Pre-screened and vetted.
Director of Operations specializing in nonprofit/startup operations and sports program leadership
“Detroit-raised AAU/travel-ball alum who later coached youth (including girls) and helped run showcases, clinics, summer leagues, and tournaments—combining on-court talent evaluation with event logistics and family/player guidance. Also produces recruiting-style basketball media (highlights/spotlights/recaps) and has created onboarding/training videos for startups supporting distributed teams.”
Senior Business Development & Enterprise Sales Manager specializing in SaaS and digital transformation
“Enterprise SaaS seller with 9 years across cloud and cybersecurity, owning outbound motions from ABM account penetration to partner ecosystem outreach for Fortune 100 accounts and an eight-figure book. Reports 40+ enterprise closes, including a financial services expansion driving 45% YoY growth and $1.7M in multi-SaaS deals across North America and Europe, with a structured, insight-led multi-channel prospecting approach using tools like Outreach, ZoomInfo, Salesforce, and HubSpot.”
Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end
“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”
Director-level Creative Design Manager specializing in brand systems and scalable templates
“Design manager who led a full rebrand and owned marketing creative end-to-end (brainstorming, templating, design, delivery), partnering closely with engineers to ensure content accuracy while keeping assets user-focused and CTA-driven. Experienced building scalable Figma component/auto-layout templates for high-volume campaign, social, and advertising output, plus lightweight marketing video workflows emphasizing pacing and legibility.”
Executive CTO / Engineering Leader specializing in Full-Stack Architecture and Cloud Delivery
“Founder building a hiring-focused startup who has engaged with venture investors but is prioritizing direct end-user traction through email marketing and other outreach before returning to raise a seed round. Has experience working with startups that have already raised seed funding and demonstrates a structured approach to market validation (customer conversations, landing pages) prior to heavy development.”
Senior Graphic & UI/UX Designer specializing in CRO-driven web and brand design
“Marketing-focused designer specializing in high-polish, conversion-oriented e-commerce landing pages and scalable Figma design systems for high-volume funnel and campaign production. Builds modular creative frameworks to rapidly generate and A/B test many ad variations, and pairs this with a fast CapCut-based workflow for multi-format marketing videos in a fully async remote collaboration style.”
Director-level Performance Marketing & SEO Leader specializing in paid media and analytics
“Paid media performance marketer managing high-spend accounts ($50K+/month) across Google Ads, Meta, and Bing, with a reported ROAS lift from ~1.5–2x to 4x in ~3 months. Experienced in PMax optimization (including negatives to prevent budget waste), creative and bidding experimentation, and translating complex performance data into clear client-facing narratives.”
Senior Game Developer specializing in mobile game monetization and live ops
“Unity game developer who built a level-based game (“Race Off”) and focused heavily on refining gameplay feel—especially movement and camera—through repeated playtesting and comparison to other titles. Has networking experience using Photon Unity Networking and integrating an in-house server via REST APIs (GET/PUT/POST/DELETE) to drive game updates, and uses AI tools like DeepSeek for code optimization.”
Senior Unity Developer specializing in game systems, AR, and Web3 integration
“Senior game developer with ~10+ years of experience who has authored a core Unity turn-based skill system (VFX, projectiles, status effects, async sequencing) and implemented Photon Fusion networking for an iOS simulation game with 6-player lobbies, dedicated servers, RPCs, and reliable data synchronization.”
Senior Paid Media Lead specializing in Google Ads and Microsoft Ads
“Performance marketer managing a housing fintech’s $1M/month spend across Google, Microsoft, Meta, and TikTok, with deep emphasis on attribution and rigorous A/B testing. Drove a major efficiency gain by cutting MQL cost from ~$700 to ~$489 via event optimization, demographic/income targeting, ad copy overhaul, and landing page tests, and has hands-on experience recovering accounts after tracking breaks during site migrations.”
Senior Game & XR Developer specializing in Unity and immersive AR/VR platforms
“Unity/C# gameplay engineer who shipped a live-service mobile RPG and a Quest 2 + mobile social fitness game, with deep experience in performance optimization and multiplayer netcode. Built client-prediction/server-authoritative combat and consolidated AI updates to hit 60 FPS (P50 frame time improved 22ms→14ms), and implemented strong live-ops tooling (replays in S3, alerts, desync checksums). Also integrated an LLM-driven NPC dialogue system via a Go middleware layer with validation/caching and evaluated it through a 4-week A/B test.”
Principal XR Technical Architect specializing in Unity-based AR/VR simulation
“Lead XR Developer for Fortune 500 training simulators who owned the VR portion end-to-end in Unity/C#, including a patented VR display algorithm (VR NOW). Built a device-agnostic OpenXR architecture with headset-aware rendering fallback and integrated hardware like D-Box motion platforms; reports VR release drove higher sales and improved trainee engagement and performance.”
Junior account manager with recruiting and sports marketing experience
“Staffing/recruiting sales professional with a hands-on, full-cycle approach to winning and growing hiring-manager relationships. They described sourcing and closing new business such as Descor Builders through months of persistent outreach, then converting that into filled roles and repeat hiring demand; they also use tools like Sales Navigator, D&B Hoovers, and MEDDICC in their process.”
Senior Unity Developer specializing in gameplay, multiplayer, and backend integration
“Unity gameplay engineer who has shipped mobile and Meta Quest VR titles, leveraging DOTS/ECS for large-scale war/rts-style scenes and mobile performance. Built multiplayer features using Photon PUN 2 with PlayFab matchmaking/backend and implemented live network debugging/recovery strategies. Also prototyped an AI/LLM-assisted pipeline for generating and validating gameplay/level content via structured JSON with fallbacks and caching to control reliability and cost.”
Mid-level Unity Game Developer specializing in multiplayer and performance optimization
“Senior gameplay/multiplayer engineer based in Argentina with hands-on experience building Unity/C# networked systems end to end, including Mirror-based gameplay architecture and server-authoritative MMO-style networking. Particularly strong in multiplayer stability, sync/prediction design, and performance profiling across VR and mobile, with thoughtful early-stage architecture ideas for AI/LLM-enabled game features and internal pipelines.”
Director-level Growth & Marketing Leader specializing in full-funnel demand generation
“Growth and partnerships marketer with 9+ years running a marketing agency, focused on driving revenue through healthcare partnerships and GTM execution. Has experience using influencer campaigns and webinar acquisition loops, tracking impact through KPIs/ROI and connecting efforts to revenue via HubSpot and sales-team alignment.”
Mid-level Performance Marketer specializing in paid media and programmatic advertising
“Paid media performance marketer experienced managing $80K–$120K/month budgets across Google Ads, Meta, YouTube (and TikTok), building full-funnel structures from prospecting through retargeting. Emphasizes systematic, hypothesis-driven testing with a strong creative optimization focus and uses CTR/CPC/CPM plus benchmark comparisons to guide scaling and troubleshoot performance drops.”
Senior Unity Developer & VFX Artist specializing in VR and multiplayer systems
“Unity gameplay programmer who built a high-impact "furniture influence" system for a RimWorld-like base builder, adding spatial synergy that changed how players approached building. Also helped remaster a prior title by adding live-service multiplayer using PlayFab for lobby/matchmaking and LiteNetLib reliable UDP, validated via stress tests with simulated clients for a smooth release.”
Senior Unity/Game Developer specializing in mobile, multiplayer, AR/VR and Web3
“Unity gameplay engineer with experience shipping features for a multiplayer cricket title (RVG Cricket), including a high-impact replay system that records and replays full play sequences across all on-field entities. Also implemented Photon-based multiplayer and debugged host/client execution issues, and uses AI tools to speed up data enrichment workflows (e.g., generating/matching country ISO codes from JSON into ScriptableObjects).”
“Unity developer with shipped Meta Quest experience who owned the full lifecycle from architecture and feature development through builds and store compliance. Demonstrated strong performance optimization skills (profiling in Unity and MQDH, optimizing textures and render layering) and has built and shipped a modular, cross-platform puzzle game (PC/web/mobile).”
Director-level Talent Acquisition & HR leader specializing in healthcare workforce strategy
“Recruiting leader who expanded into full HR ownership, with HRBPs reporting to them, and has led multi-state recruiting teams (NY plus teams in IA/NE). Implemented SOPs, KPIs, and a structured orientation/onboarding program to improve conversion from applicant/interview volume into actual starts, and has experience navigating executive-level decisions including a C-suite termination.”
Director-level Video & Motion Design leader specializing in advertising and brand storytelling
“Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.”
Senior Game QA & Operations Specialist specializing in LiveOps and Korean–Indonesian localization
“Game QA professional with AAA experience on Counter Strike Online, owning high-risk areas like matchmaking and server stability end-to-end (test planning through release verification). Has led cross-platform mobile QA for complex multiplayer titles with third-party integrations and tight deadlines, and strengthens coverage via automation and disciplined JIRA-based triage and reporting.”
Senior Unity Developer specializing in mobile, AR/VR, and hyper-casual games
“Unity VR developer who shipped a Meta Quest title ("Dig to escape") and owned key gameplay systems including VR interactions, NPC/quest logic, and save/load. Has also built a rhythm/endless-runner hybrid with procedural level generation by converting MP3 to MIDI, and uses AI tools to generate UI/background art assets.”