Pre-screened and vetted.
Executive Chief of Staff specializing in CEO support, People Ops, and board operations
Mid-level Sales Operations & Executive Support professional specializing in CRM and process optimization
Senior Full-Stack Engineer specializing in growth, analytics, and funnel optimization
Mid-level sales and recruiting professional specializing in pipeline generation
Senior Product Manager specializing in AI, EdTech, FinTech, and LegalTech
Director-level revenue and sales leader specializing in insurance and growth strategy
Senior Technical Talent Acquisition Specialist in Digital Engineering, Cloud, and Data/AI
HR Director specializing in compliance, payroll, HRIS/ATS implementations, and high-volume recruiting
“Talent/recruiting operations leader with 10–15 years of hands-on recruiting across light industrial, office, skilled trades, and truck driver hiring, including multi-location team oversight. Has redesigned complex multi-state construction recruiting workflows and championed Jobber implementation at a commercial maintenance company to improve documentation, transparency, and speed.”
Mid-level Full-Stack JavaScript Developer specializing in React, Next.js, and TypeScript
“Frontend engineer who led end-to-end delivery and scaling of an internal HR product (Easy Time), owning architecture decisions (React/TypeScript, Redux Toolkit, Tailwind/shadcn). Experienced building complex dashboard UIs with advanced filters and real-time interactions, collaborating directly with design (Figma) and shipping quickly via incremental delivery and GitLab CI-driven deployments.”
Senior sales executive specializing in real estate and digital lead generation
“Full-cycle startup seller at Cellfire selling Aceable's continuing education products through high-volume outbound. He highlights a recent end-to-end win closing a 3,000-employee insurance company in Texas within a few calls and a demo, and reports strong performance metrics including a 60% demo hold rate and 88% close rate on held demos.”
Senior Logistics Operations Professional specializing in drayage and multimodal transportation
“Former U18 AAA (Belle Tire Detroit) player who was drafted to the USHL (Muskegon Lumberjacks) and played a full NAHL season (Keystone Ice Miners), then pivoted to college golf. Uses his own adversity/transition experience to guide youth and junior players with a holistic approach (on-ice traits, consistency, character, and mental skills) and is comfortable producing educational social media content for hockey families.”
Director-level Talent Acquisition Leader specializing in scaling recruiting operations
“Talent Acquisition/Recruiting Operations leader who has repeatedly built and rebuilt TA infrastructure—writing end-to-end processes, migrating ATSs to Lever, and integrating with HRIS/background check systems. Has managed teams up to 30 (indirect) and delivered measurable outcomes, including doubling headcount in a year by standardizing and streamlining interview workflows while training technical hiring managers on best practices.”
Unity Team Lead specializing in multiplayer games and AR/VR
“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”
Mid-level Product Manager specializing in UX, growth, and data-driven product strategy
“Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.”
Staff Unity Tech Lead specializing in F2P mobile live-service games
“Senior Unity Developer / Tech Lead who has shipped Unity games across a wide range of platforms (mobile, stores, WebGL, Steam). Built two full Unity game frameworks solo—a slots engine used for 100+ games and a bingo engine used for 9+ games—owning architecture, core gameplay systems, UI, performance optimization, and SDK integrations.”
Mid-Level Unity Engineer specializing in multiplayer, graphics, and AR/VR simulation
“Unity VR developer who improved engagement on a space-exploration KIDS VR title by tackling motion discomfort and unclear interaction flow—refactoring XR locomotion, rebuilding onboarding with a state machine, and optimizing rendering to sustain 72+ FPS on standalone headsets. Also brings Photon Fusion multiplayer experience with server-authoritative design, client-side prediction, and rollback-safe deterministic gameplay, plus strong cross-functional iteration with designers and artists.”
Senior Technical Artist specializing in Unity game animation pipelines
“Tech artist/VFX specialist who shipped Unity effects for mobile games including Card Guardians (cards, enemies, heroes across world space and UI canvas). Demonstrates strong real-time optimization skills—profiling GPU/CPU/overdraw, targeting 60 FPS on mid-range devices, using pooling, texture atlases, and a reusable RGB-mask recolor shader to create many enemy/element variations without blowing memory budgets.”
Mid-level Executive Assistant specializing in C-suite support and operations
“Executive Assistant to the CEO at Bhon Bhon LLC with strong cross-functional program execution experience—built dashboards, trackers, and centralized task systems to improve executive alignment and delivery. Reported measurable operational gains (20% faster admin turnaround, 20% onboarding improvement) while supporting launches, investor materials, hiring/onboarding, and client projects.”
Senior Unity XR Developer specializing in networked VR/MR collaboration
“Unity/VR developer who has shipped a Meta Quest enterprise multiplayer immersive meeting platform (Arthur Spaces) and also delivered a puzzle/quest-style Unity game release in just one month. Leverages AI-assisted Blender workflows to rapidly prototype 3D assets and accelerate MVP development, and is comfortable in both structured studio pipelines and startup-style cross-functional teams.”
Director-level Operations & Strategy Leader in Education and EdTech
“Entrepreneur with education administration experience now forming an AI-in-education startup concept focused on augmenting instruction with better AI tools. Previously opened and scaled a coffee roasting franchise in Asia into cafes and exited after strengthening the business financially, demonstrating international regulatory navigation and government relationship-building.”
Director of Operations specializing in digital transformation, process redesign, and revenue growth
“Founder/operator who turned around an underperforming nightlife/hospitality venture by rebuilding the operating system end-to-end—SOPs, dashboards, staffing/onboarding, pricing/promotions, and weekly forecasting/reporting. Demonstrates strong zero-to-one and ambiguity-to-clarity execution with a metrics-driven operating cadence across GTM, finance, and people operations.”
Director-level Human Resources leader specializing in healthcare and hospitality
“HR leader with experience managing global/distributed teams and restructuring HR operations by formalizing step-by-step processes across recruiting, onboarding, orientation, and training. Implemented compliance training programs (HIPAA, OSHA, sexual harassment) and ensured organization-wide completion using a multi-platform recruiting stack (Indeed, Hireology, LinkedIn).”