Pre-screened and vetted.
Senior Frontend/Full-Stack Developer specializing in FinTech and high-performance web apps
Mid-Level Full-Stack Software Developer specializing in modern web apps
“Product-focused full-stack builder who has shipped and operated multiple production apps from scratch, including an e-commerce bakery delivery scheduler (with concurrency controls and timezone handling) and a real-time passenger music-request system for Lyft rides that hit and resolved YouTube API rate-limit scaling issues via debouncing and caching. Strong in React+TypeScript and Node.js/TypeScript backends, with solid PostgreSQL/PostGIS data modeling and performance tuning.”
Junior 3D/Technical Artist specializing in Unity shaders and VFX for games/VR
“Real-time VFX/shader artist with hands-on experience shipping optimized effects for both mobile and VR in Unity. Built a time-of-day skybox shader driven by a single variable and optimized it using precomputed RGBA noise textures from Substance Designer; also created a VR shield effect designed to stay performant in a vegetation-heavy, overdraw-prone environment.”
Senior Full-Stack & Machine Learning Engineer specializing in scalable SaaS and cloud AI
“Frontend engineer who led an enterprise self-serve analytics dashboard end-to-end using a micro-frontend React/TypeScript architecture with strong integration discipline (contracts, CI gates, ADRs). Demonstrated measurable performance wins (35% faster LCP) through code splitting, lazy loading, and tighter Redux subscriptions, and uses feature flags plus automated E2E coverage for controlled rollouts.”
Senior Software Engineer specializing in R&D, visualization, and game development
“Unity developer with hands-on experience adapting an AR game from PC/mobile to legacy Vuzix smart glasses, focusing on UI/UX redesign and rigorous usability testing (recordings, interaction metrics, Likert surveys) to preserve game feel on constrained hardware. Brings a cross-functional, inventive mindset—e.g., proposing an art-department-driven approach to generate training data for a computer vision defect-detection effort.”
Senior Creative Technologist specializing in interactive digital experiences
“Unity VR developer with shipped Meta Quest experience who has led and built immersive industrial applications, including a life-size diesel engine visualization POC for Harmony Mine and a manufacturing labeller maintenance/operation training simulator with guided/unguided modes plus scoring and timing. Leverages AI tools to speed up iteration, storyboarding, and coding support, and prefers a balanced, cross-functional team environment.”
Mid-level Frontend Developer specializing in React and Next.js
“Frontend engineer who has built and owned products end-to-end, including a healthcare app with live video monitoring and a stock market dashboard. Emphasizes scalable UI architecture via reusable components and shared schemas, plus performance/SEO improvements using Lighthouse and modern loading/minification techniques. Has experience shipping time-sensitive features like payment integrations with continuous QA support.”
Senior Mobile & Full-Stack Developer specializing in cross-platform apps and AWS
“Frontend/mobile engineer with iOS and React/TypeScript experience who built an app (Tokidos) from proof-of-concept to production at Neuronic Works Inc. Focuses on scalable architecture (MVC/MVVM, feature-based modular structure), performance improvements (React Query, render optimization), and fast, low-risk delivery using QA scenarios and feature-flagged rollouts across web and mobile.”
Junior Machine Learning Engineer specializing in NLP, Computer Vision, and FinTech AI
“AI/LLM engineer who has shipped production RAG and agentic systems end-to-end (LangChain/FAISS, OpenAI+Gemini, FastAPI, Docker, Streamlit), focusing on retrieval quality and low-latency performance. Also partnered with a non-technical PM at deepNow to deliver a forecasting + summarization pipeline for daily market insights with iterative prototyping and a simple UI.”
Mid-level QA Engineer specializing in web and API test automation
“Manual QA tester with experience testing a Germany-based medical website, including writing/executing test cases, regression/functional testing, and clear bug reporting using Jira. Interested in transitioning into console game testing; PlayStation user and actively uses AI tools (ChatGPT/Gemini) to generate test ideas and improve bug report clarity.”
Junior Game Designer specializing in Unity and Unreal Engine gameplay systems
“UE5 gameplay scripter focused on shipping-quality, player-facing systems in Blueprints—recently built a pickup-and-throw mechanic end-to-end with animation/physics integration, robust edge-case handling, and QA/debug tooling. Emphasizes modular, data-driven architecture for designer-friendly tuning, and uses Unreal/Blueprint profiling plus event-driven patterns to keep systems performant and scalable.”
Junior Full-Stack Software Developer specializing in React, .NET, and Firebase
“Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.”
Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences
“Unity developer with shipped Meta Quest VR/MR experience on a multi-game "Nexus" arcade project, contributing to bowling mechanics, racing AI, hand poses, and QA-driven bug fixing. Also builds full Unity projects solo (airplane and taxi simulations), handling everything from physics and controls to level design and aggressive mobile performance optimization (targeting ~1GB devices).”
Mid-level Quality Assurance Engineer specializing in web, API/SQL, and game testing
“QA Tester with Gameloft experience shipping multi-platform games across Windows/Steam, Android, and iOS, using strict internal compliance/certification checklists and broad device compatibility coverage. Has handled Windows certification plus regional regulatory requirements (GDPR, COPPA, China age restrictions) and prioritizes high-impact issues like crashes and payment blockers under deadline pressure.”
Senior QA Engineer specializing in banking software testing
“No prior professional console QA experience stated, but demonstrates detailed, end-to-end knowledge of multi-platform console testing and certification (TRC/XR/Lotcheck), including system event coverage, performance/soak testing, multiplayer/network scenarios, and certification-focused bug reporting. Proposes using AI to turn platform requirements into structured checklists/test cases and daily status summaries to reduce certification risk.”
UX/UI Designer specializing in inclusive, research-driven digital products
“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”
Junior Front-End Developer specializing in React and modern JavaScript
“Frontend engineer who led end-to-end delivery of a React/Next.js platform and real-time analytics dashboard at HacknoTech, emphasizing scalable UI architecture and performance. Uses a pragmatic state strategy (React Query for server state, Redux Toolkit for UI state), built shared component libraries with Tailwind, and improved load times by ~40% through code splitting/lazy loading and Lighthouse-driven tuning.”
Mid-level Sales Development & Engagement Analyst specializing in CRM-driven healthcare marketing
“SDR from Knowledge Services who reports ~$800K influenced pipeline over the last 2–3 quarters, booking 10–15 qualified meetings per month with ~25% conversion. Uses an ICP-driven outbound process (account research, segmentation/ranking, cadence) and gap-focused discovery messaging to secure demos and pass qualified opportunities to AEs.”
Mid-level 2D Artist and Graphic Designer specializing in game art and UI
Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR
Junior Software Engineer specializing in Python automation and full-stack web development
Mid-level Machine Learning Engineer specializing in NLP and LLM evaluation
Entry-Level Software Developer specializing in web applications and Python