Vetted Design Professionals

Pre-screened and vetted.

MS

Mid-Level Technical Level Designer specializing in VR training simulations and game QA

Florida, USA3y exp
Mass VirtualUniversity of Central Florida
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DM

Mid-level Product Designer specializing in human-centered digital experiences

Pleasanton, California3y exp
Integrate BPDIndiana University Indianapolis
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VK

Mid-Level Full-Stack Software Engineer specializing in cloud-native web applications

4y exp
University of Illinois SystemUniversity of Illinois Springfield
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SB

Director-level Creative Director / Video Editor specializing in branded and broadcast storytelling

Breckenridge, CO20y exp
Steve Barone CreativeTom Rosen Mentorship
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JL

Senior Motion Graphic Designer specializing in broadcast 2D/3D animation and real-time graphics

Yonkers, NY14y exp
News 12Animation Mentor
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RD

Junior Product Designer specializing in AI-driven B2B SaaS

Chicago, IL2y exp
Bridge LegalUC San Diego
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HS

Intern Game Systems Designer specializing in combat systems and real-time graphics

Chengdu, China1y exp
Chengdu HanJia Squirrel TechnologySimon Fraser University
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ES

Mid-level Game Designer specializing in gameplay, narrative, and community-driven development

Los Angeles, CA5y exp
SoundromedaUC Santa Cruz
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JM

Senior Apparel & Materials Developer specializing in PLM, trims R&D, and color management

Pasadena, CA17y exp
Jess MeanyFashion Institute of Technology
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SD

Mid Product Designer specializing in UX/UI, design systems, and AI-powered products

Mumbai, India3y exp
FineapplIndiana University Bloomington
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FD

Fara Di Noto

Screened ReferencesStrong rec.

Senior Brand & Marketing Designer specializing in scalable design systems

11y exp
MortyUniversity of Massachusetts

Marketing creative designer focused on high-polish, high-volume output through systems thinking—built cohesive campaign frameworks (e.g., 50+ asset "Refer Olympics") and component-driven Figma files to enable bulk edits and prevent style drift. At Morty, combined After Effects/Premiere with AI tools (Screen.Studio, Synthesia) to ship clear, consistent training/marketing videos faster, cutting timelines by days and reducing stakeholder revision cycles.

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KN

Karen Nowakowski

Screened ReferencesStrong rec.

Senior Motion & Graphic Designer specializing in UI/UX animation systems

New Hope, PA15y exp
ParshipMeet GroupAlbright College

Marketing creative designer with 7+ years fully remote experience who builds high-polish, scalable multi-channel campaigns across web, email, social, and motion. Led end-to-end creative for AWeber’s “One Galaxy Over” faux-brand initiative (7% lift in users creating email series) and spent 6 years at MeetMe’s internal agency producing desktop gaming product-marketing campaigns using assets from 100+ Fortune 500 brands, including interactive mini-game experiences that drove a 20% engagement increase.

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CC

Carrie Coyne

Screened ReferencesStrong rec.

Director-level Creative Services Manager specializing in brand identity and design systems

Stamford, Connecticut10y exp
ISGPratt Institute

Marketing designer/art director with hands-on motion design (After Effects) who built high-polish social and podcast creative, including defining a podcast brand end-to-end. Experienced creating scalable, high-volume report and event branding systems, evolving agency templates into in-house frameworks while serving as the quality gatekeeper across stakeholders from SMEs to C-suite.

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Crystal Marcus-Kanesaka - Senior Product Designer specializing in onboarding, activation, and product-led growth

Crystal Marcus-Kanesaka

Screened ReferencesStrong rec.

Senior Product Designer specializing in onboarding, activation, and product-led growth

20y exp
CyberEd.ioSyracuse University

Seasoned product strategist and UX-led product leader with ~20 years across education, cybersecurity, Web3, martech, media, and public/private sector work. She combines hands-on AI-enabled product building with large-scale team leadership, including launching zero-to-one cybersecurity learning products, scaling Braintrust programs from 2,500 to 58,000 users, and improving onboarding experiences that helped double ARR to $400M. Her background in underserved K-12 communities and blended learning makes her especially compelling for human-centered AI and educational equity roles.

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Eric Roth - Senior Motion Designer & Video Editor specializing in high-impact animated marketing content in Boca Raton, FL

Eric Roth

Screened ReferencesStrong rec.

Senior Motion Designer & Video Editor specializing in high-impact animated marketing content

Boca Raton, FL20y exp
PlaycoRingling College of Art and Design

Marketing creative/motion designer focused on mobile game UA ads, producing high-polish short-form video creatives end-to-end (animation + sound) in After Effects/Cinema 4D. Experienced building Figma-based scalable systems and After Effects templates to generate high-volume variations, and iterating based on performance metrics (CPI/CTR/retention) with an 80/20 experimentation framework in a fully remote workflow.

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DP

Dhvani Pranav Shah

Screened ReferencesModerate rec.

Junior Product Designer and UX Engineer specializing in AI-native digital products

San Francisco, CA2y exp
CoCreateArizona State University

Startup product designer with a CS background who operates at the intersection of UX, product strategy, and implementation. They have owned 0-to-1 design systems, led a research-backed pivot of Fluffle from a solo job tracker to a multiplayer productivity app, and specialize in trust-building UX for AI-native products while working closely enough with engineers to influence production quality.

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Briggs Clinard - Mid-level Product Designer specializing in UX/UI for sports data and analytics in Brooklyn, NY

Briggs Clinard

Screened ReferencesModerate rec.

Mid-level Product Designer specializing in UX/UI for sports data and analytics

Brooklyn, NY5y exp
Stats PerformJames Madison University

Product Designer 2 with strong end-to-end ownership on Opta Graphics, a self-service platform for sports content creators. They combined client research, design systems rigor, and analytics-based iteration to launch core workflows like open canvas, brand kits, and a consolidated asset library, contributing to customer win-backs and new client onboarding.

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AD

Ayushi Das

Screened

Mid-level Product Designer specializing in AI/ML, blockchain, and enterprise platforms

San Jose, CA5y exp
Session AISan Jose State University

Product/UX designer with experience building an end-to-end AI campaign/session platform that converted an engineer-led, code-heavy workflow into a self-serve marketer product using a target/act/schedule interaction model, progressive disclosure, and real-time previews. Also redesigned monitoring for Informatica’s enterprise data platform after field research with data engineers, shifting the UI toward lifecycle views and failure-state observability.

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DM

Daniele Muzzi

Screened

Director-level Graphic Design Lead specializing in branding, illustration, and print/digital production

Remote15y exp
The Reimagined ClassroomAcademy of Art University

Marketing designer and project manager with real-estate/leasing creative experience, leading cohesive brand systems across web, print, email, and social for a property portfolio. Builds scalable Figma-based report templates for regional/national teams with very fast update cycles (often <15 minutes) and produces platform-specific marketing videos in Premiere Pro.

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WR

Senior Digital Designer specializing in accessible UX and brand systems

Remote9y exp
Net32Thomas Jefferson University

Marketing creative/designer with a portfolio at https://billrodella.com who claims end-to-end ownership of design work. Mentions building a Figma design system for a major dental brand and producing lightweight marketing videos using Adobe Creative Cloud and Final Cut Pro; targets $125k+ base.

FigmaDesign SystemsVideo EditingCross-functional CollaborationAdobe Creative CloudMicrosoft Office Suite+50
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VR

Junior Product Designer specializing in design systems and AI-assisted B2B products

New York, NY3y exp
F.O.U.N.D.NYU

Product designer at early-stage startup Pomu who combines user research, systems thinking, and hands-on implementation to shape product direction—not just screens. She helped redirect the core search experience from keyword-only to image-plus-keyword based on founder interviews, collaborated directly with ML engineering, and also codes polished front-end interactions on her own portfolio site.

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Drumil Mistry - Intern Frontend Engineer specializing in React and Next.js in New York, NY

Drumil Mistry

Screened

Intern Frontend Engineer specializing in React and Next.js

New York, NY0y exp
Jet SweatRutgers University

Frontend-focused full-stack developer who built ApplyFlow, a job application tracking platform with reusable dashboard and Kanban components, real-time updates, and responsive UX. Also worked on a UI Replay project for visualizing high-frequency user interaction data, showing strength in performance-sensitive React applications.

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Freddy Hajas - Principal Gameplay Designer/Programmer specializing in FPS/TPS systems and AI in Rio de Janeiro, Brazil

Freddy Hajas

Screened

Principal Gameplay Designer/Programmer specializing in FPS/TPS systems and AI

Rio de Janeiro, Brazil28y exp
Betagames GroupPontifical Catholic University of Rio de Janeiro

Long-time Call of Duty mod/game-mode creator (Call of Duty Frontlines/Rio) who designed 40+ gametypes, including “Swarm” later released officially as MW3’s Team Defender. Known for deep tuning/balance iteration and for overcoming engine constraints (e.g., expanding limited model slots via load-time model merging to ship large amounts of new weapons/vehicles/enemies). Currently building an UE5 game (Comando Rio) on Lyra, implementing custom audio systems and camera/movement features, collaborating with Gooseman (Counter-Strike creator).

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Anirudh Venkatesh - Mid-level XR/Unity Developer specializing in AR/VR and immersive applications in Riverside, CA

Mid-level XR/Unity Developer specializing in AR/VR and immersive applications

Riverside, CA5y exp
Brain Game CenterUC Riverside

Unity developer with hands-on experience across VR, AR, multiplayer, and AI-driven gameplay systems. They’ve owned end-to-end interaction architecture for VR cognitive testing focused on accessibility, integrated Gemini-based command systems into gameplay, and shipped cross-platform immersive applications spanning Magic Leap 2, iOS, and Photon-powered multiplayer experiences.

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