Pre-screened and vetted.
Senior Unity Developer specializing in multiplayer, AR/VR, and game development
“Unity developer with hands-on experience across gameplay systems, AI-driven interactive experiences, VR health/rehabilitation applications, and multiplayer shooters. Particularly notable for building animation-driven combat systems, integrating conversational AI with TTS workflows, and optimizing Meta Quest experiences for comfort and performance.”
Senior Operations & Finance Professional specializing in partnerships and procurement
“Owns end-to-end vendor/partner coordination for multi-partner programs (including a university/corporate program) with fixed budgets, timelines, and deliverables. Emphasizes structured milestone management (samples/approvals/OTD), contract/NDA readiness, and proactive invoice/payment-term controls to prevent delivery delays while strengthening long-term supplier relationships.”
Mid-level Baseball Coach and Recruiting Coordinator specializing in player development
“Former AAA travel and prep hockey player (Baystate Breakers, South Shore Kings) with connections across junior and college levels. Evaluates players through film review and coach feedback, runs weekly goal-setting calls, and has experience mentoring players through next-step placement (e.g., helping an age-out find a fitting junior program). Comfortable creating social content highlighting player advancement and commitments.”
Senior Front-End Developer specializing in React, TypeScript, and accessible web apps
“Senior frontend developer with end-to-end ownership of modernizing a legacy Laravel/PHP product into a Next.js 14 + React + TypeScript stack, using TurboRepo for incremental integration. Emphasizes quality and scale through unit testing, Datadog monitoring, and performance-focused UI work (dashboards with charts/usage analytics, minimizing re-renders).”
Senior Unity Developer specializing in mobile games and AWS-backed live ops
“Unity game developer who architected a flexible Match-3 core system that scaled to many object types and added merge mechanics without major rework. Has shipped/implemented real-time multiplayer features in a Photon-based space racing game using server-authoritative validation with prediction/interpolation, and focuses heavily on mobile optimization (AssetBundles, pooling, prewarming).”
Mid-level QA Engineer specializing in omnichannel and e-commerce testing
“QA professional with 5 years of experience testing web and business systems including an online shop, digital marketing integrations, and a warehouse management system. Comfortable running structured QA processes (test scenarios, device/scope planning, schedules) and aligning plans with product owners/managers; prioritizes defects by user impact and is open to learning new certification frameworks.”
Senior Quality Assurance Specialist specializing in manual and automated testing
“Game QA tester with hands-on experience testing console titles delivered via the GameQoo cloud gaming platform, emphasizing network performance and device/screen-size UX impacts. Prioritizes issues strategically across STB and browser platforms based on user usage and cross-platform severity, and uses AI to accelerate test case and documentation workflows.”
Senior Hockey Referee and Sports Operations professional specializing in hockey officiating and analytics
“Lifelong competitive hockey participant who transitioned into a hockey career, including multiple roles with the New York Islanders, stat tracking for Clear Sight Analytics, and 10 years of officiating—currently skating full-time as a USHL referee. Brings a data-informed evaluation approach and broad relationships across youth, junior, college, and pro hockey, with direct exposure to D1/NHL development pathways.”
Mid-level Realtime VFX Artist specializing in game engine effects and shaders
“Real-time VFX artist currently working on Tomo Endless Blue, focused on improving combat feedback and gameplay readability through hit VFX. Experienced in Unity (Shader Graph, VFX Graph, Particle System) and performance-conscious techniques, including replacing heavy particle setups (e.g., falling leaves) with GPU-driven low-poly mesh + shader solutions, iterated through QA/playtests and tracked in Jira.”
Intern-level sports business professional specializing in media relations and athletics
“Currently works at an ASICS shoe store and has nearly 3 years of retail experience. Shared an example of patiently guiding a customer through many questions and converting the interaction into a multi-pair sale, showing developing sales and communication skills.”
Mid-level Backend Software Engineer specializing in Python APIs and cloud-native systems
“Software/product engineer who owns customer-facing internal platforms end-to-end, with deep experience building data pipeline health and data quality tooling (near-real-time alerting and ops dashboards). Strong in React/TypeScript + Python REST architectures and microservices with RabbitMQ, emphasizing reliability patterns (idempotency, DLQs, correlation IDs) and fast, safe iteration via feature flags, testing, and observability.”
“Frontend-focused engineer (Shahroz) who has rebuilt and modernized products end-to-end, including a FitTech dashboard redesign from scratch with standardized tooling (ESLint/Prettier, Husky + conventional commits, unit tests, PR validation). Has delivered complex React + TypeScript dashboards involving real-time live streaming and analytics, and shipped an e-commerce PDP with integrations like Contentful and social feeds using an MVP-first, sprint-based process.”
Senior Frontend Software Developer specializing in accessible, high-performance UI
“Frontend engineer with experience leading an end-to-end website rebranding at Caseware, coordinating across product, design, DevOps, and backend teams while integrating CMS, third-party services, and backend APIs. Built SaaS dashboard interfaces in React + TypeScript and emphasizes quality and scale through unit/integration testing pipelines plus performance work like responsive image optimization, lazy loading, SSR, and React memoization.”
Mid-level Software Engineer specializing in data pipelines, web scraping, and APIs
“Backend/data engineer who has owned end-to-end production pipelines and data services, processing ~500K–1M records/day from APIs/logs into MySQL and serving via REST APIs. Strong focus on reliability and data quality (ELK + structured logging/monitoring), with measurable improvements (~30% reduction in bad data, ~20% query performance gains) and experience operating external data collection/scraping systems with anti-bot and schema-change resilience.”
Senior Media Buyer specializing in Meta Ads and performance marketing
“Growth/partnership marketer with experience across mobile app creator campaigns and D2C ecommerce GTM, emphasizing performance-based deal structures (CPA/CPI/rev share) and rigorous creative testing. Also runs a marketing agency and leveraged a real-estate/finishing network to build a referral channel that cut CAC ~25% for a kitchen design client; background includes civil engineering and real estate involvement.”
Senior Graphic Designer & Motion Graphics Artist specializing in video, e-learning, and marketing
“Marketing creative designer/motion editor who owns projects end-to-end, spanning bold iconography (AHIMA) and modern social video ads (Pinnacle Gallery). Combines scalable systems thinking (centralized Figma libraries with global styles/auto-layout) with high-volume production workflows in After Effects/Premiere, including AI-generated imagery/video and modular template frameworks for rapid variation.”
Senior Digital Acquisition Marketing Specialist specializing in paid media
“Performance marketer/media buyer with hands-on ownership of high-spend ecommerce accounts at City Beauty across Google, Meta, Amazon, Pinterest, Bing, and YouTube. Stands out for strong ROAS results, including 200% on non-branded cold traffic and 600% on branded campaigns, plus a structured full-funnel and testing methodology focused on profitable scaling.”
Senior sales and operations professional with cybersecurity, military, and football coaching experience
“Former Army professional who began working with athletes before NIL and has built a football development practice through relentless in-person outreach. He has identified and developed prospects from a young age, including Stephen Herron and Tajh Rice, with athletes progressing to major Division I programs such as Stanford, Louisville, and Duke.”
Mid-level Software Engineer specializing in modern frontend web applications
“Frontend-focused product engineer with strong depth in observability and real-time systems, spanning Kloudfuse and PipeIQ. They’ve built high-performance latency heatmaps and data-dense operational dashboards for large-scale telemetry, while also shaping WebSocket streaming contracts, integration architecture, and even AWS infrastructure decisions beyond a traditional frontend scope.”
Senior logistics specialist transitioning into English language instruction
“Independent Unity game developer with hands-on experience building complex gameplay logic for a multiplayer card game, including turn flow, reactions, targeting, and state management. While not a professional backend engineer, they stand out for their honesty, disciplined debugging process, and practical experience troubleshooting cloud service configuration and AI-assisted coding workflows.”
Mid-level Digital Marketer specializing in PPC and lead generation
“Performance marketer specializing in high-spend lead generation for a large New York cosmetic surgery practice, managing up to $65K/month across Google and Meta. Uses closed-loop reporting with CRM attribution (e.g., Salesforce/HubSpot/Pipedrive/WhatConverts) to optimize for booked appointments, reallocate budgets by revenue-driving service lines, and validate tests beyond platform metrics—driving six-figure revenue and booking providers out ~6 months.”
Senior Unity Developer specializing in cross-platform mobile and WebGL games
“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”
Senior Frontend Engineer specializing in React, Next.js, and TypeScript
“Frontend engineer with experience building an orthodontics-focused IoT web product, including a complex React + TypeScript 3D treatment viewer with a layered architecture (data layer plus multiple canvas asset managers). Has applied performance techniques like caching and Web Workers to keep the UI responsive under heavy computation, and shipped monetization features such as payments and coupon/discount flows with structured QA rollout.”