Pre-screened and vetted.
Director-level Business Operations professional in collegiate and professional sports
“Former student-athlete and collegiate assistant soccer coach with hands-on experience supporting 20+ athletes across skill development, academic monitoring, travel, and expense handling. Has also worked at the Mountain West Conference on NIL-related tasks and conference realignment, and brings a recruiting-first mindset including player evaluation, relationship-building with coaches, and creating highlight/bio content using Canva.”
Junior Unity Game Developer specializing in mobile, educational, and casual games
“Unity gameplay developer who built a distinctive scalable turn-based system for multi-enemy encounters by tracking turns per player-enemy engagement and adding a turn-reversion mechanic when players disengage. Also leveraged AI-assisted workflows to build a Unity editor tool that accelerated creation of ~20 levels on a tight schedule, and has foundational experience with Unity Netcode (lobbies/sessions and multi-build testing).”
“Unity gameplay programmer with hands-on experience building a co-op multiplayer title ("Maker Lab," Overcooked-like) using Photon, including production usage. Strong focus on player feel—reworked mobile movement with physics-based smoothing and iterated via internal and beta testing feedback. Also built VR features in Meta Horizon Worlds, using AI-assisted prototyping and translating Unity C# logic into TypeScript.”
“Unity developer with shipped Meta Quest experience who owned the full lifecycle from architecture and feature development through builds and store compliance. Demonstrated strong performance optimization skills (profiling in Unity and MQDH, optimizing textures and render layering) and has built and shipped a modular, cross-platform puzzle game (PC/web/mobile).”
Director-level Talent Acquisition & HR leader specializing in healthcare workforce strategy
“Recruiting leader who expanded into full HR ownership, with HRBPs reporting to them, and has led multi-state recruiting teams (NY plus teams in IA/NE). Implemented SOPs, KPIs, and a structured orientation/onboarding program to improve conversion from applicant/interview volume into actual starts, and has experience navigating executive-level decisions including a C-suite termination.”
Senior Full-Stack & Mobile Engineer specializing in React and React Native
“Frontend engineer/team lead currently overseeing a 5-person team building an AI trading mobile application, using modular architecture and Jest-based testing to maintain quality as features scale. Also develops a trading/research platform in Next.js/React/TypeScript with Tailwind and Redux, including complex broker registration workflows and experience separating on-device AI components from core business logic.”
Mid-level Project Manager specializing in marketing and go-to-market execution
“Lifecycle/CRM marketer from Lid Vizion who led behavior-segmented onboarding/reactivation email programs, delivering a 26% lift in email engagement. Experienced running A/B tests (subject lines, CTAs, send times) and coordinating cross-functionally across creative/product/dev to align influencer, blog, and email messaging—cutting go-to-market time by 20%.”
Senior Product Owner specializing in data-driven platforms, payments, and AI automation
“F2P mobile LiveOps/product specialist (iOS) who acted as a bridge between product, design, and data during the live phase—analyzing player behavior, identifying loop friction, and iterating on progression, rewards, and live events. Emphasizes trust-preserving monetization through incremental cohort rollouts and tight monitoring of retention, funnel, revenue, and player feedback signals.”
Director-level Video & Motion Design leader specializing in advertising and brand storytelling
“Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.”
Junior Full-Stack Software Engineer specializing in cloud, automation, and data-driven ML systems
“Master’s capstone at Stevens: conceptualized and helped build a cross-platform assistive mobile app for visually impaired users with currency detection (ML), voice-driven AI chatbot (OpenRouter), and a guided navigation video-call feature using a shared room code. Personally implemented Firebase login/sign-in, facial-recognition login, video calling, chatbot integration, and led integration/testing across the full app.”
Senior Digital Marketing & Operations Specialist in lifecycle marketing and analytics
“Marketing Director-level CRM/lifecycle marketer with deep restaurant/franchise and DTC experience, known for using CDP-driven segmentation and local-store personalization to materially lift loyalty (18% to 30%) and shift visit frequency (60% monthly-to-weekly). Comfortable integrating data across POS/CRM/email/feedback systems via APIs and running continuous A/B testing, plus strong stakeholder management to win franchisor buy-in through pilots and measurable outcomes.”
Senior K-12 Student Support & Special Education Professional specializing in attendance and autism support
“Basketball program leader with experience as Assistant Director of the Annual Alaska Basketball Development Program and as an assistant men’s basketball coach at Treasure Valley Community College. Strong in modern scouting infrastructure—transitioning film exchange to digital, managing video/film databases, coordinating opponent scouting, and supporting athlete development through film analysis and individualized training plans.”
Mid-level Customer Success & Implementation Strategist specializing in B2B SaaS onboarding
“B2B SaaS Customer Success Manager based in the San Francisco Bay Area with 5–6 years of experience spanning big tech (Google) and startups. Has owned large enterprise portfolios (80+ accounts) and delivered strong outcomes including 110% NRR, 98% retention, and a 60% reduction in onboarding time by building scalable playbooks. Also brings martech/SEO analytics experience and hands-on technical problem solving (including Python scripting to unblock third-party API integrations).”
Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization
“UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).”
Mid-Level Technical Designer specializing in VR training and game/level design
“VR training/simulation designer who owned Guided and Unguided instructional modes end-to-end, including grading/scoring logic and accessibility improvements (dynamic collider sizing and progressive visual hints). Built a Unity vertical-slice prototype for a new physics engine featuring realistic grabbing and alignment interactions, iterating mechanics based on playtests to improve usability.”
Senior Purchasing Manager specializing in cosmetics OEM/ODM sourcing and global supply chain
“Beauty category manager specializing in Korean beauty who has owned end-to-end category growth across both subscription programs and eCommerce. Expanded the supplier network (8 to 12 factories), onboarded 800 SKUs, and doubled category sales while improving gross margin and inventory turns through data-driven assortment decisions, negotiation, and cross-functional GTM execution.”
Senior Graphic & Media Designer specializing in advertising and print production
“Marketing-focused designer producing high-polish creative across brand, templates, and lightweight video. Built and rolled out a hierarchical Figma design system with atomic components and a shared library, overcoming adoption challenges with documentation/workshops and reporting a 40% design-time reduction. Uses modular frameworks and platform-specific video layouts (9:16/16:9/1:1) to scale output while improving audience retention.”
Executive Technology Leader specializing in cloud, cybersecurity, and regulated FinTech
“Founder/operator of an AI services firm that has not raised outside capital; exploring executive technology leadership roles due to a major partner stepping down. Familiar with the VC/accelerator landscape through research and direct experience working in and with venture-backed startups, and is motivated by shaping market forces and driving business outcomes.”
Principal/Senior Designer specializing in brand identity and integrated marketing campaigns
“Marketing designer focused on modern, high-polish creative who builds modular systems in Figma (auto-layout/variables/styles) to ship large volumes of on-brand assets quickly across paid social, web, email, and lifecycle. Experienced partnering with UA/growth and product teams in fully remote, async workflows, and producing lightweight short-form video edits in CapCut with platform-specific versioning for Meta/TikTok.”
Executive Producer/Editor & Sound Supervisor specializing in film, TV, and fashion media
“Hollywood audio post professional who progressed from sound editor to sound supervisor, including supervising the mixing stage and acting as the client-facing interface. Has music editing experience on six one-hour TV episodes produced by Al Ruddy and served as Sound Supervisor on the TV show "Flatland." Works primarily in Pro Tools and Logic Pro and also edits video in Final Cut Pro X.”
Director-level Sales & Commercial Leader specializing in Automotive and SaaS
“Product manager who led the development cycle and UI design for the TIER mobile/web app used by search-and-rescue teams to manage competency checks, training, equipment records, and incident response. Experienced coordinating web and mobile teams to align APIs to cross-platform features, and demonstrates solid understanding of F2P live-ops, event planning, and IAP experimentation/metrics.”
Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics
“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”
Senior Visual Communications Designer specializing in brand identity and publication design