Pre-screened and vetted.
Senior Buyer and Merchandising Leader specializing in footwear and apparel retail
Junior Product & Project Manager specializing in Agile delivery and e-commerce growth
Mid-level IT Support & Networking Technician with cybersecurity and customer service experience
Intern-level marketing and management professional specializing in retail and nonprofit operations
Director of Operations specializing in screen printing and branded merchandise
Mid-level B2B Sales & Business Development professional specializing in consultative selling
Mid-level educator and school administrator specializing in special education
Senior Skilled Trades & Technical Support professional (mining, construction, IT, and avionics)
Mid-level Operations & Business Development professional in Travel and Consumer Services
Senior Unity XR Developer specializing in VR training simulations
“Unity VR training-sim team lead who built a custom mining training simulator integrating specialized winder hardware, then boosted facilitator and trainee engagement with connection guidance, automated setup via Raspberry Pi 5, and in-VR task highlighting. Also implemented multiplayer features using Photon and iterated based on user feedback (e.g., customizable mixed-reality passthrough windows), using Azure DevOps/Boards for structured triage and delivery.”
Director-level Sports Administrator specializing in basketball programs and national team coordination
“Sports coordinator/administrator in Costa Rica (private, well-known school) with hands-on experience scouting and recruiting student-athletes for scholarship opportunities. Known for a character-first evaluation approach and transparent family communication, including successfully navigating an injury-related recruitment challenge and making tough admit/reject calls tied to family dynamics.”
Junior QA & Technical Writer specializing in manual testing and UAT
“Web and mobile application tester who is a console gamer and has some theoretical familiarity with console certification concepts (TRC/XR/LOT), including stability/performance, compatibility, UI, and content checks. Emphasizes structured ownership in team environments and prioritizes issues around critical user flows like account creation and form validation.”
Junior Game Programmer specializing in Unity/Unreal and VR
“VR-focused Unity developer with Meta Quest project experience from student work and an internship building a museum VR experience for a real museum event, including a grid-based building system and teleportation flow designed for non-gamers. Also experimenting with an ambitious VR RPG concept featuring complex classes (e.g., beast tamer) and voice-command-driven pet control; has shipped Unreal Engine games to a development center.”
Mid-level Quality Assurance & Trust & Safety professional
“QA tester focused on sports apps and websites, combining detailed visual/content checks with regression testing and live soccer event monitoring. Experienced coordinating urgent incident response (e.g., black screen during live events) and documenting issues in Jira/Trello, including using AI to write clearer steps-to-reproduce.”
Junior Sales Development Representative specializing in outbound prospecting and CRM workflows
“B2C enrollment/BD professional who drives meeting volume through process improvements—launched a self-booking re-engagement campaign that increased weekly meetings booked by ~20%. Also has a unique leadership background building a drumline program from scratch, establishing culture and standards that culminated in a 2024 championship Best Percussion win; comfortable using Apollo automation and ChatGPT to support outreach and research.”
Entry-level Mechatronics Engineer specializing in robotics, automation, and ROS 2
“Robotics software/embedded engineer who helped build an end-to-end perception sensor platform in a two-person team, owning PCB design, ROS architecture (sensor/processing/diagnostic nodes), and documentation. Experienced integrating heterogeneous sensors over CAN with Arduino and optimizing real-time performance bottlenecks (camera and high-frequency streams) using compression, grayscale pipelines, and reduced inference frequency; also containerized the system with Docker.”
Entry-Level Game Designer specializing in level design and gameplay mechanics
Senior Video Editor/Videographer specializing in film and music video storytelling
Mid-level QA Tester specializing in manual testing for FinTech and insurance apps
Director of Operations & Sourcing specializing in luxury procurement and global logistics
Mid-level Loss Prevention & Retail Customer Service Associate specializing in safety and de-escalation
Senior Sound Designer specializing in game audio and engine implementation