Vetted Onboarding Professionals

Pre-screened and vetted.

JL

Mid-level Data Analyst specializing in aerospace materials testing and QA reporting

Latrobe, PA9y exp
Westmoreland Mechanical Testing & ResearchUniversity of Pittsburgh at Johnstown
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KA

Mid-level QA Tester/Analyst specializing in software and game testing

3y exp
Niche CloudCentral Lafourche High School
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Dustin Widmer — Senior Security Guard specializing in surveillance, patrol, and emergency response in St Thomas, VI

Senior Security Guard specializing in surveillance, patrol, and emergency response

St Thomas, VI12y exp
Government Employees' Retirement SystemPenta Career Center
Problem solvingCustomer serviceQuality assuranceMilitary experiencePunctualityCCTV+38
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Cady Belkin — Mid-level Administrative & Operations Coordinator with nonprofit membership and healthcare experience in Los Angeles, CA

Mid-level Administrative & Operations Coordinator with nonprofit membership and healthcare experience

Los Angeles, CA10y exp
Adat Ari El
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NB

Mid-level Sales Development Representative specializing in outbound B2B lead generation

Los Angeles, California6y exp
Rocky Mountain Credit SolutionsDesert Sands Charter School
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Matthew Lopez in Gilberts, Illinois

Matthew Lopez

Screened ReferencesStrong rec.
Gilberts, Illinois

Game designer with experience at Snail Games USA and on Aquatica, owning end-to-end gameplay features from concept/spec through UE5 implementation and tuning. Built high-stakes endgame content (a low-visibility, high-loot PvP/PvE zone with a raid boss) and collaborated on a networked weapon crafting system with attachment sockets and UI/visual design, iterating via internal playtests and live balance changes.

Game mode design (rules/objectives/win-lose conditions)Endgame content designPvP/PvE encounter designExtraction-style gameplay designGameplay tuning and balance based on playtestsUnreal Engine 5+39
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NK

Mid-level Social Media Manager specializing in service-based business growth

Toronto, ON4y exp
The Social EliteCiti College

Growth and partnerships operator focused on the creator/beauty business ecosystem, using network-driven sourcing and bundled digital service offers to drive bookings, enrollments, and recurring retainer revenue. Experienced in building trackable referral loops and testing acquisition channels (Instagram, referrals, direct outreach) to optimize conversion and retention.

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AM

Ayush Malik

Screened

Entry Game Designer specializing in Unity/Unreal gameplay systems and VR/XR

India0y exp
Social Buzz TechnologiesMansarowar College, Bhopal

Game designer with hands-on Unreal Engine 5 Blueprint implementation who built and shipped a card-matching mode end-to-end (rules, win/lose logic, and progression hooks). Emphasizes data-driven tuning using level/game metrics and iterated on penalties, feedback cues, and layouts based on playtests to improve clarity, onboarding, and replayability.

PrototypingUnityUnreal EngineC#Gameplay DesignSystems Design+40
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JM

Junior UI/UX Designer specializing in user-centered interface design and digital illustration

Richardson, TX6y exp
Batteries PlusCollin College
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Andrew Fu

Andrew Fu

Screened

Backend/infrastructure engineer in the EBS org focused on global server lifecycle and fleet reliability. Led a major modernization from manual, ticket-driven recovery to centralized Python services and operator tooling with DynamoDB-backed state, strong auth/allowlisting, and CloudWatch monitoring, plus an AWS Glue/S3/SNS data pipeline to join server and hardware datasets for global operational querying and automated recovery.

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