Pre-screened and vetted.
Junior Full-Stack & AI Software Engineer specializing in React/Next.js and LLM systems
“Backend engineer with hands-on experience building low-latency, high-concurrency real-time chat on AWS (Node.js/Socket.IO/MongoDB) and improving reliability under unstable networks, contributing to ~40% user adoption growth. Also built FastAPI-based AI assistant context retrieval (RAG) APIs with embeddings/vector search, and has strong production experience in rate-limit handling, async refactors with safe rollout, and Supabase Auth/RLS optimization.”
Entry Software Engineer specializing in cloud backend and microservices
“Built production-oriented LLM agent systems for incident investigation and CRM workflows using LangGraph, FastAPI, AWS, and retrieval grounding. Stands out for treating agents like real software systems—adding schema enforcement, retries, fallbacks, monitoring, and eval loops—and tying that work to measurable gains in accuracy, latency, and analysis speed.”
Senior Unity/C# Engineer specializing in games, AR, and AI systems
“Unity/C# engineer with hands-on ownership of a server-backed resource loading pipeline that kept build size small, preserved UI responsiveness via parallel services, and handled dynamic asset replacement with ghost objects and memory cleanup. Also brings a pragmatic, architecture-first approach to AI/LLM integration, emphasizing provider abstraction, testing, cost control, and guardrails for hallucinations.”
Senior Software Engineer specializing in secure backend systems and re-engineering
“Founder of LexaBooks, an active bootstrapped startup being built with scalability, recurring revenue, and investor readiness in mind. Participated in the 2024 Startup Wise Guys accelerator and has continued training across SaaS, AI, and fintech, giving them a strong understanding of early-stage growth and venture dynamics.”
Senior SEO Manager specializing in technical SEO, analytics, and GEO
“Paid media performance marketer managing $50K+/month spend across Meta and Google for eCommerce and lead-gen, with a strong creative-testing orientation (UGC/video vs static) that produced ~25–30% lower CPA and ~35% higher ROAS when scaled. Builds full-funnel systems across Meta/TikTok (demand gen) and Google Search/PMax (high-intent capture), using marginal ROAS/CPA, frequency-based fatigue signals, and statistically grounded testing to scale or cut campaigns.”
Senior Talent Acquisition Leader specializing in legal, engineering, and manufacturing recruiting
“Talent/recruiting operations leader with 3 years of experience managing 5–6 recruiters and owning client/vendor relationships, KPIs, and process improvement. Notably cut time-to-fill by redesigning interview workflows and solved a hard-to-fill rural cryogenic technician search by shifting requirements to HVAC talent and building a train-up pipeline—an approach still used today.”
Junior International Business professional specializing in e-commerce and internationalization
“Former university student-group PR director and streamer connected to Colombia’s gaming/creator ecosystem. Led university gaming-related events by packaging and selling social media promotion (Instagram/TikTok) to sponsors and exhibitors, generating ~20M COP (~$7k USD) in sponsorship value and tracking success via attendee turnout and partner sales.”
Senior Unity Developer specializing in mobile games, rendering, and live-ops monetization
“Unity/C# gameplay engineer who owned and shipped a data-driven premium pass system for Adventure Chef, built for live-ops reuse and rapid remote iteration, and solved tricky progression/purchase state consistency (offline progress, mid-season premium unlocks) via idempotent reward processing. Also shipped a VR multiplayer shooter using Photon, focusing on lightweight sync, prediction, and practical debugging of desync/disconnect edge cases.”
Mid-level hospitality professional specializing in luxury VIP guest services
“Former player with experience from high school through Division I, independent professional, and overseas baseball who now leverages a broad network of managers and teammates to help players navigate recruiting and pro opportunities. He has directly influenced major athlete decisions, including advising a teammate on choosing college over the MLB draft and helping others continue their careers through targeted outreach and referrals.”
Junior Product Engineer specializing in sporting goods and athlete performance
“Former D1 softball player at Stephen F. Austin and the University of Houston who turned her own recruiting, injury, transfer, and scholarship journey into a career advising athletes. She now runs the Easton/Rawlings Fastpitch ambassador program, growing it to 250 players in six months and helping drive major brand launch visibility, while also coaching and mentoring young athletes on recruiting, NIL, and long-term fit decisions.”
Entry-level Software Engineer specializing in systems, data, and full-stack development
“Built a production-style hackathon prototype for analyzing healthcare facility data and identifying medical deserts via natural-language queries. Stands out for a pragmatic applied-AI approach: separating retrieval from LLM reasoning, using structured JSON outputs, and designing fallbacks and data-quality checks to keep recommendations grounded and reliable.”
Director-level Recruiting Team Lead specializing in pharma commercial operations & analytics
“Recruiting leader who manages a team of 3 and remains hands-on with high-impact executive searches. Experienced as a client-facing TA partner to HRBPs, hiring managers, and C-suite stakeholders, using talent mapping, competitive intelligence, and compensation/offer consulting to close critical roles. Drove measurable process improvement by streamlining an interview loop from 7 rounds to 3 to reduce candidate drop-off and improve time-to-fill.”
Mid-level DevOps & Cloud Engineer specializing in multi-cloud reliability and automation
“Cloud/infrastructure engineer with strong production operations background across AWS, Azure, and Kubernetes, supporting 30+ enterprise workloads for ~40,000 users. Demonstrated incident leadership (hybrid AKS-to-AWS routing outage) with a reported 60% MTTR reduction, plus hands-on CI/CD (Jenkins) and Terraform-based IaC for AWS (VPC/EC2/EKS). Lacks direct IBM Power/AIX/PowerHA experience but emphasizes transferable ops and troubleshooting skills.”
Principal Unity Engineer specializing in gameplay, mobile, and XR real-time systems
“Unity engineer with deep gameplay AI and multiplayer networking experience: built lethal, squad-coordinated NPC combat AI using behavior trees/blackboards, and re-architected a PvP title from Photon-style peer networking to a server-authoritative FishNet dedicated-server model with PlayFab matchmaking. Also integrated multiple open-source LLM pipelines (3D asset generation via Trellis, TTS, music) into dockerized, autoscaling cloud endpoints and shipped an iOS + visionOS/Vision Pro experience featuring BCI-driven input and on-device TensorFlow inference.”
Executive Recruiting & Employment Law Leader specializing in construction, engineering, and legal talent
“Recruiter focused on senior-level placements in the construction/development ecosystem, managing 6 active GC/developer client relationships with access to hundreds of openings while concentrating on 15–20 high-level roles. Typically delivers placements in ~3–5 weeks and has experience scaling recruiting capacity by building teams and partnering with third-party/remote recruiters.”
Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems
“Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.”
Senior Game Developer specializing in Unity/Unreal, networking, and AR/VR
“Unity game developer with hands-on experience implementing NPC AI via behavior trees to create more diverse and engaging opponents. Has worked with multiple Unity networking stacks (Photon, Mirror, FishNet) and can articulate practical tradeoffs like Photon’s relay layer reducing NAT traversal complexity; prefers an initial ramp-up period followed by strict working hours.”
“Unity VR developer who has shipped multiple Meta Quest titles (Zombieland: Headshot Fever, Starship Troopers VR, ForeVR Cornhole). Served as AI and animation programmer on Starship Troopers VR, designing enemy behaviors and solving challenging navigation problems (including flying enemies) while coordinating closely with art and animation teams.”
Senior DevOps & Cloud Platform Engineer specializing in SRE and multi-cloud Kubernetes
Sales leader specializing in revenue growth, business development, and startup sales operations
Senior QA and Platform Lead specializing in video game testing and release support
Director-level Healthcare IT leader specializing in AI strategy and enterprise systems
Mid-level Cloud Engineer specializing in AWS, Kubernetes, and Terraform automation
Mid-Level Software Engineer specializing in identity proofing and systems integration