Pre-screened and vetted.
Director-level IT Recruitment & Staffing Leader specializing in global delivery and vendor management
“Talent Acquisition/Recruiting Operations leader with 22 years of experience managing large onsite/offshore teams (100+ at peak) and running VMS-driven delivery for multi-industry accounts (telecom, health insurance, retail). Has implemented ATS-based resume databases and reporting dashboards to improve turnaround time, productivity tracking, and coverage planning across multiple client/vendor relationships.”
Senior Basketball Coach and Sports Performance Trainer specializing in athlete development
“JV and freshman boys coach at Lincoln High School and AAU coach with 17+ years as an athlete trainer who has sold training packages. Demonstrated real recruiting impact by introducing a talented player to college coaches at a tournament, leading to an offer, and is comfortable scouting via film/social media and creating on-camera content (AI, YouTube, highlight videos).”
Senior Growth & Performance Marketer specializing in paid media
“Performance marketer focused on high-spend D2C and healthtech accounts, managing paid media across Meta, TikTok, Snap, and Google. Drove major efficiency and growth outcomes (e.g., 50% purchase lift, 70% CVR increase, and up to 150% CPA improvement on TikTok via UGC/influencer creative and account restructuring) and is seeking contract/freelance work.”
Senior Unity Developer specializing in games, mobile apps, and immersive XR
“UK-based Unity developer who has shipped three Meta Quest VR simulation applications as the sole developer/lead at Atticus Digital (clients include PASMA, Welsh Water, and Saudi Aramco). Also built and shipped a fully solo 3D action-adventure platformer for Nintendo Switch (The Bee Hive, Nov 27, 2025), demonstrating end-to-end ownership across engineering and design under tight hardware constraints.”
Mid-Level Full-Stack/Product Engineer specializing in B2B SaaS and AI search systems
“Full-stack engineer operating in early-stage, high-velocity environments (OpGov.AI/UST Calibrate) who ships production Next.js App Router features end-to-end (RSC, Server Actions, SEO, RBAC, caching) and owns performance post-launch. Demonstrates strong data/infra depth—designed Postgres JSONB-based event models for DevOps/DORA analytics and tuned queries from ~2s to <50ms, plus built durable ingestion workflows with retries and idempotency on Azure.”
Director-level Operations & Project Manager specializing in construction and regulatory compliance
“Sales/business development professional with experience spanning contractor services and medical/pharma sales. Won accredited contractor status that bypassed bidding and led to 10 awarded projects in the company’s first year, and helped drive Php 1.2M revenue within 6 months from a zero baseline. Also experienced selling into hospitals and buying committees, using patient-volume demand sizing, negotiation, and disciplined Salesforce tracking.”
Director-level DTC Marketing & Growth leader specializing in paid media, CRO, and lifecycle
“Performance marketer focused on scaling DTC ecommerce, with hands-on ownership of a ~$200K/month Meta/Google/TikTok program for a low-8-figure fashion brand. Took the account in-house from a long-tenured agency, rebuilt the structure and creative testing system, and reached a 3.5 ROAS target within two months while driving record Q4 results. Prefers contract/project-based work but is open to full-time for $165K+ with high-growth scaling challenges.”
“Frontend-focused engineer (Shahroz) who has rebuilt and modernized products end-to-end, including a FitTech dashboard redesign from scratch with standardized tooling (ESLint/Prettier, Husky + conventional commits, unit tests, PR validation). Has delivered complex React + TypeScript dashboards involving real-time live streaming and analytics, and shipped an e-commerce PDP with integrations like Contentful and social feeds using an MVP-first, sprint-based process.”
Director-level Operations & People Strategy leader in staffing and healthcare
“Talent/Recruiting Operations leader with experience scaling ops across healthcare and veterinary staffing, including managing 27 direct reports and 9 departments. Known for building KPI dashboards and bill-rate analytics to drive territory-level profitability, and for leading major systems changes (Salesforce to Jobvite) that cut time-to-hire from 30 days to 2 weeks while improving onboarding/orientation throughput and revenue capture.”
Senior Product Manager specializing in AI-driven engagement and gamification
“F2P product/game designer with live-ops experience on an NBC Group-owned mobile app in the MENA region (~200k users), driving personalization (segmented ads/trivia) and monetization (regional pricing, LTOs, season pass). Owns the full delivery lifecycle—PRDs/backlog through QA/UAT and release—and uses retention/conversion metrics and A/B testing to tune rewards and the game economy.”
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”
“Unity XR developer who built custom MetaXR hand-tracking gesture controls that materially improved VR usability (95% satisfaction in a live event). Led technical research and helped secure an RFP with Meta as the client, and has hands-on multiplayer experience (PUN2/Netcode) including a multiplayer AR ping-pong experience for Niantic plus MMORPG freelance work.”
Senior Unity Developer specializing in mobile, AR/VR, and hyper-casual games
“Unity VR developer who shipped a Meta Quest title ("Dig to escape") and owned key gameplay systems including VR interactions, NPC/quest logic, and save/load. Has also built a rhythm/endless-runner hybrid with procedural level generation by converting MP3 to MIDI, and uses AI tools to generate UI/background art assets.”
Mid-level Warehouse Team Leader specializing in print production operations
“NCAA hockey player with rare end-to-end experience across U.S. prep, Canadian juniors (AJHL), U.S. juniors (NAHL), and college recruiting—personally navigated being decommitted and traded, giving him strong empathy and realism about the process. Proven leader (multi-year captain; first captain in NAHL program history) who mentors younger athletes and creates educational recruiting/development content for hockey families.”
Senior Graphic Designer & Multimedia Artist specializing in motion graphics and brand content
“Marketing creative with 11 years of experience spanning high-polish print catalogues and scalable digital/video campaigns. Has led fashion catalogue shoots through to print-ready layouts, and also builds Figma design systems and modular template frameworks to produce high-volume assets without brand drift. Comfortable collaborating remotely with UA/growth/product teams and delivering cross-platform video using CapCut, After Effects, Blender, and Premiere.”
Mid-level QA Analyst specializing in VR and multi-platform compliance testing
“Game QA professional with 6 years’ experience spanning first-party studio work and large-scale outsourcing. At Cloudhead Games, owned end-to-end QA including test planning, compliance/submission, and final release greenlighting for DLCs/major updates, plus post-release live follow-up. Also served as a lead at Pole To Win on GTA Definitive Editions, coordinating testing/reporting for one title within a 50–60 tester team, and brings strong Unity in-engine multiplayer/networking investigation skills.”
Senior Unity/XR Developer specializing in VR/AR multiplayer experiences
“VR multiplayer Unity developer who implemented high-impact interaction systems (notably a math-driven, physics-aware door system with audio occlusion and culling) and designed/built a fully custom cross-platform multiplayer stack from scratch using KCP, WebSockets, WebRTC, and MemoryPack—plus recording, NPC support, and backward-compatible client modes for an educational/learning platform.”
Mid-Level Software Engineer specializing in cloud, full-stack development, and observability
Senior Video Producer/Editor specializing in long-form TV and short-form digital storytelling
Director-level Cinematographer & Production Manager specializing in video production for brands
Senior Video Editor & Post-Production Specialist for broadcast and commercial campaigns
Junior Marketing & Content Specialist specializing in social media and brand storytelling
Director-level Growth Marketing Leader specializing in performance marketing and omni-channel strategy
Mid-level Performance Marketing Specialist specializing in media buying and native ads