Pre-screened and vetted.
Senior Full-Stack Engineer specializing in Clojure, AWS, and scalable web APIs
Principal Infrastructure Engineer specializing in distributed systems, cryptography, and hardware security
Director of Engineering specializing in Unity game development and platform integrations
Executive IT & Business Leader specializing in advisory, strategy, and enterprise technology
“Entrepreneur and operations/IT advisor who helps early-stage companies scale efficiently through automation (CRM lead capture, invoicing, collections) and pragmatic process design. Built a year-long data standardization solution converting broker inputs from 60+ formats, enabling better sales forecasting and market projections. Also advises founders on go-to-market fundamentals and creative fundraising strategies, including forming paid customer consortia to co-develop products.”
Executive full-stack software engineer specializing in cloud platforms and FinTech
“Full-stack engineer who built a custom LMS end to end with Next.js, TypeScript, Python, AWS, and S3, owning the learning module experience and structured progress tracking. Also shipped a bilingual English-Swahili caregiver support WhatsApp chatbot using OpenAI, with strong attention to safety boundaries, anonymous logging, prompt iteration, and real-world deployment in a sensitive support context.”
Executive COO/CRO and growth consultant specializing in scaling founder-led businesses
“Serial founder and agency leader (recent agency exit with completed 3-year earn-out) currently serving as COO but prefers CEO/founder role. Spun Camp Native out of an agency after spotting a hospitality tech gap, raised venture funding, scaled partnerships to 800+ properties, and led the company to a private equity acquisition. Uses AI tools to dramatically accelerate go-to-market, research, and validation cycles.”
Director-level 3D Character Artist/Animator specializing in real-time game and VFX pipelines
“Brazil-based artist/VFX generalist building their own PC/mobile game and handling all VFX solo, using an After Effects-to-Unreal Niagara workflow. Has hands-on real-time optimization habits in Unreal (reducing casts, avoiding Event Tick, LODs, widget optimization) and leverages ChatGPT/Gemini plus Udemy/docs to upskill in Blueprint-driven systems.”
Executive XR Developer specializing in Unity-based VR/AR applications
“Unity VR/AR developer with 10 years of experience who built a complex multiplayer online Jenga game from scratch, including VOIP and a custom physics synchronization approach to make heavy physics work smoothly online. Has also delivered VR simulation experiences for an educational institution using drone-recorded 360 video placed into a virtual cockpit flight experience (deployed directly to Quest headsets, though not launched on the Quest store).”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”
Director-level Engineering Leader specializing in full-stack architecture and SaaS platforms
“Serial entrepreneur with 30+ years of professional software engineering experience who co-founded Food Truck Stars, initially a food-truck search engine and later pivoted into a catering marketplace to overcome adoption barriers. Validated the model by prototyping at car enthusiast events across the U.S. and turning a profit, using hands-on customer discovery with low-tech, time-constrained operators.”
Director-level Unity Engineer specializing in multiplayer, WebGL/WebGPU, and XR
“Lead Unity engineer who shipped a Meta Quest VR free-to-play poker title, tackling hand-tracking controls, physics-driven chip interactions, and large-room multiplayer with anti-cheat needs. Also independently built a mobile real-time multiplayer racing game through beta, including backend, progression, on-demand track delivery, and a custom car physics engine.”
Mid-level Motion Designer and 2D Animator specializing in visual storytelling
“Brazil-based lead designer/animator specializing in high-polish marketing creative and scalable motion systems. Led localized multi-channel campaign assets for TIDAL Brazil and built template/rig frameworks to deliver a full season of children’s animation, with a template-driven workflow for rapid short-form social video production in After Effects/Premiere/DaVinci.”
Mid-level Product Manager specializing in digital products and growth
“Built and marketed a live free-to-play web word game (Techies WordFinder) from scratch using the Lovable AI platform, reaching 100+ users in under a month. Iterated quickly based on player feedback, reporting a 28% UX improvement and +32 seconds average time per user, and demonstrates practical live-ops and F2P analytics/A-B testing knowledge.”
Director-level Talent Acquisition Leader specializing in AI, data, software and cybersecurity recruiting
“Contingency recruiter specializing in AI and data roles, currently managing 15 live requisitions across 6 clients (consultancies and financial institutions). Uses a structured, color-coded Google Sheets system to track pipeline stages and notes, and reports a typical 2-week turnaround from intake to placement.”
Executive Customer Success & Operations leader specializing in B2B SaaS (CPM/FP&A)
“Customer lifecycle/CRM practitioner with experience at DripJobs and Solver, focused on onboarding, retention, and customer education. Drove a 51% churn reduction in 90 days by overhauling onboarding with pre-training automation (Close CRM) and CS playbooks, and boosted training sign-ups 37% by shifting existing-customer marketing into CS using Totango and industry-tailored messaging.”
Executive Technology Leader specializing in distributed systems and multi-cloud infrastructure
“Early-stage builder who blends deep technical product work with go-to-market execution: created developer-focused platform tooling (Rust/Node/React) and at Harper moved from customer success into sales/partnerships, leading an Akamai partnership that ultimately helped close Walmart. Currently building a distributed application platform in Rust and iterating on macro-based abstractions to make Rust feel as approachable as Node.js; has not yet closed a seed round and is seeking a trusted operator counterpart.”
Executive Game Developer specializing in multiplayer VR and cross-platform titles
“Lead Unity VR developer who shipped the commercial Meta Quest motorcycle racing game VRider SBK, with deep focus on multiplayer and porting across headsets (including Pico XR and PlayStation VR2). Built custom Unity tooling (tile-based level editor plugin) and applies ML-Agents/LLM workflows to automate AI tuning and repetitive engineering tasks; also taught a VR Lab course at the University of Milan.”
Executive engineering leader specializing in SaaS platforms and AI-enabled architecture
“Engineering executive and former CTO of 3DWORLD who helped scale the business through roughly 22x revenue growth and 15x customer growth over four years while building a 20+ remote cross-functional org. Unusually for a senior leader, they remain hands-on in architecture and production debugging, with recent depth in AI-powered support systems, retrieval-based knowledge workflows, and scalable full-stack platform design.”
Director of Engineering specializing in enterprise platforms and cloud modernization
“Engineering leader in the railroad industry who has grown from hands-on software engineering into leading four development teams across mission-critical products, while staying deeply involved in architecture and modernization. Particularly strong in transforming legacy, multi-customer enterprise systems using Java/Spring Boot, React, PostgreSQL, cloud infrastructure, and CI/CD without sacrificing delivery stability.”
Executive Strategy & Systems Consultant specializing in digital transformation and organizational design
“Longtime entrepreneur building an augmented/virtual reality company with MVPs already in production; raised just under $100K over the past year via SAFE notes. Uses market and competitive analysis (including Meta/Apple ecosystem moves) and partner-driven go-to-market planning, and is currently focused on validating content and completing development with additional technical collaborators.”
Senior Unity XR Developer specializing in VR/MR immersive experiences
“Unity/VR developer who has shipped games for Meta Quest and built a game (Remix Heroes) largely solo, handling everything from game design and UX/UI to level backgrounds, gameplay, and backend networking features like social events and leaderboards. Experienced with Quest 2/Quest 3 testing and uses AI tools to review system designs and evaluate solution options.”
Executive Full-Stack Developer specializing in HealthTech and AI
“Frontend-focused builder who worked on the VITALES.LIFE healthcare app using Next.js/React Native alongside multiple backend technologies (NestJS, Go, Python/FastAPI) on Firebase/GCP. Has experience delivering client-driven MVPs (e.g., Omnicommander, Talentus) and uses Jest for test coverage while emphasizing code reuse and non-duplicative components.”