Pre-screened and vetted.
Mid-level Video Producer/Editor specializing in marketing, social, and SaaS explainer content
Director-level Video Production Manager specializing in longform documentary storytelling
Director-level Unity developer specializing in cross-platform game development
Senior operations professional specializing in legal and client service workflows
Senior Project and Program Manager specializing in nonprofit international operations
Senior Chief of Staff specializing in strategy execution and operations
Senior Project Manager specializing in Healthcare IT and SaaS implementations
Senior Games QA Lead specializing in console compliance and performance automation
Mid-level Client Success & Project Management professional specializing in SaaS implementations
Mid-level QA Engineer specializing in automation, performance testing, and GovTech
“QA Engineer with 3 years of experience and hands-on performance testing on a cloud gaming platform, with a strong understanding of how latency and responsiveness impact player experience. Actively aiming to pivot into game/console testing, bringing solid fundamentals in test case design, automation/API testing, defect documentation, and deadline-driven bug triage.”
Mid-level Full-Stack Software Engineer specializing in real-time web applications
Junior Data Analyst specializing in analytics engineering and forecasting
Entry-level marketing and consulting professional specializing in education and growth strategy
Senior Supply Chain & Operations Program Manager specializing in global procurement and logistics
Mid-level Game Designer specializing in Unreal Engine UI/AI systems
“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level Landscape Project Manager & Designer specializing in horticulture and outdoor installations
“Lifelong hockey player who has helped launch multiple teams (including an ACHA program at Stetson University and a Senior A team in Boston where they serve as assistant captain). Brings club-level coaching experience (Bentley University) and a psychology minor to support player development, role clarity, and the mental side of performance.”
Senior Unity Game Developer specializing in multiplayer, XR, and metaverse experiences
“Unity-focused game developer with hands-on experience shipping performance-critical mobile, multiplayer, AI-driven, and cross-platform VR/mobile systems. Particularly strong in profiling-led optimization, resilient LLM integration, Photon networking, and adapting shared Unity architectures across Meta Quest and mobile.”
Mid-level 3D Animator specializing in character animation and game/VR assets
Mid-level Marketing Leader specializing in digital growth, SEO, and B2B lead generation
Mid-level Video Editor and Project Manager specializing in digital media production
Mid-level Project Manager specializing in forecasting and business analysis
Senior Project Manager specializing in tribal economic development, real estate, and FinTech