Vetted Prototyping Professionals

Pre-screened and vetted.

VS

Vrushti Shah

Screened

Junior Mobile & Full-Stack Software Engineer specializing in Flutter and Java/Spring

Boston, MA2y exp
Crest DataNortheastern University

Software engineer with experience at PTC (Onshape cloud CAD) and Firebolt building customer-facing features end-to-end—from user research and prototyping (tooltips, CSV imports) through deployment and usage monitoring. Also handled urgent production crashes in a Flutter mobile app across iOS/Android by diagnosing state-management conflicts and shipping a stabilizing patch; enjoys hands-on, customer-facing work and travel.

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JF

James Furr

Screened

Senior Information Security leader specializing in cloud infrastructure and compliance

Charlotte, NC18y exp
Team VelocityCentral Piedmont Community College
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SD

Simon Davis

Screened

Senior XR/Unity Software Engineer specializing in VR/AR experiences

7y exp
NurtureUniversity of Manchester

Senior Unity UI/UX developer who led XR interaction design for a VR meetings/events platform (VRChat/Horizons-like), including a modular radial menu that served as the app’s primary control system. Also built a Pokemon Go-style Unity AR experience for a major shopping centre end-to-end, tackling real-world marker scanning challenges (lighting, reflections, installation) through iterative prototyping and testing.

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AG

Archit Gangal

Screened

Senior Full-Stack Developer specializing in cloud-native microservices and AI/ML analytics

7y exp
AllstateColorado State University

Full-stack/backend engineer with deep insurance claims domain experience who built and operated a microservices + ETL platform (Java/Spring Boot + Python + Kafka/Databricks) processing 1M+ daily transactions. Combines production-grade reliability (99.7% uptime, zero-downtime blue/green releases, strong observability) with customer-facing UI delivery (AngularJS/React+TS dashboards and a hackathon-winning research chatbot).

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Stella Zeng - Mid-Level Product Designer specializing in AI-powered UX and accessibility in San Francisco, CA

Stella Zeng

Screened

Mid-Level Product Designer specializing in AI-powered UX and accessibility

San Francisco, CA3y exp
VSDesignRhode Island School of Design

Product designer focused on complex, rules-heavy workflows, with recent end-to-end ownership of Casehero.ai (AI-assisted tooling for immigration lawyers) including interaction model, visual language, and a reusable design system. Uses deep field research (shadowing, live sessions) to simplify overwhelming experiences and reports ~70% reduction in manual effort/time after redesigns; also has accessibility-focused work on Captify for deaf and hard-of-hearing users.

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Jinyao Ouyang - Mid-level Design Engineer specializing in product UX and front-end systems in Grand Rapids, MI

Jinyao Ouyang

Screened

Mid-level Design Engineer specializing in product UX and front-end systems

Grand Rapids, MI4y exp
Yili US IndustrialUniversity of Washington

Designer-engineer who independently rebuilt the Flexi-Casa ecommerce experience end-to-end as a headless Shopify/Next.js storefront. Stands out for combining UX, frontend implementation, analytics, and A/B testing in one role, using funnel analysis to identify conversion issues and ship data-informed IA and UI improvements.

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Briana Lonappan - Entry-level product and project management candidate specializing in operations and user insights in Remote

Entry-level product and project management candidate specializing in operations and user insights

Remote2y exp
Aspire Skill DevelopmentCal Poly San Luis Obispo

Early-career candidate with a blend of product research and project coordination experience from a BeReal Product Innovation Externship and Aspire Skill Development internship. They bring strong analytical and organizational skills, including user interviews, competitive benchmarking, prototyping, and stakeholder tracking, with a demonstrated contribution to reducing missed deadlines by 20%.

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Ryan O'Keefe - Director-level Product Leader specializing in AI-driven SaaS, EdTech, and FinTech in Austin, TX

Ryan O'Keefe

Screened

Director-level Product Leader specializing in AI-driven SaaS, EdTech, and FinTech

Austin, TX13y exp
ZogoLoyola Marymount University

Product leader with 6 years of hiring and management experience who has driven major edtech and mobile product transformations, including a full mobile app rebuild launched in 2 months and an AI-powered content aggregation feature shipped from prototype in 2 weeks. Has worked at OnlineMedEd and Zogo, with a strong track record in personalization, rapid MVP execution, and human-centered AI that supports learning and coaching rather than replacing it.

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SS

Suresh Saladi

Screened

Mid-level UI/UX Designer specializing in accessible, data-driven mobile and web experiences

Remote, USA4y exp
DiscoverPace University

Product/UX designer with end-to-end redesign experience on the Discover Mobile Banking App, focused on rebuilding interaction models and a WCAG 2.1-compliant visual system to improve accessibility outcomes (including Lighthouse score). Also redesigned a restaurant ordering/management SaaS (RestroZap), translating complex operational and configuration workflows into guided, non-technical user experiences through field research, progressive disclosure, and iterative prototyping in Figma.

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AG

Mid-Level Game Designer specializing in live ops and content design

Orlando, Florida3y exp
Electronic ArtsFull Sail University

Game/content designer with experience at EA and on a mobile title (Ultimate Fishing), owning PvP mode UX/gameplay improvements and building UE5 Blueprint systems (state machine + modular weapon/ability architecture) to support multi-developer teams. Also designed College Football 2025/2026 challenge content grounded in real football culture and research, improved broken data-driven toolsets via spreadsheet formula work, and partnered with economy to rebalance rewards by rapidly shipping additional challenges.

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Michael Chaves - Senior Creative Technologist & Full-Stack UX Engineer specializing in Generative AI and XR in Los Altos, CA

Senior Creative Technologist & Full-Stack UX Engineer specializing in Generative AI and XR

Los Altos, CA12y exp
Astrocade AISan José State University

Design engineer/product designer who built an end-to-end creator + review/moderation system for a UGC platform, spanning automated checks, human QA, final review, and creator feedback. Comfortable working directly with HTML/CSS/TypeScript and component systems, using prototyping and field observation to reduce reviewer hesitation, improve consistency, and prevent creator errors upstream.

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Adaya Head - Mid-level Software Engineer specializing in game development and web/mobile apps in Remote

Adaya Head

Screened

Mid-level Software Engineer specializing in game development and web/mobile apps

Remote4y exp
Untitled Horror Game ProjectCentral Methodist University

Gameplay engineer who also contributes to game design, currently building a motion-based horror game with educational riddle mechanics (animal/sea-creature learning via in-room info tablets). Has shipped/implemented stealth gameplay systems including power-ups (notably an invisibility mechanic) and iterated features through internal cross-discipline playtests, documentation, and Figma-driven inventory system alignment.

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Kevin Hand - Senior Game Designer and Producer specializing in 3D/VR interactive experiences in Chico, CA

Kevin Hand

Screened

Senior Game Designer and Producer specializing in 3D/VR interactive experiences

Chico, CA11y exp
Theia InteractiveCalifornia State University, Chico

Lead game designer/producer who shipped a Fortnite TMNT-themed rogue-like dungeon crawler, owning progression, economy, and tuning. Improved retention measurably by replacing a linear points system with an exponential economy formula, increasing playtime by ~50%, and iterated quickly via playtests (mini-boss pacing, weapon drop-rate balance). Also built UE Blueprints for FPS animation montages and state transitions to address clunky movement feedback.

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Corbin Ward - Junior Product Manager / APM specializing in data tools, CMS platforms, and AI-enabled products in San Jose, CA

Corbin Ward

Screened

Junior Product Manager / APM specializing in data tools, CMS platforms, and AI-enabled products

San Jose, CA1y exp
Q.AIUC Merced

Data Software Tools Analyst at Q.ai through rapid growth and a $2B Apple acquisition who led an internal CMS for participant/PII workflows using Next.js (App Router) + FastAPI/Postgres with strong security controls (JWT + Postgres RLS). Also drove a major frontend architecture shift toward React Server Components, reporting ~4x faster page loads, and has experience building durable realtime collaboration systems with Supabase/SvelteKit and server-centric state management.

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Janki Mehta - Senior Frontend React Developer specializing in scalable web applications in Fremont, CA

Janki Mehta

Screened

Senior Frontend React Developer specializing in scalable web applications

Fremont, CA10y exp
Shreeji Foods and ServicesLawrence Technological University

Frontend-focused product engineer in healthcare who has owned patient/provider scheduling experiences end-to-end, from product requirements and API design through React implementation, deployment, and post-launch measurement. Particularly strong in real-time operational dashboards, performance optimization, and cross-functional work with backend and product teams on complex scheduling workflows.

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DJ

Denny Jerald

Screened

Junior IoT and embedded systems engineer specializing in connected devices

Somerville, MA2y exp
NONA TechnologiesNortheastern University

Electrical/embedded engineer who owned the end-to-end electronics and firmware for an ultra-portable desalination product at Nona Technologies, taking it from research concept through prototype, PCB bring-up, and iterative testing. Brings hands-on experience with harsh-environment hardware, mixed-voltage control systems, safety-critical monitoring, and designing consumer devices to be plug-and-play for non-technical users.

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JW

Joseph Wonesh

Screened

Senior Full-Stack Software Engineer specializing in modern web apps and cloud platforms

Los Angeles, CA11y exp
SmartiStackUniversity of Florida

Backend/data engineer focused on production-grade Python microservices and AWS platforms, including a hybrid Lambda + ECS Fargate architecture managed with Terraform and CI/CD. Has hands-on reliability experience (JWT/OAuth, timeouts, retries, centralized error classification) and built AWS Glue/PySpark ETL pipelines consolidating PostgreSQL/RDS, MongoDB, and S3 sources into curated partitioned Parquet datasets. Demonstrated measurable SQL tuning impact (8 minutes to 25 seconds) and disciplined legacy-to-modern migrations with parity validation and UAT sign-off.

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WW

William Wung

Screened

Mid-Level Full-Stack Software Engineer specializing in Odoo ERP and integrations

Buffalo, NY3y exp
OdooGeorge Mason University

Customer-facing software engineer who builds configurable, extensible solutions under vague requirements (e.g., a bin-packing-style resource allocation feature) and iterates via frequent sandbox deployments and customer testing. Has hands-on experience integrating multiple shipping APIs, navigating outdated/unclear documentation, and resolving production issues quickly through log-driven debugging and safe rollback procedures.

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IK

Ivan Kulikov

Screened

Senior Game AI Designer specializing in Unreal Engine gameplay systems

Kyiv, Ukraine8y exp
4A GamesDonetsk National Technical University

UE5 Blueprint-focused gameplay/AI developer specializing in combat creatures and reusable, data-driven systems. Built a player-facing AI dodge mechanic that stays navmesh-safe via trace-based space checks and tuned it with cooldowns/probabilities, validating timing against ~250ms player reaction speed using a dedicated test map and logging. Experienced collaborating cross-discipline to propose features, request assets, prototype quickly, and iterate based on QA/playtests and creative direction.

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JF

Senior Creative Designer specializing in brand identity, digital marketing, and web design

Sanatoga, PA14y exp
Design and Media LLCUniversidad Dr. Rafael Belloso Chacín

Senior designer with experience delivering premium, performance-oriented marketing creative for brands including BFGoodrich, Modelo, Corona, Coway, and HydraFacial. Builds scalable Figma design systems and modular template frameworks for high-volume multi-channel output (web, email, paid, decks, events), and also produces short-form CapCut videos optimized for major social platforms. Has worked fully remote since 2017 and has executed full Spanish-language adaptations of campaigns to expand audience reach.

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Hleb Rahoisha - Senior Unity/C# Developer specializing in mobile and VR games in Warsaw, Poland

Hleb Rahoisha

Screened

Senior Unity/C# Developer specializing in mobile and VR games

Warsaw, Poland7y exp
PlaytikaBelarusian State University

Unity gameplay engineer with hands-on experience spanning AI behavior-tree architecture (Behavior Designer), authoritative multiplayer networking (Photon/Mirror), and aggressive VR (Meta Quest) optimization. Built designer-friendly tooling (Excel-driven balancing, prefab automation bridging Marvelous Designer/Blender/Unity) and has experience mentoring juniors within an entity/HMVC-based architecture at Playtica.

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MJ

Senior Unity/Simulation Developer specializing in VR training and interactive 3D applications

Austin, TX8y exp
Booz Allen HamiltonFull Sail University

Unity/C# developer with defense/USAF VR experience who built a first-of-its-kind real-time metrics/telemetry API layer (serialized + encrypted JSON over REST) that enabled in-engine performance assessment and drove third-party LMS dashboard requirements. Currently prototyping an AI-driven "DM" agent experience using OpenClaw with model switching (Ollama) and Claude Code for in-engine benchmarking while weighing self-hosted vs cloud LLM tradeoffs (security/latency/cost). Based in Austin, TX; prefers remote but open to relocation with assistance.

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Savya Patel - Junior Mechatronics Engineer specializing in robotics, embedded systems, and mechanical R&D in Watertown, MA

Savya Patel

Screened

Junior Mechatronics Engineer specializing in robotics, embedded systems, and mechanical R&D

Watertown, MA3y exp
SharkNinjaTexas A&M University

Lead hardware/integration engineer on a high-speed autonomous drone for adversarial drone tracking and surveillance, owning the full stack from custom electronics and flight-controller tuning to ROS2 SLAM and GPU-accelerated computer vision. Built a custom USB-based ROS2 LiDAR driver and migrated SLAM from SLAM Toolbox to Google Cartographer, while boosting YOLOv5 tracking from ~2 FPS to ~45 FPS on an NVIDIA Jetson through CUDA/dependency optimization.

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Erick Folckemer - Senior Gameplay Systems Programmer specializing in AAA game systems and networking in Raleigh, NC

Senior Gameplay Systems Programmer specializing in AAA game systems and networking

Raleigh, NC8y exp
Atomic ArcadeFull Sail University

Gameplay engineer with shipped experience (Just Cause 4) and strong systems ownership in C++/Unreal Engine 5, including a loot spawning/loot table pipeline optimized through profiling-driven memory copy elimination and validated via custom simulation tools. Also built a server-authoritative fast travel system in a proprietary engine, handling multi-player/vehicle spawn coordination with client-side collision checks and latency testing across NYC and Stockholm.

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