Pre-screened and vetted.
Entry AI Engineer specializing in LLMs, RAG, and MLOps
“Built and shipped a production Python-based agentic RAG document retrieval system over 80K records using FastAPI, OCR, vector search, and AWS infrastructure, with a strong emphasis on reliability, testing, and observability. Stands out for treating AI failures like production incidents—turning hallucinations, retrieval misses, and OCR issues into regression tests—and for quantifiably reducing document lookup time from about 12 minutes to under 90 seconds.”
Senior Game Programmer specializing in VR and multiplayer systems
“Unity VR developer with hands-on experience shipping and optimizing standalone builds for Meta Quest (and PICO). Led gameplay + networking on a Quest 3 multiplayer social VR experience (real-time sync, avatars/gestures, proximity voice), and also built a mostly solo game that blends fast-paced restaurant simulation with a night-time horror/stealth loop featuring custom AI.”
Director-level Operations & Strategy Leader in Education and EdTech
“Entrepreneur with education administration experience now forming an AI-in-education startup concept focused on augmenting instruction with better AI tools. Previously opened and scaled a coffee roasting franchise in Asia into cafes and exited after strengthening the business financially, demonstrating international regulatory navigation and government relationship-building.”
Junior Sports Management professional and NCAA Division I athlete
“Canadian AAA hockey player turned NCAA Division I baseball scholarship athlete (University of Dayton) who also gained exposure to the sports agent world through MLB interest and working with an agent. Now based in Pittsburgh with strong Ontario and Pittsburgh hockey networks, combining recruiting insight, team-captain leadership, and social-media education to support players and families through hockey pathways.”
Mid-level Product Manager specializing in digital products and growth
“Built and marketed a live free-to-play web word game (Techies WordFinder) from scratch using the Lovable AI platform, reaching 100+ users in under a month. Iterated quickly based on player feedback, reporting a 28% UX improvement and +32 seconds average time per user, and demonstrates practical live-ops and F2P analytics/A-B testing knowledge.”
Senior Basketball Coach and Sports Nutritionist
“Youth basketball coach and event coordinator with international exposure-event experience (including EYBL) and a strong grasp of top recruiting circuits (Nike EYBL, Adidas NextGen, EuroLeague NextGen). Has hands-on scouting experience both in person and via social platforms, plus video editing/content creation skills and comfort being on camera to educate families about the recruiting process.”
Mid-level Product Manager specializing in growth, activation/retention, and operations
“Product leader with experience spanning startups and enterprise-scale logistics in MENA, building and managing web/mobile business interfaces including dashboards, admin tools, marketplaces, and B2B quoting systems. Brings a metrics-driven approach to product health and experimentation, plus strong player-informed understanding of core F2P mechanics and live-ops planning.”
Director-level IT Recruitment & Staffing Leader specializing in global delivery and vendor management
“Talent Acquisition/Recruiting Operations leader with 22 years of experience managing large onsite/offshore teams (100+ at peak) and running VMS-driven delivery for multi-industry accounts (telecom, health insurance, retail). Has implemented ATS-based resume databases and reporting dashboards to improve turnaround time, productivity tracking, and coverage planning across multiple client/vendor relationships.”
Mid-level QA Tester specializing in manual testing and test scenario development
“Game tester trained at Gameloft with hands-on experience testing mobile and PC games (installation workflows, log-based debugging, and issue triage). New to console testing and console certification standards (TRC/XR/LOT), but demonstrates a structured, proactive approach to ramping up via self-directed learning and research.”
Mid-level QA Engineer specializing in test automation and CI/CD quality validation
“QA Automation Engineer with hands-on ownership of an end-to-end Selenium-Java/TestNG suite for an e-commerce platform, integrated into Jenkins with PR smoke and nightly regression gating. Notably caught and validated (via SQL/API checks) a critical defect where checkout reported success but orders were not persisted, preventing customer-impacting production issues; also has Cypress experience stabilizing flaky UI tests using robust selector and wait strategies.”
Entry Software QA Engineer specializing in manual, automation, and API testing
“Mobile QA tester with hands-on manual testing experience (functional flows, UI/UX checks) and disciplined documentation/bug tracking in JIRA. While new to console testing and TRC/XR/LOT certification requirements, they describe a concrete ramp-up plan (study guidelines, review standards, shadow experienced testers) and emphasize clear defect communication and deadline-driven prioritization.”
Mid-level Digital Production Specialist in graphic design, motion graphics, and video editing
“Video editor with 10 years in Adobe Premiere Pro and 6 years in After Effects, producing marketing videos and polished demo recordings for shareholders and clients, including motion/website animation mockups used to help secure partner funding. Also grew a personal YouTube channel (dotdot3polkadots) editing AMVs and mock trailers to 50,000+ subscribers.”
Junior Data Science and AI professional specializing in Python, machine learning, and analytics
“Built AI-EDU, an AI/LLM-powered learning platform created for a Technology Entrepreneurship class that predicts student engagement and generates personalized learning insights. Emphasizes strong data preprocessing/feature engineering on noisy student data, and has experience operationalizing workflows with basic Airflow/Prefect plus reliability practices (edge-case testing, metrics, logging, guardrails) and stakeholder-friendly dashboards/summaries.”
Mid-level Game Developer specializing in Unity (C#) gameplay and systems programming
“Solo game developer for 3+ years seeking to join a team environment. Built a futuristic "soundwave" gun feature by enhancing weapon detail/rigging in Blender and implementing responsive moving parts and VFX in Unity; observed higher engagement in Poki playtest videos (~15% more time spent). Has implemented multiplayer in small games using Unity Multiplayer Netcode and Mirror, and uses ChatGPT to speed up coding and webgame debugging.”
Junior Digital Marketing Coordinator specializing in Google Ads and conversion tracking
“Digital/performance marketer with 3+ years of experience running paid social and search, including managing a $50K/month budget across Meta and Google Ads for lead gen and sales. Emphasizes full-funnel channel allocation (TikTok/Meta for discovery, Google for intent), structured testing using CPA/CTR/CVR/ROAS, and pragmatic optimization tactics like creative refreshes and audience expansion to counter fatigue and saturation.”
Mid-level Digital Marketing Specialist specializing in paid media and e-commerce growth
“Performance marketer focused on lead-generation campaigns, with hands-on ownership of $100K/month spend across Meta and Google (including YouTube) and a testing-heavy TikTok approach. Demonstrates structured full-funnel planning, disciplined creative testing/scaling (ABO/CBO), and fast diagnosis of performance drops (creative fatigue, keyword waste) to restore ROAS/CPA.”
Mid-Level Game Designer specializing in Level Design and Unreal Engine
“Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.”
Senior Unity & XR Developer specializing in VR/AR/MR and immersive educational apps
“Unity developer with deep hands-on experience building a tricky 2.5D shoot-'em-up collision system that reconciled 2D gameplay constraints with 3D world movement and mixed orthographic/perspective camera math. Also implemented LAN multiplayer for a Monopoly thesis using Unity Legacy Networking (NetworkView/RPC) and has production exposure to Photon PUN; emphasizes clean, optimized code and structured ownership with code reviews.”
Senior Unity Developer specializing in XR (VR/AR) and tools/pipeline engineering
“Unity game developer with AR RPG experience who owned a flexible mission/scenario system and created tooling to dramatically speed up mission testing by skipping steps while maintaining dependent dialogs/NPC/item state. Currently in an R&D team building AI-enabled developer productivity tools, including an in-house CI code review bot, and regularly uses LLM workflows (ChatGPT/Gemini) integrated into Rider.”
Senior Unity Game Developer specializing in 2D/3D, AR/VR, and multiplayer games
“Indie/core Unity game developer with deep multiplayer networking experience, including client-server management and synchronization of animations/physics/player state using Photon Fusion, PUN, Mirror, and Socket.IO. Has shipped/implemented multiple networked game types (fish, poker, chess, shooter) and has integrated AI-driven features like TTS and 3D character lip-sync (SALSA + blend shapes) using guidance from tools like ChatGPT.”
Mid-level Game Producer specializing in AA game development and cross-discipline coordination
“Game Designer at Flux Games on AA titles including The Walking Dead: Destinies and Cobra Kai 2: Dojos Rising, with end-to-end ownership of combat/encounter modes. Led implementation of the team’s first shooting system and rapidly prototyped wave-based combat loops in Unreal Engine 5 Blueprints, iterating heavily from playtest feedback across responsiveness, balance, pacing, and clarity.”
“CRM/lifecycle marketing analyst with experience at Indifoot and CoachTube, focused on using SQL, Tableau, and Excel to analyze user journeys, identify funnel drop-offs, and improve retention. Stands out for translating behavioral insights into campaign targeting and product/UI recommendations that contributed to a 15% retention lift, despite not yet having direct hands-on Braze or formal A/B testing experience.”
Senior Football Coach specializing in player development and defensive strategy
“Longtime football recruiting advisor who has spent decades promoting players to four-year coaches and helping families make fit-first decisions around recruiting and NIL. Stands out for practical, candid guidance on level-of-play fit, multi-sport development, and finding scholarship paths for athletes who may be overlooked in traditional evaluations.”
Mid-level baseball operations and scouting professional specializing in player evaluation
“Former baseball player through junior college and current coach transitioning into an agency career, with hands-on experience advising families, scouting players, and building trust with athletes and coaches in Northern California. He has already helped influence meaningful player decisions, including school selection and securing state team exposure that led to Division 1 interest.”