Vetted Adobe Photoshop Professionals

Pre-screened and vetted.

DZ

Senior Motion Graphics Artist & Animator specializing in 2D/3D character animation

Moscow, Russia33y exp
Freelance
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ZF

Director-level Product Leader specializing in nonprofit SaaS and fundraising platforms

Las Vegas, NV21y exp
Neon One
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DK

Director-level Post Production Supervisor/Editor specializing in TV, film, commercials, and podcasts

Los Angeles, CA30y exp
Film Garden
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WK

Senior Video & Finishing Editor specializing in documentary and music post-production

Nashville, TN13y exp
Sword & Scale
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NF

Senior Video Editor & Voice-Over Artist specializing in social media and YouTube content

6y exp
Pilot Catastrophe
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Rafael Ramos Jansson - Mid-level Real-Time VFX Artist & 3D Generalist specializing in Unreal Engine in Stockholm, Sweden

Rafael Ramos Jansson

Screened ReferencesStrong rec.

Mid-level Real-Time VFX Artist & 3D Generalist specializing in Unreal Engine

Stockholm, Sweden3y exp
Moonlight GamesXenter

VFX generalist with shipped mobile game experience (Caveworld) who builds performant 2D sprite-based effects end-to-end—from hand-painted Photoshop textures through optimized materials and particle systems. Demonstrates strong real-time optimization practices (overdraw analysis, texture combining, mesh reduction, culling) and a clear understanding of mobile/Switch rendering constraints.

Unreal EngineAdobe Photoshop3D Art2D Art3D GeneralistEnvironment Art+59
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John Meyer - Senior Global Sourcing & Procurement Manager specializing in international supply chains in Simi Valley, California

John Meyer

Screened ReferencesStrong rec.

Senior Global Sourcing & Procurement Manager specializing in international supply chains

Simi Valley, California36y exp
Eurow & O’Reilly Corporation

Global sourcing/procurement professional with deep China manufacturing experience, owning end-to-end programs (example: automotive trunk organizers) from factory selection and audits through production and delivery. Uses reverse-costing/target pricing for negotiations, manages QA and on-site factory oversight, and has navigated tariff-driven trade risk decisions across China and Southeast Asia while maintaining strong supplier networks.

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LR

Leanndro Ramos

Screened ReferencesStrong rec.

Director-level 3D Character Artist/Animator specializing in real-time game and VFX pipelines

Joinville, Brazil14y exp
SynqMéliès

Brazil-based artist/VFX generalist building their own PC/mobile game and handling all VFX solo, using an After Effects-to-Unreal Niagara workflow. Has hands-on real-time optimization habits in Unreal (reducing casts, avoiding Event Tick, LODs, widget optimization) and leverages ChatGPT/Gemini plus Udemy/docs to upskill in Blueprint-driven systems.

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Ose Okpamen - Mid-level Product Manager specializing in UX, growth, and data-driven product strategy in London, UK

Ose Okpamen

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in UX, growth, and data-driven product strategy

London, UK12y exp
Join MomentumUniversity of East London

Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.

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JS

Jaguer Soares

Screened ReferencesStrong rec.

Executive XR Developer specializing in Unity-based VR/AR applications

Porto Alegre, Brazil28y exp
VRJoyUNA (União de Negócios e Administração Ltda)

Unity VR/AR developer with 10 years of experience who built a complex multiplayer online Jenga game from scratch, including VOIP and a custom physics synchronization approach to make heavy physics work smoothly online. Has also delivered VR simulation experiences for an educational institution using drone-recorded 360 video placed into a virtual cockpit flight experience (deployed directly to Quest headsets, though not launched on the Quest store).

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Basit Siddiqui - Senior Frontend Lead specializing in ed-tech platforms and gamified learning in Islamabad, Pakistan

Basit Siddiqui

Screened ReferencesStrong rec.

Senior Frontend Lead specializing in ed-tech platforms and gamified learning

Islamabad, Pakistan9y exp
Knowledge PlatformIqra University

Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).

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Amanda Galvez - Mid-level Graphic Designer specializing in branding, print, and social media in Williams, Arizona

Amanda Galvez

Screened ReferencesStrong rec.

Mid-level Graphic Designer specializing in branding, print, and social media

Williams, Arizona6y exp
Historic Brewing CompanyNorthern Arizona University

Marketing/brand designer and media asset manager with deep beverage/craft beer experience, including leading a D9 Brewing brand refresh and producing conversion-driven creative at scale at Bevana Partners. Managed corporate + 18 partner brands/10 affiliates, maintained 73+ regulated product labels, and built Figma systems/templates enabling bulk edits across 200+ label variants and multi-format social video exports.

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Andre Jordaan - Senior Audio Visual Content Creator specializing in VFX, animation, and sound design in South Africa

Andre Jordaan

Screened ReferencesStrong rec.

Senior Audio Visual Content Creator specializing in VFX, animation, and sound design

South Africa9y exp
Simulated Training Solutions 3DOpen Window Institute

Film VFX artist transitioning into real-time/game VFX; built a small side-scroller platformer and added effects (end-level fireworks, coin pickup animation/sound) specifically to improve player feedback. Brings long-term Blender node-based shader/geometry experience and a performance-minded approach (LOD/normal maps, light-count optimization) to Unity VFX work.

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Juan Lagisquet - Senior Game Designer/Unity Developer specializing in gameplay and level design

Juan Lagisquet

Screened ReferencesModerate rec.

Senior Game Designer/Unity Developer specializing in gameplay and level design

11y exp
Pomelo GamesORT University

Senior game designer with shipped experience on Outlanders, focused on systems/economy balance, player motivation loops, and clear cross-discipline implementation. Built rapid UE5 prototypes (48-hour cycle) and iterated based on feedback—especially leveraging audio to guide players in an atmospheric horror concept. Has led design decisions under mobile performance constraints, aligning engineering/art/direction to ship a sandbox mode with acceptable entity/map limits.

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Amit swami - Senior Performance Marketing Manager specializing in paid media and e-commerce growth in Jaipur, India

Amit swami

Screened ReferencesModerate rec.

Senior Performance Marketing Manager specializing in paid media and e-commerce growth

Jaipur, India7y exp
Kedia LLPUniversity of Rajasthan

Performance marketer with hands-on experience managing a $50K+/month account across Meta Ads and Google Ads. They describe a practical testing and optimization approach using multiple ad sets, creative variations, event tracking, and UTM analysis, and report achieving a 4x ROAS while troubleshooting issues across the full funnel.

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AM

Mid-level Motion Designer and 2D Animator specializing in visual storytelling

10y exp
Carambola EstúdioFederal University of the State of Rio de Janeiro

Brazil-based lead designer/animator specializing in high-polish marketing creative and scalable motion systems. Led localized multi-channel campaign assets for TIDAL Brazil and built template/rig frameworks to deliver a full season of children’s animation, with a template-driven workflow for rapid short-form social video production in After Effects/Premiere/DaVinci.

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AS

Senior Graphic Designer specializing in branding and digital campaigns

Washington, DC6y exp
DCI GroupNorthern Virginia Community College

Senior Designer at DCI with high-profile client experience (Verizon, DoorDash, BlackRock), specializing in high-polish brand and marketing design. Has led creative direction for major editorial/report work (Verizon DEIB Annual Report) and a 100% creative statewide rebrand pitch for OERB supporting a $4M legislative/stakeholder effort, and builds scalable Figma design systems for high-volume output.

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BC

Bryan Carpio

Screened

Senior VFX and 3D Artist specializing in real-time game effects

8y exp
Bamtang GamesPeruvian University of Applied Sciences

Game VFX artist with shipped effects for major entertainment racing and platformer titles (Nickelodeon, Dreamworks, Hot Wheels, Disney) across mobile/web and multi-platform releases. Describes a full production workflow from GDD-driven planning and Photoshop concepts through Unity/Unreal shader + particle setup, code implementation, and testing, with a strong focus on real-time optimization (including Switch constraints) and AI-assisted concept/texture workflows.

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MD

Modar Dergham

Screened

Senior Game Developer specializing in Unity, Unreal, VR, and technical art

Debrecen, Hungary9y exp
TransfrUniversity of Debrecen

Unity gameplay/tech-art oriented developer who implemented the main third-person controller, animation, and combat feel for a game, including a sophisticated two-character synced-animation pipeline built in Autodesk MotionBuilder (leader/follower with syncing bones for perfect alignment). Has some Unity networking experience with Photon Bolt on a vehicle-MOBA project, syncing combat abilities while optimizing network data, and uses AI coding agents (KILO + Gemini) to navigate large codebases faster.

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JG

Joe Greaney

Screened

Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems

8y exp
Wren KitchensUniversity of Hull

Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.

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YL

Yu-Che Lin

Screened

Mid-level Gameplay Programmer specializing in Unity UI systems and editor tooling

UK2y exp
Gomiigo GamesAbertay University

Unity technical designer/game developer who improves engagement and retention through KPI-driven analysis and live-ops tuning (e.g., early-game energy/progression adjustments and time-based targeted礼包 pushes). Built a Python-based visual map/level editor that exports CSV to replace error-prone manual coordinate entry, saving significant team time and remaining reusable across later projects.

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MF

marina flores

Screened

Mid-level Marketing Manager specializing in digital advertising, PR, and content strategy

8y exp
CeragemCal State Channel Islands

Lifecycle/digital marketer with experience leading a new product launch using multi-touch email drip campaigns and digital ads to drive both website engagement and in-store foot traffic, reporting improved ROI. Uses past-buyer and survey-driven segmentation plus A/B testing (creative/copy) and web engagement metrics to optimize performance, and has supported cross-functional event marketing with merchandising and sales enablement materials.

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SL

Sandy Liao

Screened

Mid-level Product Designer specializing in mobile UX, e-commerce, and conversational AI

Cypress, CA6y exp
iD TechSouthern California Institute of Architecture

Senior product designer focused on high-polish growth/marketing creative across social and web, citing work on "Red Bean" (social app promotion) and "House to Home" (website + AI feature/shipping launch). Emphasizes scalable systems—Figma foundations/tokens + auto-layout components and modular CapCut templates—to produce high-volume, multi-format assets quickly while maintaining brand consistency and clarity.

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