Pre-screened and vetted.
Entry-Level Level Designer specializing in Unreal Engine 5 multiplayer experiences
“Game designer with hands-on UE5 Blueprint prototyping and multiple shipped student projects, including a physics-based co-op heist party game released on Itch.io. Designed and tuned core systems (loot economy, capture/punishment fairness, level flow) through playtesting, and built an original arithmetic-driven grid combat system that players praised for smooth flow and educational integration.”
Junior Software Engineer specializing in distributed systems and ML platforms
“Built and deployed real-world systems end-to-end across security and healthcare contexts: led a 3-person team delivering a university vehicle tracking system with 30% cost savings and 1-year post-launch monitoring. Also implemented a healthcare RAG chatbot with adaptive query routing that cut LLM costs by 40% while maintaining answer accuracy, and has experience debugging non-deterministic LLM behavior in DevOps pipeline automation.”
Senior Visual & Brand Designer specializing in digital marketing and brand identity
“Marketing-focused designer producing high-polish brand and performance creative across web and video, including a Lucyd x Nautica landing page aimed at improving conversion by 10%. Builds scalable Figma design systems and modular creative frameworks for high-volume output, and collaborates remotely with cross-functional teams using Workfront, Slack, and Loom.”
Mid-level Digital Marketing Specialist specializing in eCommerce and performance marketing
“Performance marketer in the creator ecosystem with hands-on experience sourcing and closing creator partnerships using a KPI-driven framework (engagement, conversion, revenue) and post-campaign insights to expand/renew deals. Led a full-funnel product launch leveraging paid social, email, and bundling/upsells that drove ~750% revenue growth and tripled AOV ($10 to $30), and has run iterative Etsy SEO experiments using keyword and competitor research.”
Executive Operations & Administrative Leader specializing in finance, compliance, and multi-entity operations
“NYC-based Head of Operations with 12 years at Banyan, LLC supporting a CEO across a complex umbrella (hedge fund/broker-dealer, fundraising initiatives, recruiting, and even personal assets like four apple orchards). Known for high-discretion executive support, rigorous inbox/action-item systems, and building lightweight tools (trackers/visuals and a temporary web splash page) to accelerate alignment and fundraising outcomes.”
Mid-level Software Engineer specializing in data pipelines, web scraping, and APIs
“Backend/data engineer who has owned end-to-end production pipelines and data services, processing ~500K–1M records/day from APIs/logs into MySQL and serving via REST APIs. Strong focus on reliability and data quality (ELK + structured logging/monitoring), with measurable improvements (~30% reduction in bad data, ~20% query performance gains) and experience operating external data collection/scraping systems with anti-bot and schema-change resilience.”
Senior Full-Stack Software Engineer specializing in Ruby on Rails and React
“Frontend engineer with React/TypeScript experience who has led end-to-end UI work on a fintech product (React frontend with NestJS APIs), emphasizing performance (virtualized rendering, memoization, lazy loading, profiling) and quality at scale (unit tests and TDD). Also built and iterated on a snooker sports app, simplifying UX through audience-focused design decisions and streamlined onboarding.”
Junior Full-Stack Software Engineer specializing in React, Node.js, AWS, and Generative AI
“Built and production-deployed a Streamlit-based PDF RAG chatbot using LangChain (FAISS, embeddings, prompt templates) and OpenAI, optimizing Streamlit’s stateless behavior by caching vector DB + chat history to cut latency and API cost. Demonstrates a rigorous evaluation mindset (gold datasets, unit tests, LLM-as-judge, groundedness KPIs) and has experience communicating privacy/accuracy safeguards (RBAC, data masking, citations) to a non-technical client at Kalven Technologies.”
Mid-level Game/Software Engineer specializing in Unity & Unreal cross-platform development
“Unity/VR developer who has shipped on Meta Quest (SideQuest) and built standalone PCVR medical applications used with real patients. Built a fully solo roguelike twin-stick shooter with a highly modular ScriptableObject/state-machine architecture, including custom build-time tooling to overcome Unity runtime constraints. Uses AI selectively (e.g., Claude) to generate editor tooling like a match-3 level designer to speed up level production.”
Senior Graphic Designer & Motion Graphics Artist specializing in video, e-learning, and marketing
“Marketing creative designer/motion editor who owns projects end-to-end, spanning bold iconography (AHIMA) and modern social video ads (Pinnacle Gallery). Combines scalable systems thinking (centralized Figma libraries with global styles/auto-layout) with high-volume production workflows in After Effects/Premiere, including AI-generated imagery/video and modular template frameworks for rapid variation.”
Mid-level Sales & Marketing professional specializing in CRM-driven growth and social media
“Outbound-focused sales/business development professional who owns the full motion from list building and decision-maker research through multi-channel sequencing (email/cold call/LinkedIn) and qualification (including financial/legal documentation). Has experience stepping into new/early-stage locations with no process, auditing lead data, and implementing a readiness-based framework plus CRM automation (HubSpot/Salesforce/Yardi/Nestio) to improve follow-up and pipeline generation.”
Mid-level Football Agent & Sports Business Development professional
“FIFA-licensed football agent, sports journalist, and scout who also covers youth basketball grassroots tournaments and exposure events. Uses a structured, data- and coach-validated scouting process and has demonstrated real-world impact by producing viral coverage that helped an underrated player earn trials with two professional academies.”
Junior outside sales professional specializing in logistics and transportation
“Founder of Storage Scholars who generated and closed 75+ leads in just 6 weeks while entering a new market solo, combining cold outreach with grassroots campus and Facebook-group marketing. Also brings SMB and mid-market outbound experience, using Apollo, trigger-based personalization, and ROI-led messaging to engage decision-makers and improve close rates.”
Mid-level Marketing Professional specializing in digital strategy, content, and brand storytelling
“Marketing creative designer/editor with hands-on growth execution: led a Gen Z-focused social recruiting video campaign end-to-end (editing, posting strategy, custom landing page, spend + pixel tracking) that drove 7 interviews and 4 offers. Builds scalable Figma and Adobe Express template systems for high-volume, multi-platform creative while maintaining brand consistency in a fully remote, async workflow.”
Senior Unity Game Developer specializing in multiplayer and VR/AR
“Unity developer focused on VR/AR multiplayer, with hands-on experience building Photon Fusion/PUN systems including networking, sync, and matchmaking. Has scaled a modular multiplayer architecture to handle more players/features while addressing latency and data consistency, and has optimized Meta Quest/mobile performance using pooling, LODs, batching, and profiling.”
Mid-level Unity Game Developer specializing in F2P mobile and live games
“Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.”
Junior Full-Stack Java Developer specializing in Spring Boot microservices and cloud DevOps
“Software engineer with hands-on production experience deploying Spring Boot services to AWS using Docker and Jenkins CI/CD, focused on stable releases, easy rollback, and performance improvements through monitoring/logging and query optimization. Has proven cross-layer troubleshooting skills (identified packet loss causing intermittent timeouts via network traces) and experience collaborating on-site with operators in industrial/IoT-style environments, including working alongside robotics/PLC teams.”
Senior Full-Stack & AI Developer specializing in Python/React, AWS, and LLM/RAG systems
“Backend Python engineer who owned the full backend build of an AI-driven platform for UK golf clubs, including FastAPI microservices, vector search, and a tuned LangChain+Pinecone RAG pipeline focused on cost and hallucination reduction. Experienced deploying Django/FastAPI/Flask stacks on AWS-backed Kubernetes with GitOps/ArgoCD-style delivery, plus executing legacy-to-AWS migrations and building Kafka-based real-time analytics pipelines.”
Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end
“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”
Senior Growth & Partnerships Marketer specializing in ecosystem GTM and lifecycle optimization
“Growth and partnerships leader who scaled a co-marketing/referral engine to 300+ partners at Study2020, tripling qualified leads and supporting 20–30% YoY growth. Led a platform GTM pivot from direct sales to trust-led acquisition (invite-only expert events + lifecycle nurturing + content), generating 10k+ organic followers and 1,500+ bookings in six months, using CRM and analytics (HubSpot/Salesforce, GA4, Looker Studio) to measure conversion and retention.”
Mid-level XR Developer specializing in Unity/Unreal VR/AR for education
“Unity VR/XR developer with shipped Meta Quest experience spanning UI, monetization, and content creation. Built multiple themed racing worlds end-to-end (tracks, lighting, decals, pickups) and independently developed a VR exploration/storytelling experience that premiered in a museum exhibit. Also experiments with conversational AI, including a dynamic antagonistic dialogue system and audio-detection-driven gameplay elements.”
Mid-level Software Engineer specializing in full-stack web, DevOps automation, and data engineering
“Co-op engineer who owned and shipped a Python/Flask backend for automating architecture reviews and system metadata processing, including ingestion from multiple internal APIs, RBAC, testing, and deployment. Has hands-on Kubernetes + GitOps (ArgoCD) experience, built Kafka-based real-time ingestion, and supported a cloud-to-on-prem migration with phased cutover, smoke tests, and performance tuning.”
Senior Game QA & Operations Specialist specializing in LiveOps and Korean–Indonesian localization
“Game QA professional with AAA experience on Counter Strike Online, owning high-risk areas like matchmaking and server stability end-to-end (test planning through release verification). Has led cross-platform mobile QA for complex multiplayer titles with third-party integrations and tight deadlines, and strengthens coverage via automation and disciplined JIRA-based triage and reporting.”