Pre-screened and vetted.
Director-level Operations & Communications Leader in Live Production and Media
Mid-level Strategic Account Manager specializing in Enterprise B2B SaaS and FinTech
Executive Full-Stack & DevSecOps Engineer specializing in blockchain and distributed systems
“Early-career product designer with strong end-to-end ownership on a thesis product, Klaro—a smartwatch-led gym guidance experience for beginners focused on reducing hesitation and anxiety in the moment. Stands out for combining UX craft with scrappy product validation, including a 14% waitlist conversion test and a navigation experiment that helped users reach equipment about 40% faster.”
Mid-level Performance Marketer specializing in programmatic paid media and growth analytics
“Growth/marketing operator with hands-on experience across creator partnerships and performance acquisition. Sourced creators via TikTok Creator Marketplace and qualitative engagement checks, negotiated performance-based deals, and achieved a 15% CPA improvement that expanded into a long-term ambassador program. Also led persona-based GTM and funnel experiments at Haletale, driving a 20% lift in demo bookings without increasing budget.”
Intern Network/Applied Engineer specializing in cloud security and Kubernetes
“Security-focused engineer with hands-on experience implementing and troubleshooting security tooling (including an open-source SIEM) and integrating SCA/container scanning into AWS/EKS and GitHub Actions pipelines. Demonstrates strong cloud security fundamentals (least-privilege IAM, IRSA, private subnet/VPC design, CloudTrail/GuardDuty) and can translate security-usability tradeoffs (e.g., password policy and 2FA) to different stakeholders.”
Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer
“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”
Mid-level Software Engineer specializing in Android, VR/Unreal, and robotics
Mid-level Product Manager specializing in growth, analytics, and mobile platforms
Junior Software Engineer specializing in CRM automation and business data analytics
Senior UX/UI & Product Designer specializing in AI and Healthcare SaaS
Mid-level founder and educator specializing in education and early-stage venture building
Mid-level Product Marketing Manager specializing in SaaS growth and GTM
Mid-level Sales & Business Development professional with startup and innovation consulting experience
Mid-level Product Designer specializing in AI-native SaaS and UX systems
Mid-level Software Engineer specializing in Python automation and GenAI on AWS
Mid-level Frontend Engineer specializing in SaaS, FinTech, and cloud security
Lead Unity Developer specializing in VR flight simulators
“Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.”