Pre-screened and vetted.
Mid-level Software Engineer specializing in distributed real-time systems
“Backend engineer focused on real-time, event-driven distributed systems (Node.js/TypeScript) with strict latency and reliability requirements. Deep hands-on experience debugging concurrency issues and designing resilient workflows (idempotency, circuit breakers, compensating actions) with strong observability; familiar with ROS/ROS2 concepts and confident ramping into robotics integrations.”
Mid-level Programmatic Account Manager specializing in omnichannel and streaming advertising
“Performance marketer experienced managing $50K+/month+ budgets across major DSPs and social/video platforms (TTD, DV360, Meta, Amazon, LinkedIn, TikTok, Reddit, CTV/streaming). Highlighted a multi-channel campaign for a Chicago architectural boat tour that used pixel-based purchase tracking to achieve an 8:1 ROAS and drive millions in attributed sales, with a disciplined testing and optimization cadence.”
“Game VFX artist with shipped effects for major entertainment racing and platformer titles (Nickelodeon, Dreamworks, Hot Wheels, Disney) across mobile/web and multi-platform releases. Describes a full production workflow from GDD-driven planning and Photoshop concepts through Unity/Unreal shader + particle setup, code implementation, and testing, with a strong focus on real-time optimization (including Switch constraints) and AI-assisted concept/texture workflows.”
Mid-level Marketing Manager specializing in digital advertising, PR, and content strategy
“Lifecycle/digital marketer with experience leading a new product launch using multi-touch email drip campaigns and digital ads to drive both website engagement and in-store foot traffic, reporting improved ROI. Uses past-buyer and survey-driven segmentation plus A/B testing (creative/copy) and web engagement metrics to optimize performance, and has supported cross-functional event marketing with merchandising and sales enablement materials.”
Mid-level QA Tester specializing in manual testing and test scenario development
“Game tester trained at Gameloft with hands-on experience testing mobile and PC games (installation workflows, log-based debugging, and issue triage). New to console testing and console certification standards (TRC/XR/LOT), but demonstrates a structured, proactive approach to ramping up via self-directed learning and research.”
Mid-level Product Designer specializing in mobile UX, e-commerce, and conversational AI
“Senior product designer focused on high-polish growth/marketing creative across social and web, citing work on "Red Bean" (social app promotion) and "House to Home" (website + AI feature/shipping launch). Emphasizes scalable systems—Figma foundations/tokens + auto-layout components and modular CapCut templates—to produce high-volume, multi-format assets quickly while maintaining brand consistency and clarity.”
Mid-level Game Designer specializing in gameplay systems and progression
“Game designer with shipped live-event hub/minigame experience (Club Blox) integrating economy/UGC, UI timing, and playtest-driven clarity improvements; successfully navigated a major client pivot by reusing assets and restructuring gameflow to ship on time. Also has level design experience on Plants vs. Zombies 3 (Lava Biome/hybrid mechanics) and rapidly prototypes accessible gameplay systems in Unreal Engine 5 using Blueprints.”
Mid-level Digital Production Specialist in graphic design, motion graphics, and video editing
“Video editor with 10 years in Adobe Premiere Pro and 6 years in After Effects, producing marketing videos and polished demo recordings for shareholders and clients, including motion/website animation mockups used to help secure partner funding. Also grew a personal YouTube channel (dotdot3polkadots) editing AMVs and mock trailers to 50,000+ subscribers.”
Mid-level Solutions Consultant / Full-Stack Developer specializing in APIs, SQL, and cloud systems
“Builder with hands-on security hygiene experience from developing a helpdesk portal handling sensitive payment/invoice data, focusing on RBAC, least-privilege integrations (QuickBooks/Atera), and tightening API authorization to prevent cross-account access. Also built personal projects integrating Twilio/Callkeep/Supabase/OpenAI with strong key management and defensive handling of real-world API/network failure modes; holds an ISC2 certification and is actively deepening cloud security skills.”
Principal Full-Stack Engineer specializing in MERN/MEAN and AWS cloud platforms
“Frontend engineer who has led customer-facing React + TypeScript products end-to-end, building complex dashboards with robust async state patterns (caching, deduping, cancellation, optimistic updates) and strong quality practices (TypeScript standards, layered testing, production monitoring). Experienced modernizing inherited codebases through modularization and performance work (code splitting/memoization) while aligning stakeholders and shipping safely via feature flags and staged rollouts.”
Senior Talent Acquisition & Recruiting Leader specializing in healthcare staffing operations
“Corporate Recruiting Manager (Cambrian Homecare) who led an 18-person recruiting/onboarding team and implemented end-to-end recruiting process improvements in a previously unstructured environment, cutting time-to-hire to 5 days. Partnered closely with HRBPs and executive leadership on KPIs, core values, ATS decisions, and new-market hiring strategy (including Texas/Dallas expansion).”
Intern Full-Stack/Backend Engineer specializing in cloud-native APIs and event-driven systems
“Backend-focused engineer who built an academic AI voice assistant with a Python microservice-style backend (speech recognition, spaCy-based NLP, and Kafka-driven automation) optimized to sub-500ms latency. Also has Sodexo internship experience deploying containerized services across Kubernetes/AWS ECS/Azure using ArgoCD GitOps, including solving config drift and secret-management challenges and supporting cloud-to-on-prem migrations with blue-green rollouts.”
Senior Quality Assurance Specialist specializing in manual and automated testing
“Game QA tester with hands-on experience testing console titles delivered via the GameQoo cloud gaming platform, emphasizing network performance and device/screen-size UX impacts. Prioritizes issues strategically across STB and browser platforms based on user usage and cross-platform severity, and uses AI to accelerate test case and documentation workflows.”
Mid-Level Full-Stack/Product Engineer specializing in B2B SaaS and AI search systems
“Full-stack engineer operating in early-stage, high-velocity environments (OpGov.AI/UST Calibrate) who ships production Next.js App Router features end-to-end (RSC, Server Actions, SEO, RBAC, caching) and owns performance post-launch. Demonstrates strong data/infra depth—designed Postgres JSONB-based event models for DevOps/DORA analytics and tuned queries from ~2s to <50ms, plus built durable ingestion workflows with retries and idempotency on Azure.”
Junior Technical Game Designer specializing in Unity gameplay systems
“Game designer who owned and shipped an end-to-end tabletop RPG mode (UltraMex Revolution) featuring journey/battle phases and a chess-inspired card/dice combat system, iterating heavily from playtests by adding a written campaign and role-based abilities to improve pacing and tactics. Also shipped a web application feature for exploring Indigenous tribes in North America, tackling difficult data sourcing and measuring impact via application views.”
Junior Full-Stack Software Engineer specializing in Python APIs, React, and cloud AI integrations
“Customer-facing software engineer who builds and deploys practical AI/RAG solutions (e.g., an AI assistant for searching billing PDFs) by deeply understanding support workflows and iterating with users. Demonstrates strong production instincts—quickly stabilizing peak-traffic API timeouts with caching/background jobs, then implementing durable fixes with proper monitoring and maintainable code practices.”
Junior Business Operations & Systems Analyst specializing in automation, QA, and analytics
“Operational/data-focused QA professional who applies manufacturing-style quality gates to supplier workflows, owning supplier data quality from onboarding through billing readiness. Built automated validation and variance-threshold checks (Tableau/Excel-driven monitoring) and partnered directly with suppliers to resolve pricing discrepancies early, preventing large-scale transaction and billing issues.”
Director-level Technical Program Manager specializing in FinTech and e-commerce platforms
“Early major technical hire who helped build fintech startup Ugami from MVP to near Series A, while supporting bridge round and Series A fundraising with technical materials for leadership. Also grew from intern to lead engineer at a venture-backed product shop, giving him firsthand exposure to investor expectations, startup incubation, and practical AI opportunities with tight scope and strong unit economics.”
Mid-level Backend Software Engineer specializing in Python APIs and cloud-native systems
“Software/product engineer who owns customer-facing internal platforms end-to-end, with deep experience building data pipeline health and data quality tooling (near-real-time alerting and ops dashboards). Strong in React/TypeScript + Python REST architectures and microservices with RabbitMQ, emphasizing reliability patterns (idempotency, DLQs, correlation IDs) and fast, safe iteration via feature flags, testing, and observability.”
Executive Operations & Franchise Leader with expertise in fitness, logistics, and sales
“Former high-level hockey player (national championship MVP) turned exercise-science-trained performance coach who built a Detroit-area off-season training pipeline for dozens of pro, collegiate, and youth players (including NHL/AHL clients). Known for biomechanics-based development and rehab programming, with notable client outcomes including Kirk Maltby’s post-injury return during a Stanley Cup season and goalie Andrew Hammond’s record-setting NHL rookie run.”
Junior Business & Data Analyst specializing in automation, BI, and implementation
“Operations- and growth-oriented candidate who improves external partner workflows through standardization and measurement (cut turnaround time ~40% while maintaining 99% accuracy). Also launched and scaled a university Excel/data analysis workshop using ICP-driven GTM and a tracked acquisition loop, increasing attendance 15% and generating 95% repeat-demand intent.”
Senior Gameplay/Systems Programmer specializing in Unreal Engine multiplayer games
“Game systems/mode developer with hands-on Unreal Engine 5 Blueprint prototyping experience, spanning player-facing systems (stats/leaderboards, UI iteration) and backend online features (mode-specific matchmaking and session sorting). Has designed engagement/challenge loops with weighted randomization to reduce grind, and has driven cross-functional scope cuts to keep rapidly iterating mode sets shippable while reserving content for future updates.”
Junior Software Engineer specializing in full-stack web development and test automation
“Full-stack engineer who built and owned a production workflow/kanban-style drag-and-drop system in Next.js (App Router) with Postgres/Prisma, including reusable component abstractions, Cypress E2E coverage, and post-launch performance/bug ownership. Notable for measurable impact (25% faster UI dev, ~30% query perf improvement) and for leading an incremental Express→NestJS migration that reduced technical debt (~40%) through better structure, docs, and team enablement.”
Mid-level Data Analyst/Data Engineer specializing in SQL, ETL pipelines, and BI dashboards
“Built and supported a production analytics backend (Python, PostgreSQL/Teradata, Airflow) powering KPI/reporting dashboards, and resolved peak-time latency/timeouts through systematic SQL tuning (EXPLAIN ANALYZE, indexing, query rewrites, pre-aggregations). Also shipped an applied AI-style feature that generates plain-language report summaries from pre-computed metrics with validation, monitoring, and fallback to manual review.”