Vetted Design Professionals

Pre-screened and vetted.

TR

Senior Textile Designer specializing in home textiles, jacquard and embroidery

Los Angeles, CA7y exp
Himatsingka Seide GroupSrishti Manipal Institute of Art, Design and Technology
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PA

Junior UX Designer specializing in 0-to-1 product design

San Francisco, CA5y exp
Atmos ClimateDePaul University
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MP

Director-level Architect specializing in design, construction, and industrial projects

Santa Cruz, Bolivia24y exp
OBCUniversidad Mayor de San Simón
Project ManagementArchitectural DesignConstructionDesignConstruction SupervisionProject Control+41
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AF

Intern Frontend Developer specializing in web apps and digital design

Remote, USA0y exp
Department of Veterans AffairsFrontend Now
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DW

Senior Brand Strategist and Visual Designer specializing in enterprise, B2B, and SaaS brands

Atlanta, GA10y exp
UPMCCoastal Carolina University
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OP

Mid-Level Technical Artist specializing in Unity mobile game UI, shaders, and real-time VFX

Copenhagen, Denmark9y exp
Carry1stVasyl Stefanyk Precarpathian National University
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AG

Mid-level Product Designer & Frontend Engineer specializing in AI-integrated, accessible UX

Cambridge, MA6y exp
iEmbraceNortheastern University
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AW

Director-level Art Director & Senior Graphic Designer specializing in brand and web design

Las Vegas, NV8y exp
FreelanceChapman University
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JO

Junior Product & Brand Designer specializing in UX and digital experiences

4y exp
The Philadelphia InquirerDrexel University
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BM

Senior Graphic Designer specializing in branding, marketing design, and UX/UI

Irvine, CA10y exp
FreelanceSavannah College of Art and Design
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HM

Senior Graphic Designer specializing in government communications and accessible digital content

Reston, VA9y exp
RIVA SolutionsYoungstown State University
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AR

Senior Digital Designer specializing in e-commerce and digital marketing

Valley Cottage, NY12y exp
LT Apparel GroupBrooklyn College
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KB

Senior Game Designer & Unity Developer specializing in strategy and card games

New York, NY8y exp
ustwoPurchase College
UnityPrototypingGame DesignUnity ProgrammingGraphic Design2D Art+12
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ML

Senior Game Designer specializing in mobile live ops and monetization

Bratislava, Slovakia10y exp
FreelancePan-European University
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NICOLAS ROCHA - Senior Technical Artist specializing in Unity game animation pipelines in São Paulo, Brazil

NICOLAS ROCHA

Screened ReferencesStrong rec.

Senior Technical Artist specializing in Unity game animation pipelines

São Paulo, Brazil7y exp
Tapps GamesMELIES | Escola de Cinema 3D e Animação

Tech artist/VFX specialist who shipped Unity effects for mobile games including Card Guardians (cards, enemies, heroes across world space and UI canvas). Demonstrates strong real-time optimization skills—profiling GPU/CPU/overdraw, targeting 60 FPS on mid-range devices, using pooling, texture atlases, and a reusable RGB-mask recolor shader to create many enemy/element variations without blowing memory budgets.

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AS

Senior Graphic Designer specializing in branding and digital campaigns

Washington, DC6y exp
DCI GroupNorthern Virginia Community College

Senior Designer at DCI with high-profile client experience (Verizon, DoorDash, BlackRock), specializing in high-polish brand and marketing design. Has led creative direction for major editorial/report work (Verizon DEIB Annual Report) and a 100% creative statewide rebrand pitch for OERB supporting a $4M legislative/stakeholder effort, and builds scalable Figma design systems for high-volume output.

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BC

Bryan Carpio

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Senior VFX and 3D Artist specializing in real-time game effects

8y exp
Bamtang GamesPeruvian University of Applied Sciences

Game VFX artist with shipped effects for major entertainment racing and platformer titles (Nickelodeon, Dreamworks, Hot Wheels, Disney) across mobile/web and multi-platform releases. Describes a full production workflow from GDD-driven planning and Photoshop concepts through Unity/Unreal shader + particle setup, code implementation, and testing, with a strong focus on real-time optimization (including Switch constraints) and AI-assisted concept/texture workflows.

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KN

Kavya Negi

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Mid-level UX Designer specializing in research-driven product and web experiences

Arizona, USA4y exp
Innova SolutionsArizona State University

UX/Product Designer with end-to-end case-study experience on Verizon personalization, combining deep user research with iterative prototyping to address privacy/data-tracking trust issues and drive measurable conversion impact (estimated 0.5% lift; ~$750K annual revenue). Also designed a Work Safety Management System at Inova Solutions, simplifying complex real-time alerting, compliance, and role-based permission workflows using motion prototypes and progressive disclosure, and collaborates closely with engineers with working HTML/CSS/JavaScript knowledge.

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EP

Senior Visual Designer & Animator specializing in broadcast, mobile app, and game graphics

Miami, FL16y exp
Spanish Broadcasting SystemAmerican InterContinental University

Marketing/concert-event creative designer who leads end-to-end production of cohesive campaign looks (key art, sponsor-integrated assets, and animated promo pieces). Works fully remotely and collaborates closely with sponsors plus Sales/Concerts teams to iterate quickly while keeping work on-brand, and scales output via master files/templates across many deliverable sizes.

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AH

Austin Harris

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Mid-level Game Designer & Lead Level Designer specializing in Unreal and Unity

United States5y exp
Boundless GamersFull Sail University

Game designer/technical designer with hands-on Unreal Engine 5 Blueprint implementation, specializing in horde/wave modes, spawn systems, and live-service progression/economy. Shipped a limited-time Horde Event Mode under a ~6-week constraint by reusing existing content and focusing on systemic tuning (pacing, spawn budgeting, difficulty curves), reporting improved engagement/retention and reduced early drop-off.

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SL

Sandy Liao

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Mid-level Product Designer specializing in mobile UX, e-commerce, and conversational AI

Cypress, CA6y exp
iD TechSouthern California Institute of Architecture

Senior product designer focused on high-polish growth/marketing creative across social and web, citing work on "Red Bean" (social app promotion) and "House to Home" (website + AI feature/shipping launch). Emphasizes scalable systems—Figma foundations/tokens + auto-layout components and modular CapCut templates—to produce high-volume, multi-format assets quickly while maintaining brand consistency and clarity.

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LE

LUIZA E SILVA

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Mid-level Game Designer specializing in gameplay systems and progression

São Paulo, Brazil5y exp
KokkuAnhembi Morumbi University

Game designer with shipped live-event hub/minigame experience (Club Blox) integrating economy/UGC, UI timing, and playtest-driven clarity improvements; successfully navigated a major client pivot by reusing assets and restructuring gameflow to ship on time. Also has level design experience on Plants vs. Zombies 3 (Lava Biome/hybrid mechanics) and rapidly prototypes accessible gameplay systems in Unreal Engine 5 using Blueprints.

UnityCross-functional CollaborationSystems IntegrationUnreal Engine 5UEFNGameplay Systems Development+55
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Kaden Marler - Junior Game/System Designer specializing in Unreal Engine gameplay systems and UI

Kaden Marler

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Junior Game/System Designer specializing in Unreal Engine gameplay systems and UI

3y exp
LumenFull Sail University

Game designer/developer building systems-heavy gameplay in Unreal Engine 5 using Blueprints, including an RPG narrative/quest framework (dialogue + quest segmentation, HUD/logbook) and an in-progress FPS with ammo and perk-driven playstyles (e.g., tech hacking routes). Demonstrates strong playtest-driven iteration, including major narrative restructuring for clarity and cutting an inventory system after repeated negative feedback.

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Kalia Joseph - Junior UX/UI Designer specializing in product MVPs and usability testing in Tampa, Florida

Kalia Joseph

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Junior UX/UI Designer specializing in product MVPs and usability testing

Tampa, Florida2y exp
ContraArizona State University

Product/UX designer with experience designing creator-facing web platforms, including Anthem Nation OS—an AI-assisted music content syndication system—where they turned complex automation into guided onboarding, channel connection, and campaign setup flows. Also redesigning a governance/training website (INoSC/GovernanceAlive) to make dense multi-stakeholder curriculum content navigable and scannable, using iterative prototyping in Figma/Framer with motion via Lottie.

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