterprise SaaS
“Product and UX leader with experience launching a new direct-to-consumer ecommerce channel inside an enterprise business and later optimizing it to double revenue and conversion. Also built early AI-assisted workflows in regulatory/risk software, with a strong emphasis on trust, human oversight, and adapting quickly to new domains through first-principles product thinking.”
Senior Full-Stack Developer specializing in FinTech and cloud-native platforms
“Fullstack engineer from Prudential who built a workflow automation platform for internal service reps, combining Angular/React frontends with NestJS, GraphQL, Kafka, MongoDB, and Redis. Stands out for translating ambiguous business problems into scalable metadata-driven systems, validating architecture through hands-on POCs, and delivering a measurable 40% reduction in transaction handling time.”
Executive Higher Education Administrator specializing in operations, finance, and enrollment management
“Higher-education operations leader (Assistant Dean at Howard University School of Business; inaugural Associate VP of Student Affairs/Enrollment Management at University of the District of Columbia) known for rebuilding and modernizing internal operations under constraint. Delivered measurable results including sustaining fiscal integrity across three budget cycles post-staff reduction and improving admissions throughput (+25% applications, 50% faster decisions) through process re-engineering, automation, and cross-functional governance.”
Senior Product Designer specializing in enterprise, AI-driven, data-heavy products
“Product/UX designer who has led end-to-end design systems for high-impact, multinational products—most notably a live African Union policy tracking platform used by 11 countries. Experienced translating complex, regulated workflows into intuitive experiences (including a gamified pediatric vaccination journey) and collaborating closely with engineers using component-based design systems and Agile delivery.”
Entry-level AI product and data professional specializing in workflow automation
“Early-stage go-to-market candidate at Retroshift who has owned outreach across users, investors, and prospective clients in a zero-to-one environment. They’ve helped onboard 20+ alpha users and pushed the company into 3+ accelerator interview processes, showing strong traction-building ability through scrappy, multi-channel outbound.”
Mid-level product-focused software engineer specializing in telecom and go-to-market strategy
“AI/LLM-focused builder with internship experience at Curated, where they owned a voice AI support deployment end-to-end and built a RAG-based internal knowledge assistant. They pair practical production instincts with measurable outcomes, including a 30% reduction in human-handled support tickets, a 20-point NPS improvement, and a 40% reduction in manual document search across five teams.”
Senior Unity Developer specializing in AR/VR simulations and interactive 3D experiences
“Unity/C# developer with hands-on ownership of a core, sample-accurate audio looping system for an audio-driven game, including syncing multiple tracks and driving character animations from audio events. Also has mocap animation cleanup/blending experience, broad exposure to multiplayer stacks (Photon/Mirror/Unity Netcode/gRPC), and is currently exploring local/on-device LLM gameplay integration with a focus on designing around latency.”
Senior Graphic & Web Designer specializing in UX/UI and brand-led digital experiences
Mid-level Embedded & Firmware Engineer specializing in IoT and medical devices
Junior Product Manager & Front-End Developer specializing in UX research and AI search
Senior Gameplay Programmer specializing in game systems and tools
Mid-level Full-Stack Software Engineer specializing in scalable backend and FinTech systems
Mid-level Robotics Engineer specializing in mechatronics, embedded control, and industrial automation
Mid-level UX/UI Designer specializing in user-centered web and mobile product design
Senior UI/UX Designer specializing in CRM, design systems, and digital experiences