Pre-screened and vetted.
Junior Software Engineer specializing in computer vision and LLM-powered systems
Mid-level Web Developer specializing in WordPress, React, and AI evaluation
Mid-level Growth Marketer specializing in paid social and performance marketing
Senior Video Editor specializing in post-production, motion graphics, and storytelling
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level Gameplay Programmer specializing in Unity multiplayer and gameplay systems
“Unity game developer with experience building a mobile top-down shooter and improving its feel via IK-driven full-body auto-aim. Also implemented Photon Fusion networking (movement/shooting sync, prediction, lag compensation, hitboxes) to improve responsiveness and hit registration in a multiplayer game.”
Senior Paid Media & Performance Marketing Manager specializing in SaaS growth and demand generation
“Paid media specialist experienced managing high-spend accounts across Google, Meta, and LinkedIn with a focus on qualified lead generation at controlled CPA. Uses a disciplined testing and scaling framework (tracking via GA4/GTM, learning-phase completion, CPA/ROAS guardrails) and has driven a reported ~40% CPA reduction by auditing attribution/funnel issues and restructuring campaigns.”
Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization
“Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.”
Mid-level Sales & Financial Services professional specializing in retirement plans and outbound prospecting
“Sales Development Representative with hands-on outbound experience (cold calls, email, in-person) plus entrepreneurial experience running a side business selling custom Children’s Hospital socks. Previously completed a year-long internship selling hot sauce, and uses tools like ZoomInfo, Excel, and ChatGPT for prospecting and business planning.”
Mid-level Game Designer & 3D Artist specializing in environment art and real-time pipelines
“3D artist from a live marketing agency in São Paulo who shipped VR/AR/MR brand experiences, including a Meta Quest tennis experience for FILA and a mixed reality perfume feature demo for Natura. Creates user-comfort-focused VR feedback VFX and can prototype interaction checks in-engine using ChatGPT-assisted coding before handing off to engineering.”
Mid-level Creative Strategist and Brand Designer specializing in data-driven DTC marketing
“Performance marketing creative strategist/designer-editor with agency experience (Homestead Studio) building scalable Figma template libraries and producing high-polish DTC/health-tech ads. Combines copywriting, creative direction, and Premiere Pro editing with data-backed messaging and UGC scripting; delivered a top-scaling ad for a four-figure health tech product by pairing a 90% results stat with relatable creator footage.”
Mid-level Marketing & Operations leader with cross-industry experience in automotive and education
“Outbound-heavy business development and demand gen operator who built scalable, trackable partner-led acquisition in Saudi Arabia—combining physical placements (fuel stations, schools/universities) with QR-to-landing-page funnels and Salesforce attribution. Has negotiated partner contracts with commission structures and driven measurable lead volume (5,000+ qualified leads; thousands tracked via partner channels) while iterating to reduce CPL using testing and keyword/tag refinement.”
Junior QA Tester specializing in banking and e-commerce applications
“Background in banking and e-commerce applications, positioning as an adaptable learner pivoting toward console game QA. Proactively self-studying platform certification requirements (Sony TRCs, Microsoft XR, Nintendo LOT) and uses AI tools (ChatGPT/DeepSeek/Claude) as a quality check to strengthen QA documentation.”
Entry-level Customer Service & Sales professional with CRM and operations support experience
“Non-traditional hockey background but demonstrates strong transferable skills for athlete guidance: research-driven evaluation, structured planning, and ongoing support. Has proven mentoring results (tutoring improved a student’s Algebra grade from 85 to 93) and relationship-building that contributed to acceptance into a graduate program and completion of a master’s degree.”
Mid-Level Software Engineer specializing in desktop applications and legacy modernization
“Full-stack engineer working on a medical practice SaaS, who owned an end-to-end charge entry module handling patient charges/payment workflows and complex client-side data transformations. Also built a fintech rating platform with real-time WebSocket streaming and TradingView-based charting, and has 10 years of university experience mentoring student "startup" capstone projects under tight deadlines.”
Junior Product Designer specializing in 0-to-1 MVPs, design systems, and AI-native apps
“UI/UX Team Lead who built a design system from the ground up for Find Me (mobile + responsive web), focusing on reusable components, Figma variable-based workflows, and high-fidelity cross-functional handoff. Also designed an AI-driven predictive weather/travel comparison experience that simplifies complex climate data via a comparison model and layered UI, and uses prototyping to validate flows and catch issues early.”
Senior Unity Developer specializing in multiplayer, backend, and Web3 games
“Unity developer who has published multiple games (e.g., "Hole people", "beads out") and reports building nearly everything inside the games himself, including gameplay, remote config, and A/B testing. Also built "Age of battles PvP" with backend server, economy, multiplayer, analytics, and blockchain/Web3/NFT functionality, including custom verification logic to mitigate third-party transaction delays. Currently earning about $3,000/month due to covering both backend and Unity/multiplayer responsibilities.”
Senior Sales & Marketing Manager specializing in retail growth, digital content, and compliance
“Creator-economy growth and partnerships operator who built and ran RC420 (live DJ/immersive events) alongside the Dreamers ecosystem (content site ~400K annual page views, print/digital magazine distribution, and a physical retreat/venue). Structured repeatable creator partnerships (revenue share/guaranteed minimums) and GTM loops across content, events, hospitality, and subscriptions, driving ~39% average YoY revenue growth and >CA$143K peak annual earnings without paid acquisition.”
Mid-level Creative Designer & Director specializing in UI/UX, branding, and visual storytelling
Mid-level UI/UX Product Designer specializing in healthcare, AI products, and B2B SaaS
Entry-Level UX Designer and Computer Science Graduate specializing in data-driven product design
Junior Product Support Engineer specializing in SDK integration, REST APIs, and Linux/AWS support
Mid-level Sales Development Representative specializing in high-volume outbound prospecting