Pre-screened and vetted.
Mid-level HR/People Operations Manager specializing in full-cycle HR and compliance
Mid-level Business Operations & Consulting professional specializing in data-driven operating systems
Senior HR Leader specializing in employee relations, compliance, and workforce risk
Senior HR Business Partner & Talent Acquisition professional specializing in HR operations and employee relations
Junior Front-End Engineer specializing in React/Next.js and content-driven web apps
Senior Creative Project & Marketing Communications Manager specializing in digital marketing operations
Senior HR Business Partner specializing in revenue, GTM, and employee relations
Intern Product Ops & Customer Success professional specializing in SaaS deployments
Director-level Staffing & Recruiting Program/Branch Manager specializing in operations and growth
Director-level HR & Talent Acquisition leader specializing in HRIS and multi-site growth
Executive Chief of Staff specializing in CEO support, People Ops, and board operations
Mid-level Sales Operations & Executive Support professional specializing in CRM and process optimization
Senior Full-Stack Engineer specializing in growth, analytics, and funnel optimization
HR Director specializing in compliance, payroll, HRIS/ATS implementations, and high-volume recruiting
“Talent/recruiting operations leader with 10–15 years of hands-on recruiting across light industrial, office, skilled trades, and truck driver hiring, including multi-location team oversight. Has redesigned complex multi-state construction recruiting workflows and championed Jobber implementation at a commercial maintenance company to improve documentation, transparency, and speed.”
Mid-level Full-Stack JavaScript Developer specializing in React, Next.js, and TypeScript
“Frontend engineer who led end-to-end delivery and scaling of an internal HR product (Easy Time), owning architecture decisions (React/TypeScript, Redux Toolkit, Tailwind/shadcn). Experienced building complex dashboard UIs with advanced filters and real-time interactions, collaborating directly with design (Figma) and shipping quickly via incremental delivery and GitLab CI-driven deployments.”
Senior Logistics Operations Professional specializing in drayage and multimodal transportation
“Former U18 AAA (Belle Tire Detroit) player who was drafted to the USHL (Muskegon Lumberjacks) and played a full NAHL season (Keystone Ice Miners), then pivoted to college golf. Uses his own adversity/transition experience to guide youth and junior players with a holistic approach (on-ice traits, consistency, character, and mental skills) and is comfortable producing educational social media content for hockey families.”
Director-level Talent Acquisition Leader specializing in scaling recruiting operations
“Talent Acquisition/Recruiting Operations leader who has repeatedly built and rebuilt TA infrastructure—writing end-to-end processes, migrating ATSs to Lever, and integrating with HRIS/background check systems. Has managed teams up to 30 (indirect) and delivered measurable outcomes, including doubling headcount in a year by standardizing and streamlining interview workflows while training technical hiring managers on best practices.”
Unity Team Lead specializing in multiplayer games and AR/VR
“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”
Mid-level Product Manager specializing in UX, growth, and data-driven product strategy
“Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.”
Staff Unity Tech Lead specializing in F2P mobile live-service games
“Senior Unity Developer / Tech Lead who has shipped Unity games across a wide range of platforms (mobile, stores, WebGL, Steam). Built two full Unity game frameworks solo—a slots engine used for 100+ games and a bingo engine used for 9+ games—owning architecture, core gameplay systems, UI, performance optimization, and SDK integrations.”
Mid-Level Unity Engineer specializing in multiplayer, graphics, and AR/VR simulation
“Unity VR developer who improved engagement on a space-exploration KIDS VR title by tackling motion discomfort and unclear interaction flow—refactoring XR locomotion, rebuilding onboarding with a state machine, and optimizing rendering to sustain 72+ FPS on standalone headsets. Also brings Photon Fusion multiplayer experience with server-authoritative design, client-side prediction, and rollback-safe deterministic gameplay, plus strong cross-functional iteration with designers and artists.”